Player Matchup

Kukulkan
Kukulkan
El_Duckay
Kukulkan
Level 62
God Stats
33W - 39L
1,497 SR
Queue Stats
196W - 248L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
MustangZoMBi
Sun Wukong
Level 122
God Stats
4W - 2L
1,634 SR
Queue Stats
326W - 357L
1,553 Elo+
Party 2
Yemoja
Yemoja
Ririii
Yemoja
Level 71
God Stats
87W - 85L
1,524 SR
Queue Stats
284W - 315L
1,520 Elo+
Party 2
Athena
Athena
ShortAndFluffy
Athena
Level 124
God Stats
4W - 2L
1,526 SR
Queue Stats
428W - 453L
1,581 Elo+
Party 2
Charybdis
Charybdis
The0neZoMBi
Charybdis
Level 22
God Stats
3W - 2L
1,414 SR
Queue Stats
37W - 36L
1,536 Elo+
Party 2
Team Averages
Level 80
1,519 SR
1,543 Elo+

VS

Team Averages
Level 67
1,549 SR
1,499 Elo+
Sol
Sol
 
Sol
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Dorianon
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 107L
1,614 Elo+
Party 1
Artemis
Artemis
StulejkowyPotwor
Artemis
Level 50
God Stats
5W - 9L
1,500 SR
Queue Stats
169W - 157L
1,492 Elo+
Party 3
Khepri
Khepri
bubolec
Khepri
Level 41
God Stats
3W - 2L
1,721 SR
Queue Stats
112W - 110L
1,485 Elo+
Party 3
Anubis
Anubis
codboyy77
Anubis
Level 27
God Stats
5W - 7L
1,523 SR
Queue Stats
89W - 93L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
El_Duckay
Kukulkan
12
3 / 3 / 4
7,360
526
5,652
6,756
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
MustangZoMBi
Sun Wukong
13
3 / 0 / 3
7,808
558
8,567
10,679
7,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
Ririii
Yemoja
10
1 / 0 / 6
6,789
485
3,117
9,677
8,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
9 / 1 / 7
8,767
626
10,984
10,469
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
The0neZoMBi
Charybdis
10
2 / 6 / 2
6,072
434
2,704
9,032
2,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 2 / 1
6,601
472
3,326
8,573
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
Dorianon
Da Ji
11
1 / 5 / 1
6,753
482
5,248
10,741
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
5 / 4 / 0
6,979
499
9,895
8,410
2,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
bubolec
Khepri
8
0 / 2 / 4
5,823
416
2,438
7,702
5,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
codboyy77
Anubis
11
2 / 5 / 1
6,890
492
6,168
9,480
5,332
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
8
10
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
L
Da Ji
Dorianon
Da Ji
1
5
1
0.3
W
Kukulkan
El_Duckay
Kukulkan
3
3
4
1.67
W
Sun Wukong
MustangZoMBi
Sun Wukong
3
0
3
4.5
W
Yemoja
Ririii
Yemoja
1
0
6
4
W
9
1
7
12.5
L
5
4
0
1.25
W
Charybdis
The0neZoMBi
Charybdis
2
6
2
0.5
L
Khepri
bubolec
Khepri
0
2
4
1
L
Anubis
codboyy77
Anubis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,024
Damage
27,075
46,613
Taken
44,906
26,289
Mitigated
19,770
13,879
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,326
256
0
5,013
8,573
2,215
0
760
7,124
34,574
0
L
Da Ji
Dorianon
Da Ji
5,248
1,069
0
1,127
10,741
3,926
0
5,046
5,609
0
48,781
W
Kukulkan
El_Duckay
Kukulkan
5,652
713
0
250
6,756
2,426
155
2,291
4,465
37,749
0
W
Sun Wukong
MustangZoMBi
Sun Wukong
8,567
1,332
0
5,971
10,679
7,852
49
3,953
6,726
0
44,770
W
Yemoja
Ririii
Yemoja
3,117
544
1,795
1,701
9,677
8,292
176
2,409
7,268
17,461
0
W
10,984
3,512
0
3,272
10,469
5,187
20
2,388
8,081
44,813
8,771
L
9,895
4,502
0
2,141
8,410
2,941
420
3,981
4,381
0
46,624
W
Charybdis
The0neZoMBi
Charybdis
2,704
1,340
0
890
9,032
2,532
485
759
8,141
0
24,472
L
Khepri
bubolec
Khepri
2,438
461
0
250
7,702
5,356
63
3,011
4,643
9,296
0
L
Anubis
codboyy77
Anubis
6,168
0
0
3,233
9,480
5,332
324
6,085
3,311
32,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
33,046
319
Minions Killed
314
0
Camps Cleared
0
1,332,613
Distance Traveled
1,212,632
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,601
472
74
5
0
244,770
5
L
Da Ji
6,753
482
89
6
0
253,653
3
W
Kukulkan
7,360
526
74
5
0
255,998
10
W
Sun Wukong
7,808
558
91
7
0
299,314
0
W
Yemoja
6,789
485
32
2
0
246,330
4
W
Athena
8,767
626
81
6
0
288,173
3
L
Artemis
6,979
499
68
5
0
231,316
2
W
Charybdis
6,072
434
41
3
0
242,798
4
L
Khepri
5,823
416
18
1
0
256,123
0
L
Anubis
6,890
492
65
5
0
226,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role