Player Matchup

Artio
Artio
Axxis99
Artio
Level 74
God Stats
1W - 3L
1,386 SR
Queue Stats
21W - 20L
1,450 Elo+
Party 2
Neith
Neith
Lavea
Neith
Level 102
God Stats
4W - 4L
1,496 SR
Queue Stats
17W - 28L
1,444 Elo+
Party 3
Scylla
Scylla
Rapt000r
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
RedShadow02
Charybdis
Level 40
God Stats
1W - 2L
1,172 SR
Queue Stats
3W - 7L
1,258 Elo+
Party 2
Fenrir
Fenrir
T0309
Fenrir
Level 14
God Stats
6W - 7L
1,475 SR
Queue Stats
13W - 25L
1,437 Elo+
Party 3
Team Averages
Level 52
1,406 SR
1,418 Elo+

VS

Team Averages
Level 46
1,501 SR
1,384 Elo+
Ra
Ra
BUBU007
Ra
Level 11
God Stats
0W - 3L
1,239 SR
Queue Stats
20W - 20L
1,081 Elo+
Party 1
Baron Samedi
Baron Samedi
Buster903
Baron Samedi
Level 123
God Stats
16W - 8L
1,588 SR
Queue Stats
291W - 215L
1,519 Elo+
Party 1
Chaac
Chaac
GoulashGangster
Chaac
Level 34
God Stats
1W - 1L
1,476 SR
Queue Stats
16W - 22L
1,322 Elo+
Solo
Thanatos
Thanatos
JoshuaGAMA
Thanatos
Level 23
God Stats
15W - 15L
1,495 SR
Queue Stats
246W - 197L
1,515 Elo+
Party 1
Ao Kuang
Ao Kuang
Lennyhorn9
Ao Kuang
Level 41
God Stats
1W - 2L
1,708 SR
Queue Stats
253W - 191L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Axxis99
Artio
19
3 / 2 / 35
12,576
1,143
15,357
24,233
37,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Lavea
Neith
18
6 / 4 / 15
11,498
1,045
19,405
12,535
5,765
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Rapt000r
Scylla
19
14 / 0 / 18
12,664
1,151
20,769
7,167
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
RedShadow02
Charybdis
18
6 / 1 / 25
11,591
1,054
24,374
10,572
5,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
T0309
Fenrir
19
12 / 2 / 21
12,561
1,142
16,646
14,001
9,869
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

258

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 2
9,591
872
9,355
15,582
5,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Buster903
Baron Samedi
17
1 / 6 / 7
10,288
935
17,853
21,096
9,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 10 / 5
10,165
924
13,263
32,553
36,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
JoshuaGAMA
Thanatos
17
4 / 10 / 4
10,582
962
8,385
20,189
8,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
Lennyhorn9
Ao Kuang
16
3 / 6 / 5
10,735
976
14,094
18,399
7,159
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
32
41
Kills
9
9
Deaths
41
114
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artio
Axxis99
Artio
3
2
35
10.25
L
1
9
2
0.22
L
Baron Samedi
Buster903
Baron Samedi
1
6
7
0.75
L
0
10
5
0.25
L
Thanatos
JoshuaGAMA
Thanatos
4
10
4
0.6
W
Neith
Lavea
Neith
6
4
15
3.38
L
Ao Kuang
Lennyhorn9
Ao Kuang
3
6
5
0.92
W
Scylla
Rapt000r
Scylla
14
0
18
23
W
Charybdis
RedShadow02
Charybdis
6
1
25
18.5
W
Fenrir
T0309
Fenrir
12
2
21
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,551
Damage
62,950
68,508
Taken
107,819
61,099
Mitigated
68,179
18,129
Healing
30,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Axxis99
Artio
15,357
1,161
5,691
8,193
24,233
37,271
0
15,500
8,733
23,235
0
L
9,355
1,630
427
394
15,582
5,851
0
7,490
7,966
30,381
0
L
Baron Samedi
Buster903
Baron Samedi
17,853
1,113
5,256
7,663
21,096
9,858
0
6,093
14,827
52,550
0
L
13,263
3,278
401
9,025
32,553
36,645
0
10,187
21,982
0
21,523
L
Thanatos
JoshuaGAMA
Thanatos
8,385
1,348
0
3,906
20,189
8,666
0
5,837
14,216
0
15,993
W
Neith
Lavea
Neith
19,405
11,354
0
1,065
12,535
5,765
0
7,117
5,418
0
41,145
L
Ao Kuang
Lennyhorn9
Ao Kuang
14,094
4,084
0
3,227
18,399
7,159
0
5,595
12,702
28,800
0
W
Scylla
Rapt000r
Scylla
20,769
3,111
0
613
7,167
3,152
0
3,805
3,362
38,949
0
W
Charybdis
RedShadow02
Charybdis
24,374
12,349
0
1,410
10,572
5,042
0
6,027
4,545
0
47,361
W
Fenrir
T0309
Fenrir
16,646
4,376
0
1,157
14,001
9,869
0
8,853
5,148
0
25,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,890
Gold Earned
51,361
191
Minions Killed
186
9
Camps Cleared
3
984,302
Distance Traveled
946,860
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,576
1,143
10
1
0
214,929
0
L
Ra
9,591
872
59
5
0
163,852
0
L
Baron Samedi
10,288
935
86
8
0
194,139
0
L
Chaac
10,165
924
13
1
0
183,079
2
L
Thanatos
10,582
962
6
1
0
206,025
0
W
Neith
11,498
1,045
46
4
2
157,031
0
L
Ao Kuang
10,735
976
22
2
3
199,765
0
W
Scylla
12,664
1,151
53
5
1
197,413
0
W
Charybdis
11,591
1,054
57
5
1
176,681
0
W
Fenrir
12,561
1,142
25
2
5
238,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role