Player Matchup

Rama
Rama
Masters
Downscale
Rama
Masters
Level 87
God Stats
21W - 5L
1,854 SR
Queue Stats
120W - 61L
3,115 MMR
Solo
Hel
Hel
Masters
MarcoPol0
Hel
Masters
Level 160
God Stats
3W - 3L
1,699 SR
Queue Stats
430W - 406L
2,371 MMR
Solo
Fenrir
Fenrir
Masters
TheBuffaloMike
Fenrir
Masters
Level 149
God Stats
9W - 8L
1,599 SR
Queue Stats
455W - 444L
2,491 MMR
Solo
Apollo
Apollo
Platinum I
WhiteClawBoomie
Apollo
Platinum I
Level 76
God Stats
3W - 0L
1,864 SR
Queue Stats
33W - 10L
2,205 MMR
Party 1
Ymir
Ymir
Diamond I
myflin
Ymir
Diamond I
Level 160
God Stats
3W - 4L
1,733 SR
Queue Stats
73W - 48L
2,382 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,750 SR
2,513 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,593 SR
2,391 MMR
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
Evοl
Susano
Masters
Level 159
God Stats
4W - 3L
1,563 SR
Queue Stats
287W - 254L
2,685 MMR
Solo
Sobek
Sobek
Masters
SirPye
Sobek
Masters
Level 128
God Stats
11W - 7L
1,677 SR
Queue Stats
220W - 200L
2,663 MMR
Solo
Cerberus
Cerberus
Diamond II
SrFlames
Cerberus
Diamond II
Level 160
God Stats
8W - 11L
1,602 SR
Queue Stats
374W - 359L
2,319 MMR
Solo
Thoth
Thoth
Masters
daddyslittletoy
Thoth
Masters
Level 160
God Stats
9W - 8L
1,622 SR
Queue Stats
693W - 660L
2,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
11 / 1 / 6
13,025
651
18,910
9,424
3,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 3 / 11
11,746
587
10,408
13,606
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 6 / 7
12,078
604
8,418
16,599
10,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 2 / 7
13,757
688
23,003
23,236
9,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
myflin
Ymir
17
3 / 5 / 12
11,848
592
10,110
17,238
18,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
OdinMorgan Le FayTiamatPersephone

VS

Bans
GilgameshAthenaArtemisMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
1 / 7 / 0
9,658
483
6,236
14,291
4,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Evοl
Susano
17
7 / 6 / 5
10,640
532
8,423
16,937
6,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
SirPye
Sobek
14
4 / 6 / 7
9,718
486
7,286
20,713
26,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
SrFlames
Cerberus
14
1 / 9 / 5
9,161
458
8,984
22,235
21,752
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 4 / 3
10,411
521
12,578
9,749
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
37
32
Kills
17
17
Deaths
32
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
7
0
0.14
W
Rama
11
1
6
14
L
Susano
Evοl
Susano
7
6
5
1.58
W
2
3
11
2.5
L
Sobek
SirPye
Sobek
4
6
7
1.25
L
Cerberus
SrFlames
Cerberus
1
9
5
0.39
W
6
6
7
1.58
W
10
2
7
6.75
L
4
4
3
1.38
W
Ymir
myflin
Ymir
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,849
Damage
43,507
80,103
Taken
83,925
47,507
Mitigated
61,443
41,185
Healing
16,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,236
3,485
0
2,191
14,291
4,242
1,248
1,768
12,503
0
77,466
W
Rama
18,910
13,811
0
3,730
9,424
3,180
5,436
2,486
6,938
0
104,616
L
Susano
Evοl
Susano
8,423
2,380
0
3,297
16,937
6,219
0
2,977
13,810
0
56,809
W
10,408
517
9,144
8,399
13,606
5,779
363
7,854
5,752
81,935
0
L
Sobek
SirPye
Sobek
7,286
382
0
2,719
20,713
26,095
0
5,176
15,427
15,211
0
L
Cerberus
SrFlames
Cerberus
8,984
582
0
6,210
22,235
21,752
0
5,810
16,353
49,563
0
W
8,418
1,819
0
4,025
16,599
10,690
898
2,839
13,760
402
77,374
W
23,003
16,424
0
12,517
23,236
9,274
3,037
9,568
13,668
0
126,405
L
12,578
318
0
1,692
9,749
3,135
0
4,471
5,092
75,712
0
W
Ymir
myflin
Ymir
10,110
1,815
0
3,370
17,238
18,584
362
7,096
10,142
34,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,454
Gold Earned
49,588
624
Minions Killed
528
0
Camps Cleared
0
1,958,070
Distance Traveled
1,798,896
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,658
483
153
8
0
312,084
2
W
Rama
13,025
651
156
8
0
353,009
6
L
Susano
10,640
532
104
5
0
412,269
4
W
Hel
11,746
587
138
7
0
407,684
3
L
Sobek
9,718
486
13
1
0
387,152
9
L
Cerberus
9,161
458
106
5
0
323,429
5
W
Fenrir
12,078
604
114
6
0
417,265
4
W
Apollo
13,757
688
165
8
0
398,337
1
L
Thoth
10,411
521
152
8
0
363,962
6
W
Ymir
11,848
592
51
3
0
381,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role