Player Matchup

Ra
Ra
SolidPanda04
Ra
Level 13
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 18L
1,125 Elo+
Party 1
Sylvanus
Sylvanus
Spacedoge350pc
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,374 Elo+
Solo
Mulan
Mulan
trovoVukulele
Mulan
Level 18
God Stats
8W - 9L
1,222 SR
Queue Stats
17W - 37L
1,118 Elo+
Party 1
Team Averages
Level 18
1,335 SR
1,206 Elo+

VS

Team Averages
Level 44
1,414 SR
1,307 Elo+
Cthulhu
Cthulhu
BlackPando1
Cthulhu
Level 27
God Stats
3W - 7L
1,457 SR
Queue Stats
60W - 103L
1,281 Elo+
Solo
Medusa
Medusa
MuumiMamma01
Medusa
Level 23
God Stats
16W - 15L
1,489 SR
Queue Stats
51W - 76L
1,317 Elo+
Party 2
Scylla
Scylla
muumipeikkonen00
Scylla
Level 83
God Stats
4W - 12L
1,295 SR
Queue Stats
83W - 140L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 11
13,316
634
19,264
24,627
18,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
18
6 / 3 / 13
13,891
661
11,109
25,219
30,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 3 / 9
14,197
676
24,468
33,445
29,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlackPando1
Cthulhu
16
4 / 5 / 9
13,015
620
24,637
25,187
27,066
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
16
7 / 7 / 7
14,032
668
25,780
19,159
7,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 8 / 8
13,136
626
14,280
17,026
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
20
Kills
14
14
Deaths
20
33
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlackPando1
Cthulhu
4
5
9
1.7
L
Medusa
7
7
7
1.5
W
5
8
11
1.31
W
Sylvanus
6
3
13
4.17
L
3
8
8
0.88
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,841
Damage
64,697
83,291
Taken
61,372
78,416
Mitigated
40,721
31,503
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlackPando1
Cthulhu
24,637
1,289
560
8,232
25,187
27,066
353
13,629
10,808
45,981
0
L
Medusa
25,780
11,390
513
5,077
19,159
7,854
1,499
10,464
8,242
0
54,235
W
19,264
2,990
2,517
5,011
24,627
18,391
1,445
14,281
10,346
67,903
0
W
Sylvanus
11,109
3,196
4,912
7,379
25,219
30,978
441
10,525
14,694
31,116
0
L
14,280
1,281
0
1,339
17,026
5,801
712
6,548
10,039
38,713
0
W
24,468
2,864
0
11,684
33,445
29,047
689
16,537
16,908
0
69,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,404
Gold Earned
40,183
198
Minions Killed
200
11
Camps Cleared
5
991,608
Distance Traveled
1,059,581
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,015
620
60
3
0
368,238
0
L
Medusa
14,032
668
83
4
4
359,491
6
W
Ra
13,316
634
108
5
2
313,811
1
W
Sylvanus
13,891
661
36
2
1
321,868
0
L
Scylla
13,136
626
57
3
1
331,852
11
W
Mulan
14,197
676
54
3
8
355,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role