Player Matchup

Ah Muzen Cab
Ah Muzen Cab
StaticXG15
Ah Muzen Cab
Level 7
God Stats
2W - 4L
1,452 SR
Queue Stats
7W - 16L
1,348 Elo+
Solo
Hachiman
Hachiman
SushiiSmites
Hachiman
Level 10
God Stats
4W - 3L
1,564 SR
Queue Stats
10W - 8L
1,667 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WellNoButYes
Morgan Le Fay
Level 27
God Stats
50W - 40L
1,637 SR
Queue Stats
267W - 295L
1,565 Elo+
Solo
Freya
Freya
YesQuiteIndeed
Freya
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,362 Elo+
Solo
Sylvanus
Sylvanus
buttcudd
Sylvanus
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 14L
1,563 Elo+
Solo
Team Averages
Level 16
1,531 SR
1,501 Elo+

VS

Team Averages
Level 22
1,512 SR
1,464 Elo+
Hachiman
Hachiman
BaconWasTaken
Hachiman
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 53L
1,515 Elo+
Solo
Izanami
Izanami
ManaPool3
Izanami
Level 17
God Stats
7W - 8L
1,496 SR
Queue Stats
151W - 145L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Ungunren
Danzaburou
Level 26
God Stats
15W - 7L
1,589 SR
Queue Stats
25W - 23L
1,464 Elo+
Solo
Cerberus
Cerberus
thenutting
Cerberus
Level 18
God Stats
6W - 7L
1,476 SR
Queue Stats
31W - 33L
1,411 Elo+
Party 1
Janus
Janus
zootploop
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
StaticXG15
Ah Muzen Cab
19
2 / 3 / 28
11,789
1,179
14,758
11,674
5,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
SushiiSmites
Hachiman
18
4 / 3 / 24
11,000
1,100
15,701
7,863
3,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
WellNoButYes
Morgan Le Fay
19
7 / 0 / 24
11,624
1,162
18,312
6,499
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
33 / 3 / 10
16,356
1,636
56,680
29,429
16,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
buttcudd
Sylvanus
20
3 / 3 / 35
11,753
1,175
10,762
14,535
18,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BaconWasTaken
Hachiman
16
2 / 11 / 5
9,791
979
7,908
19,361
7,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
ManaPool3
Izanami
16
5 / 10 / 7
10,642
1,064
19,337
20,949
7,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Ungunren
Danzaburou
17
3 / 12 / 8
10,757
1,076
16,004
28,766
9,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
thenutting
Cerberus
16
2 / 6 / 8
10,433
1,043
7,241
36,772
40,041
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
zootploop
Janus
16
0 / 10 / 5
9,054
905
8,088
17,416
6,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
45
49
Kills
12
12
Deaths
49
121
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BaconWasTaken
Hachiman
2
11
5
0.41
L
Izanami
ManaPool3
Izanami
5
10
7
0.85
W
Ah Muzen Cab
StaticXG15
Ah Muzen Cab
2
3
28
5.33
W
Hachiman
SushiiSmites
Hachiman
4
3
24
5.33
L
Danzaburou
Ungunren
Danzaburou
3
12
8
0.58
W
Morgan Le Fay
WellNoButYes
Morgan Le Fay
7
0
24
19
W
33
3
10
12.67
W
Sylvanus
buttcudd
Sylvanus
3
3
35
6.83
L
Cerberus
thenutting
Cerberus
2
6
8
1
L
Janus
zootploop
Janus
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,213
Damage
58,578
70,000
Taken
123,264
46,791
Mitigated
70,374
33,812
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BaconWasTaken
Hachiman
7,908
2,657
0
0
19,361
7,011
0
13,665
5,696
0
22,564
L
Izanami
ManaPool3
Izanami
19,337
9,566
0
1,103
20,949
7,892
0
14,138
6,811
0
28,986
W
Ah Muzen Cab
StaticXG15
Ah Muzen Cab
14,758
7,885
1,075
4,011
11,674
5,480
0
1,987
9,687
0
32,807
W
Hachiman
SushiiSmites
Hachiman
15,701
7,142
0
0
7,863
3,063
0
1,793
6,070
0
34,355
L
Danzaburou
Ungunren
Danzaburou
16,004
7,439
0
1,930
28,766
9,327
0
23,782
4,984
181
42,992
W
Morgan Le Fay
WellNoButYes
Morgan Le Fay
18,312
954
109
1,146
6,499
2,943
0
2,240
4,259
37,677
0
W
56,680
20,620
0
20,436
29,429
16,583
0
5,629
23,800
71,308
0
W
Sylvanus
buttcudd
Sylvanus
10,762
2,753
3,502
3,533
14,535
18,722
0
3,861
10,674
23,430
4,072
L
Cerberus
thenutting
Cerberus
7,241
252
0
8,449
36,772
40,041
0
18,874
17,898
28,560
0
L
Janus
zootploop
Janus
8,088
437
0
61
17,416
6,103
0
14,480
2,936
26,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,522
Gold Earned
50,677
198
Minions Killed
213
8
Camps Cleared
6
940,212
Distance Traveled
877,128
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,791
979
32
3
1
166,556
0
L
Izanami
10,642
1,064
21
2
1
174,069
0
W
Ah Muzen Cab
11,789
1,179
34
3
0
191,552
0
W
Hachiman
11,000
1,100
49
5
1
174,305
1
L
Danzaburou
10,757
1,076
58
6
3
166,903
0
W
Morgan Le Fay
11,624
1,162
37
4
0
229,948
1
W
Freya
16,356
1,636
39
4
5
169,596
0
W
Sylvanus
11,753
1,175
39
4
2
174,811
0
L
Cerberus
10,433
1,043
53
5
0
187,507
0
L
Janus
9,054
905
49
5
1
182,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role