Player Matchup

Artemis
Artemis
IIILKA
Artemis
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
149W - 148L
1,686 Elo+
Party 1
Cerberus
Cerberus
Kerdrecan
Cerberus
Level 13
God Stats
8W - 6L
1,862 SR
Queue Stats
35W - 26L
1,603 Elo+
Solo
Jormungandr
Jormungandr
Ryuu2225
Jormungandr
Level 14
God Stats
1W - 1L
1,491 SR
Queue Stats
4W - 7L
1,446 Elo+
Solo
Loki
Loki
SabatonOchka
Loki
Level 5
God Stats
23W - 26L
1,695 SR
Queue Stats
151W - 154L
1,833 Elo+
Party 1
Ymir
Ymir
ДоброВоИмяЗла
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,526 Elo+
Solo
Team Averages
Level 13
1,610 SR
1,619 Elo+

VS

Team Averages
Level 21
1,532 SR
1,583 Elo+
Athena
Athena
Farcksfort
Athena
Level 26
God Stats
8W - 7L
1,613 SR
Queue Stats
25W - 25L
1,503 Elo+
Solo
Arachne
Arachne
HolyMully
Arachne
Level 6
God Stats
3W - 6L
1,538 SR
Queue Stats
572W - 350L
1,663 Elo+
Solo
Artio
Artio
Llaqouz
Artio
Level 25
God Stats
6W - 3L
1,446 SR
Queue Stats
118W - 87L
1,619 Elo+
Solo
Anhur
Anhur
MrGrumpyKitten
Anhur
Level 27
God Stats
5W - 3L
1,562 SR
Queue Stats
104W - 84L
1,658 Elo+
Solo
Anubis
Anubis
Salve93
Anubis
Level 20
God Stats
5W - 7L
1,500 SR
Queue Stats
215W - 247L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IIILKA
Artemis
16
1 / 11 / 4
10,604
393
12,169
20,055
7,090
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Kerdrecan
Cerberus
14
1 / 11 / 6
10,279
381
8,592
31,758
31,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Ryuu2225
Jormungandr
18
3 / 5 / 1
11,567
428
13,611
24,201
28,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 12 / 5
11,338
420
8,339
20,654
6,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 6 / 5
14,341
531
20,035
28,082
13,448
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Farcksfort
Athena
20
6 / 4 / 22
14,931
553
14,533
27,129
34,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
HolyMully
Arachne
20
18 / 1 / 11
16,735
620
28,964
21,623
15,459
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
Llaqouz
Artio
20
2 / 2 / 21
14,371
532
18,941
30,701
45,229
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
18 / 4 / 8
16,366
606
36,265
20,874
9,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Salve93
Anubis
4
0 / 0 / 0
8,648
320
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
106
11
Kills
44
45
Deaths
11
21
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Athena
Farcksfort
Athena
6
4
22
4.25
W
Arachne
HolyMully
Arachne
18
1
11
23.5
L
Artemis
IIILKA
Artemis
1
11
4
0.27
L
Cerberus
Kerdrecan
Cerberus
1
11
6
0.36
W
Artio
Llaqouz
Artio
2
2
21
6.25
W
18
4
8
5.5
L
Jormungandr
Ryuu2225
Jormungandr
3
5
1
0.7
L
1
12
5
0.29
W
Anubis
Salve93
Anubis
0
0
0
0
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,746
Damage
98,703
124,750
Taken
100,327
87,354
Mitigated
104,507
26,281
Healing
32,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Farcksfort
Athena
14,533
2,814
0
2,204
27,129
34,583
1,953
12,588
14,194
54,414
0
W
Arachne
HolyMully
Arachne
28,964
18,161
0
8,578
21,623
15,459
4,435
8,199
13,143
0
145,811
L
Artemis
IIILKA
Artemis
12,169
5,133
0
3,563
20,055
7,090
380
4,424
15,631
0
69,327
L
Cerberus
Kerdrecan
Cerberus
8,592
859
0
6,194
31,758
31,081
94
6,571
25,187
24,111
0
W
Artio
Llaqouz
Artio
18,941
2,962
3,908
11,555
30,701
45,229
1,495
11,953
17,365
88,714
0
W
36,265
19,309
0
6,490
20,874
9,236
4,373
8,192
12,483
0
148,252
L
Jormungandr
Ryuu2225
Jormungandr
13,611
2,727
0
4,274
24,201
28,821
140
8,890
15,311
67,239
0
L
8,339
2,100
0
4,228
20,654
6,914
0
3,088
17,566
0
69,189
W
Anubis
Salve93
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
20,035
3,938
0
8,022
28,082
13,448
0
10,501
17,581
119,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,129
Gold Earned
71,051
552
Minions Killed
555
0
Camps Cleared
0
2,236,013
Distance Traveled
2,014,970
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,931
553
67
2
0
476,649
6
W
Arachne
16,735
620
172
6
0
554,634
5
L
Artemis
10,604
393
113
4
0
411,909
0
L
Cerberus
10,279
381
31
1
0
477,055
0
W
Artio
14,371
532
135
5
0
505,642
1
W
Anhur
16,366
606
181
7
0
478,045
1
L
Jormungandr
11,567
428
123
5
0
450,874
4
L
Loki
11,338
420
100
4
0
445,882
0
W
Anubis
8,648
320
0
0
0
0
0
L
Ymir
14,341
531
185
7
0
450,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role