Player Matchup

Rama
Rama
I-Deadman-I_420
Rama
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,383 Elo+
Solo
Amaterasu
Amaterasu
Liquid_Sorrow96
Amaterasu
Level 29
God Stats
11W - 6L
1,692 SR
Queue Stats
387W - 427L
1,459 Elo+
Solo
Tiamat
Tiamat
Studyblue
Tiamat
Level 7
God Stats
2W - 2L
1,667 SR
Queue Stats
4W - 4L
1,541 Elo+
Solo
Yemoja
Yemoja
beerpunx
Yemoja
Level 16
God Stats
1W - 1L
1,688 SR
Queue Stats
28W - 32L
1,499 Elo+
Solo
Nu Wa
Nu Wa
magicalmando
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,509 Elo+
Solo
Team Averages
Level 19
1,609 SR
1,478 Elo+

VS

Team Averages
Level 51
1,546 SR
1,586 Elo+
Janus
Janus
ArcaneErran
Janus
Level 23
God Stats
9W - 3L
1,973 SR
Queue Stats
275W - 131L
1,727 Elo+
Party 1
Sobek
Sobek
Gr8HornedOwl
Sobek
Level 158
God Stats
14W - 13L
1,512 SR
Queue Stats
1,015W - 772L
1,700 Elo+
Party 1
Arachne
Arachne
MrBanger8585
Arachne
Level 28
God Stats
4W - 8L
1,247 SR
Queue Stats
66W - 83L
1,425 Elo+
Solo
Amaterasu
Amaterasu
ShroomDude
Amaterasu
Level 19
God Stats
13W - 4L
1,500 SR
Queue Stats
129W - 84L
1,659 Elo+
Party 1
Baron Samedi
Baron Samedi
X_MAGAS_X
Baron Samedi
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 9L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 3
9,226
839
7,678
14,499
5,563
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Liquid_Sorrow96
Amaterasu
16
1 / 7 / 4
9,422
857
10,191
21,883
14,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Studyblue
Tiamat
16
1 / 4 / 3
9,691
881
16,249
14,811
11,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
beerpunx
Yemoja
16
0 / 3 / 3
9,087
826
4,525
13,797
15,354
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 5 / 1
10,811
983
17,124
11,598
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

115

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 15
11,263
1,024
22,642
9,309
4,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 0 / 14
12,730
1,157
14,735
18,954
30,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
MrBanger8585
Arachne
18
5 / 5 / 14
11,479
1,044
16,662
17,384
10,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
ShroomDude
Amaterasu
17
6 / 1 / 10
10,240
931
7,159
8,095
5,250
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
X_MAGAS_X
Baron Samedi
18
2 / 0 / 16
10,998
1,000
11,394
7,416
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
6
Kills
27
27
Deaths
6
14
Assists
69
Player
Kills
Deaths
Assists
KDA
W
5
0
15
12.5
W
9
0
14
16
L
0
8
3
0.19
L
Amaterasu
Liquid_Sorrow96
Amaterasu
1
7
4
0.43
W
Arachne
MrBanger8585
Arachne
5
5
14
2.4
W
Amaterasu
ShroomDude
Amaterasu
6
1
10
11
L
Tiamat
Studyblue
Tiamat
1
4
3
0.63
W
Baron Samedi
X_MAGAS_X
Baron Samedi
2
0
16
10
L
Yemoja
beerpunx
Yemoja
0
3
3
0.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,767
Damage
72,592
76,588
Taken
61,158
51,826
Mitigated
55,037
14,712
Healing
17,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,642
739
207
1,448
9,309
4,410
0
6,086
3,005
57,761
0
W
14,735
1,412
0
4,526
18,954
30,575
0
10,256
8,266
25,323
0
L
7,678
4,230
0
1,524
14,499
5,563
0
10,725
3,595
0
20,972
L
Amaterasu
Liquid_Sorrow96
Amaterasu
10,191
4,152
0
2,425
21,883
14,804
0
11,276
10,201
0
16,260
W
Arachne
MrBanger8585
Arachne
16,662
11,951
35
5,958
17,384
10,241
0
10,779
6,325
0
27,505
W
Amaterasu
ShroomDude
Amaterasu
7,159
3,252
0
1,059
8,095
5,250
0
5,535
2,330
0
9,294
L
Tiamat
Studyblue
Tiamat
16,249
377
62
3,546
14,811
11,414
0
11,453
3,286
45,373
0
W
Baron Samedi
X_MAGAS_X
Baron Samedi
11,394
923
2,166
1,937
7,416
4,561
0
3,912
3,334
42,507
0
L
Yemoja
beerpunx
Yemoja
4,525
2,068
5,854
1,130
13,797
15,354
0
7,991
5,658
10,862
0
L
17,124
2,257
0
171
11,598
4,691
0
7,326
3,909
45,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,237
Gold Earned
56,710
197
Minions Killed
211
5
Camps Cleared
8
976,968
Distance Traveled
1,057,723
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,263
1,024
96
9
0
218,638
1
W
Sobek
12,730
1,157
20
2
1
238,159
1
L
Rama
9,226
839
34
3
0
165,369
0
L
Amaterasu
9,422
857
12
1
0
208,342
0
W
Arachne
11,479
1,044
12
1
5
204,423
0
W
Amaterasu
10,240
931
3
0
0
202,150
0
L
Tiamat
9,691
881
71
6
1
212,988
0
W
Baron Samedi
10,998
1,000
80
7
2
194,353
0
L
Yemoja
9,087
826
12
1
1
178,959
0
L
Nu Wa
10,811
983
68
6
3
211,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role