Player Matchup

Ah Puch
Ah Puch
AndyKaijuWarrior
Ah Puch
Level 125
God Stats
43W - 24L
1,611 SR
Queue Stats
1,088W - 980L
1,544 Elo+
Party 1
Ganesha
Ganesha
Jonnywah
Ganesha
Level 118
God Stats
15W - 7L
1,829 SR
Queue Stats
850W - 739L
1,540 Elo+
Party 1
Chaac
Chaac
Quinnith90
Chaac
Level 128
God Stats
9W - 7L
1,484 SR
Queue Stats
1,205W - 1,120L
1,529 Elo+
Party 1
Cupid
Cupid
byrnez1993
Cupid
Level 87
God Stats
25W - 24L
1,518 SR
Queue Stats
496W - 458L
1,519 Elo+
Party 1
Arachne
Arachne
vysotskys
Arachne
Level 105
God Stats
239W - 244L
1,521 SR
Queue Stats
245W - 258L
1,474 Elo+
Solo
Team Averages
Level 113
1,593 SR
1,521 Elo+

VS

Team Averages
Level 102
1,540 SR
1,475 Elo+
Artemis
Artemis
 
Artemis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
DravenClash227
Bakasura
Level 108
God Stats
48W - 44L
1,571 SR
Queue Stats
613W - 630L
1,483 Elo+
Party 2
Ah Puch
Ah Puch
G1_Wendigo
Ah Puch
Level 87
God Stats
9W - 9L
1,533 SR
Queue Stats
192W - 194L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
Mr Bungar
Cthulhu
Level 86
God Stats
31W - 24L
1,595 SR
Queue Stats
579W - 591L
1,441 Elo+
Solo
Guan Yu
Guan Yu
TSM_JHONNY28
Guan Yu
Level 113
God Stats
11W - 7L
1,503 SR
Queue Stats
612W - 621L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 1
10,802
600
11,421
7,102
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Jonnywah
Ganesha
14
0 / 2 / 6
7,996
444
5,131
11,193
8,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
16
1 / 1 / 2
9,549
531
8,813
18,502
20,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cupid
16
5 / 3 / 1
9,479
527
6,750
10,234
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
vysotskys
Arachne
19
5 / 1 / 2
11,343
630
6,134
13,561
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 6 / 1
9,173
510
10,421
11,153
3,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
14
0 / 2 / 1
8,573
476
4,673
12,018
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
G1_Wendigo
Ah Puch
14
0 / 3 / 0
8,649
481
8,052
9,595
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Mr Bungar
Cthulhu
12
1 / 1 / 2
7,336
408
5,524
12,282
9,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
TSM_JHONNY28
Guan Yu
12
0 / 2 / 0
7,778
432
5,303
10,708
10,556
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
7
7
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
6
6
1
1.08
W
3
0
1
3.5
L
Bakasura
0
2
1
0.25
L
Ah Puch
G1_Wendigo
Ah Puch
0
3
0
0
W
Ganesha
Jonnywah
Ganesha
0
2
6
1.5
L
Cthulhu
Mr Bungar
Cthulhu
1
1
2
2
W
Chaac
1
1
2
2
L
Guan Yu
TSM_JHONNY28
Guan Yu
0
2
0
0
W
Cupid
5
3
1
1.83
W
Arachne
vysotskys
Arachne
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,249
Damage
33,973
60,592
Taken
55,756
41,290
Mitigated
31,958
26,169
Healing
15,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,421
4,653
0
1,441
11,153
3,181
0
3,046
8,083
0
52,116
W
11,421
42
0
4,466
7,102
2,699
110
4,017
2,911
84,487
0
L
Bakasura
4,673
3,526
0
3,727
12,018
5,328
0
212
11,780
0
56,770
L
Ah Puch
G1_Wendigo
Ah Puch
8,052
90
0
1,098
9,595
2,953
0
7,091
2,082
66,187
0
W
Ganesha
Jonnywah
Ganesha
5,131
454
479
3,540
11,193
8,117
0
3,019
8,030
41,065
0
L
Cthulhu
Mr Bungar
Cthulhu
5,524
716
135
3,317
12,282
9,940
0
5,561
6,488
33,227
0
W
Chaac
8,813
1,468
0
7,536
18,502
20,822
184
3,513
14,791
0
75,517
L
Guan Yu
TSM_JHONNY28
Guan Yu
5,303
2,161
270
5,778
10,708
10,556
0
0
10,708
0
46,249
W
Cupid
6,750
2,937
0
2,950
10,234
3,353
0
1,233
9,001
0
60,548
W
Arachne
vysotskys
Arachne
6,134
3,664
0
7,198
13,561
6,299
137
1,408
11,872
0
99,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,169
Gold Earned
41,509
647
Minions Killed
539
0
Camps Cleared
0
1,824,905
Distance Traveled
1,725,119
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,173
510
93
5
0
303,350
6
W
Ah Puch
10,802
600
187
10
0
353,538
9
L
Bakasura
8,573
476
128
7
0
423,028
6
L
Ah Puch
8,649
481
164
9
0
348,628
7
W
Ganesha
7,996
444
30
2
0
371,904
4
L
Cthulhu
7,336
408
54
3
0
369,011
7
W
Chaac
9,549
531
153
9
0
372,983
5
L
Guan Yu
7,778
432
100
6
0
281,102
3
W
Cupid
9,479
527
118
7
0
322,638
5
W
Arachne
11,343
630
159
9
0
403,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role