Player Matchup

Vulcan
Vulcan
Diamond I
 
Vulcan
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Diamond II
 
Fenrir
Diamond II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond III
 
Neith
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Diamond II
ETH3R1ON
Ravana
Diamond II
Level 160
God Stats
6W - 4L
1,410 SR
Queue Stats
268W - 274L
2,372 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond III
SquallLeonhard
Gilgamesh
Diamond III
Level 160
God Stats
4W - 3L
1,544 SR
Queue Stats
144W - 134L
2,273 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,491 SR
1,829 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 97
1,503 SR
2,135 MMR
Thanatos
Thanatos
Diamond II
 
Thanatos
Diamond II
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum V
DestroyerV98
Ares
Platinum V
Level 86
God Stats
4W - 4L
1,498 SR
Queue Stats
275W - 278L
1,882 MMR
Solo
Chang'e
Chang'e
Diamond II
JorgeDaCapadocia
Chang'e
Diamond II
Level 84
God Stats
2W - 4L
1,682 SR
Queue Stats
208W - 192L
2,454 MMR
Solo
Xbalanque
Xbalanque
Masters
Rαyleigh
Xbalanque
Masters
Level 155
God Stats
5W - 5L
1,239 SR
Queue Stats
132W - 175L
2,586 MMR
Solo
Chaac
Chaac
Masters
Yëndör
Chaac
Masters
Level 121
God Stats
21W - 22L
1,596 SR
Queue Stats
302W - 285L
2,251 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 1 / 1
6,923
692
2,846
2,937
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
11
3 / 1 / 1
6,244
624
3,447
5,272
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
 
Neith
11
3 / 0 / 1
6,147
615
4,977
5,080
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
ETH3R1ON
Ravana
11
0 / 1 / 1
5,835
584
2,555
5,567
2,807
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
SquallLeonhard
Gilgamesh
9
1 / 1 / 4
5,316
532
1,844
5,886
2,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
OdinTiamatAthenaPersephoneSet

VS

Bans
Morgan Le FayArtioGebCerberusMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 2 / 2
5,810
581
1,215
5,498
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 1
5,131
513
1,361
7,187
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
3 / 3 / 0
5,971
597
2,293
6,360
1,688
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Rαyleigh
Xbalanque
4
0 / 1 / 1
3,973
397
2,424
1,956
251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
Yëndör
Chaac
11
1 / 1 / 0
5,942
594
4,962
5,858
4,569
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
1
1
2.5
W
Fenrir
 
Fenrir
3
1
1
3.5
W
Neith
 
Neith
3
0
1
3.5
L
Thanatos
 
Thanatos
0
2
2
0.5
L
0
2
1
0.25
W
Ravana
ETH3R1ON
Ravana
0
1
1
0.5
L
3
3
0
1
L
Xbalanque
Rαyleigh
Xbalanque
0
1
1
0.5
W
Gilgamesh
SquallLeonhard
Gilgamesh
1
1
4
3
L
Chaac
Yëndör
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,669
Damage
12,255
24,742
Taken
26,859
9,392
Mitigated
11,453
6,488
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,846
508
0
506
2,937
820
0
666
2,271
49,352
0
W
Fenrir
 
Fenrir
3,447
505
0
694
5,272
1,817
0
1,282
3,990
0
29,994
W
Neith
 
Neith
4,977
2,619
0
2,986
5,080
1,357
466
1,221
3,859
0
40,319
L
Thanatos
 
Thanatos
1,215
387
0
3,997
5,498
1,586
0
687
4,811
0
36,025
L
1,361
0
0
1,408
7,187
3,359
0
127
7,060
18,063
0
W
Ravana
ETH3R1ON
Ravana
2,555
964
0
1,306
5,567
2,807
0
707
4,860
0
31,094
L
2,293
162
542
1,877
6,360
1,688
0
2,032
4,328
29,866
0
L
Xbalanque
Rαyleigh
Xbalanque
2,424
1,181
0
1,005
1,956
251
0
0
1,956
0
10,602
W
Gilgamesh
SquallLeonhard
Gilgamesh
1,844
516
0
996
5,886
2,591
0
869
5,017
0
14,657
L
Chaac
Yëndör
Chaac
4,962
1,644
0
3,189
5,858
4,569
0
0
5,858
3,664
27,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,465
Gold Earned
26,827
360
Minions Killed
261
0
Camps Cleared
0
1,073,141
Distance Traveled
887,117
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,923
692
116
12
0
218,449
3
W
Fenrir
6,244
624
62
6
0
237,024
1
W
Neith
6,147
615
78
8
0
191,088
3
L
Thanatos
5,810
581
88
9
0
224,738
0
L
Ares
5,131
513
28
3
0
191,749
5
W
Ravana
5,835
584
76
8
0
212,759
1
L
Chang'e
5,971
597
69
7
0
189,933
3
L
Xbalanque
3,973
397
20
2
0
73,444
0
W
Gilgamesh
5,316
532
28
3
0
213,821
6
L
Chaac
5,942
594
56
6
0
207,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role