Player Matchup

Set
Set
DIeguillito
Set
Level 99
God Stats
7W - 10L
1,258 SR
Queue Stats
303W - 347L
1,294 Elo+
Solo
Yemoja
Yemoja
ElianNecron
Yemoja
Level 107
God Stats
37W - 29L
1,574 SR
Queue Stats
392W - 406L
1,478 Elo+
Solo
Hou Yi
Hou Yi
GrottyOhio056
Hou Yi
Level 64
God Stats
5W - 5L
1,184 SR
Queue Stats
208W - 203L
1,372 Elo+
Solo
Chaac
Chaac
IsoTheHacker
Chaac
Level 125
God Stats
7W - 10L
1,482 SR
Queue Stats
400W - 372L
1,498 Elo+
Solo
Chang'e
Chang'e
MersLess_von
Chang'e
Level 125
God Stats
5W - 5L
1,508 SR
Queue Stats
155W - 146L
1,443 Elo+
Solo
Team Averages
Level 104
1,401 SR
1,417 Elo+

VS

Team Averages
Level 121
1,527 SR
1,411 Elo+
Persephone
Persephone
RageQuitRicky
Persephone
Level 149
God Stats
54W - 44L
1,605 SR
Queue Stats
774W - 750L
1,423 Elo+
Solo
Set
Set
RuntyPurse
Set
Level 125
God Stats
8W - 6L
1,596 SR
Queue Stats
276W - 270L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
TheElephantGod
Sun Wukong
Level 146
God Stats
9W - 3L
1,642 SR
Queue Stats
159W - 146L
1,497 Elo+
Solo
Cernunnos
Cernunnos
insect670fearful
Cernunnos
Level 82
God Stats
0W - 2L
1,653 SR
Queue Stats
126W - 169L
1,344 Elo+
Solo
Hachiman
Hachiman
orcrond
Hachiman
Level 104
God Stats
2W - 8L
1,137 SR
Queue Stats
35W - 52L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
9,567
563
2,674
9,444
6,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Yemoja
13
4 / 1 / 8
8,906
524
4,519
12,143
13,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 3 / 1
9,740
573
5,527
5,645
1,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 2 / 1
8,973
528
9,041
15,248
14,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
MersLess_von
Chang'e
17
6 / 1 / 4
10,302
606
8,149
10,223
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
RageQuitRicky
Persephone
14
0 / 5 / 1
8,179
481
6,770
7,283
2,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 1
7,250
426
3,841
8,245
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
TheElephantGod
Sun Wukong
14
0 / 2 / 0
7,838
461
4,894
11,618
7,567
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
8
3 / 7 / 2
6,823
401
4,473
9,285
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
orcrond
Hachiman
12
1 / 7 / 2
7,562
445
4,917
10,311
2,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
24
Kills
6
7
Deaths
24
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Yemoja
4
1
8
8
W
6
3
1
2.17
W
3
2
1
1.75
W
Chang'e
MersLess_von
Chang'e
6
1
4
8
L
Persephone
RageQuitRicky
Persephone
0
5
1
0.1
L
2
3
1
0.83
L
Sun Wukong
TheElephantGod
Sun Wukong
0
2
0
0
L
Cernunnos
3
7
2
0.57
L
Hachiman
orcrond
Hachiman
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,910
Damage
24,895
52,703
Taken
46,742
39,927
Mitigated
18,503
22,194
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,674
1,113
0
3,115
9,444
6,331
0
1,343
8,101
0
67,396
W
Yemoja
4,519
1,244
1,633
3,098
12,143
13,926
1,421
1,172
10,971
25,969
0
W
5,527
2,590
0
946
5,645
1,724
3,229
0
5,645
0
53,060
W
9,041
1,865
0
6,788
15,248
14,202
2,266
0
15,248
0
52,361
W
Chang'e
MersLess_von
Chang'e
8,149
319
1,205
5,409
10,223
3,744
952
4,401
5,822
68,667
0
L
Persephone
RageQuitRicky
Persephone
6,770
416
0
1,026
7,283
2,316
0
4,278
3,000
55,897
0
L
3,841
1,274
0
2,848
8,245
2,970
0
2,303
5,942
0
34,335
L
Sun Wukong
TheElephantGod
Sun Wukong
4,894
1,824
0
3,154
11,618
7,567
0
323
10,286
0
44,890
L
Cernunnos
4,473
1,815
150
1,415
9,285
3,055
150
1,889
7,214
0
24,278
L
Hachiman
orcrond
Hachiman
4,917
2,474
0
600
10,311
2,595
0
3,871
6,440
0
40,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,488
Gold Earned
37,652
475
Minions Killed
379
0
Camps Cleared
0
1,642,881
Distance Traveled
1,271,838
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,567
563
109
6
0
386,643
1
W
Yemoja
8,906
524
32
2
0
329,417
4
W
Hou Yi
9,740
573
118
7
0
289,239
1
W
Chaac
8,973
528
95
6
0
316,100
2
W
Chang'e
10,302
606
121
7
0
321,482
2
L
Persephone
8,179
481
109
6
0
306,101
7
L
Set
7,250
426
73
4
0
242,651
0
L
Sun Wukong
7,838
461
90
5
0
280,130
0
L
Cernunnos
6,823
401
28
2
0
179,998
7
L
Hachiman
7,562
445
79
5
0
262,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role