Player Matchup

Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Varana
Anubis
Level 27
God Stats
13W - 9L
1,549 SR
Queue Stats
28W - 20L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
Vekuss
Sylvanus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
iaroS
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,029 Elo+
Party 2
Loki
Loki
m1taka1
Loki
Level 18
God Stats
17W - 18L
1,586 SR
Queue Stats
37W - 42L
1,519 Elo+
Party 1
Team Averages
Level 16
1,527 SR
1,400 Elo+

VS

Team Averages
Level 19
1,452 SR
1,360 Elo+
Izanami
Izanami
Caroba88
Izanami
Level 23
God Stats
1W - 1L
1,316 SR
Queue Stats
2W - 10L
1,160 Elo+
Solo
Ganesha
Ganesha
EbobolaBlin
Ganesha
Level 14
God Stats
1W - 7L
1,497 SR
Queue Stats
17W - 26L
1,383 Elo+
Solo
Nemesis
Nemesis
Pharomirr
Nemesis
Level 17
God Stats
5W - 6L
1,420 SR
Queue Stats
44W - 34L
1,411 Elo+
Solo
Zeus
Zeus
Sasan228
Zeus
Level 28
God Stats
27W - 19L
1,528 SR
Queue Stats
54W - 64L
1,319 Elo+
Solo
Achilles
Achilles
elpanapedro
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
4 / 0 / 2
5,789
724
5,016
4,878
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Varana
Anubis
9
3 / 3 / 1
5,234
654
2,962
3,461
1,500
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Vekuss
Sylvanus
7
2 / 0 / 2
4,755
594
1,976
2,650
1,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
iaroS
Medusa
7
1 / 3 / 3
4,470
559
2,342
4,219
984
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
m1taka1
Loki
8
6 / 3 / 0
5,438
680
3,734
4,861
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caroba88
Izanami
3
0 / 2 / 0
3,256
407
583
1,498
274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
EbobolaBlin
Ganesha
6
2 / 4 / 1
4,254
532
1,615
5,163
1,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
Pharomirr
Nemesis
6
3 / 4 / 1
4,372
547
2,915
5,091
1,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
7
4 / 4 / 0
4,616
577
2,967
4,451
1,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
elpanapedro
Achilles
6
0 / 2 / 0
3,582
448
1,620
4,936
3,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
16
Kills
9
9
Deaths
16
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
2
5
L
Izanami
Caroba88
Izanami
0
2
0
0
L
Ganesha
EbobolaBlin
Ganesha
2
4
1
0.63
L
Nemesis
Pharomirr
Nemesis
3
4
1
0.88
L
Zeus
4
4
0
1
W
Anubis
Varana
Anubis
3
3
1
1.17
W
Sylvanus
Vekuss
Sylvanus
2
0
2
3
L
Achilles
elpanapedro
Achilles
0
2
0
0
W
Medusa
iaroS
Medusa
1
3
3
0.83
W
Loki
m1taka1
Loki
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,030
Damage
9,700
20,069
Taken
21,139
8,370
Mitigated
8,359
5,712
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,016
786
0
2,244
4,878
3,297
0
630
3,863
5,813
22,539
L
Izanami
Caroba88
Izanami
583
476
0
0
1,498
274
155
0
1,498
0
4,556
L
Ganesha
EbobolaBlin
Ganesha
1,615
133
24
469
5,163
1,618
126
1,100
4,063
4,991
0
L
Nemesis
Pharomirr
Nemesis
2,915
1,408
0
1,086
5,091
1,472
0
1,409
3,682
0
12,382
L
Zeus
2,967
953
0
236
4,451
1,004
0
2,646
1,805
10,998
1,521
W
Anubis
Varana
Anubis
2,962
82
0
713
3,461
1,500
440
2,037
1,424
21,563
0
W
Sylvanus
Vekuss
Sylvanus
1,976
884
225
702
2,650
1,271
150
608
2,042
8,769
3,585
L
Achilles
elpanapedro
Achilles
1,620
473
0
1,713
4,936
3,991
0
286
4,650
0
7,800
W
Medusa
iaroS
Medusa
2,342
1,096
0
250
4,219
984
349
643
3,576
0
16,988
W
Loki
m1taka1
Loki
3,734
1,219
0
1,578
4,861
1,318
0
445
4,344
0
20,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,686
Gold Earned
20,080
204
Minions Killed
89
0
Camps Cleared
0
744,709
Distance Traveled
619,307
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,789
724
60
8
0
153,243
1
L
Izanami
3,256
407
10
1
0
53,769
0
L
Ganesha
4,254
532
9
1
0
149,242
0
L
Nemesis
4,372
547
24
3
0
157,338
0
L
Zeus
4,616
577
26
3
0
125,147
3
W
Anubis
5,234
654
41
5
0
135,320
0
W
Sylvanus
4,755
594
28
4
0
146,861
2
L
Achilles
3,582
448
20
3
0
133,811
0
W
Medusa
4,470
559
32
4
0
149,828
2
W
Loki
5,438
680
43
5
0
159,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role