Player Matchup

He Bo
He Bo
C0l0rad0_sn0wb0
He Bo
Level 109
God Stats
2W - 1L
1,531 SR
Queue Stats
54W - 49L
1,426 Elo+
Solo
Danzaburou
Danzaburou
MAJIC KING Q
Danzaburou
Level 48
God Stats
3W - 0L
1,455 SR
Queue Stats
175W - 212L
1,367 Elo+
Solo
Zhong Kui
Zhong Kui
RookieMaster
Zhong Kui
Level 93
God Stats
3W - 3L
1,455 SR
Queue Stats
266W - 245L
1,346 Elo+
Solo
Hou Yi
Hou Yi
SteelyDanIII
Hou Yi
Level 125
God Stats
3W - 2L
1,211 SR
Queue Stats
137W - 116L
1,428 Elo+
Solo
Odin
Odin
abadplayer91
Odin
Level 90
God Stats
9W - 6L
1,360 SR
Queue Stats
451W - 485L
1,294 Elo+
Solo
Team Averages
Level 93
1,403 SR
1,372 Elo+

VS

Team Averages
Level 67
1,623 SR
1,403 Elo+
Fafnir
Fafnir
Blackcloud00
Fafnir
Level 52
God Stats
3W - 2L
1,641 SR
Queue Stats
188W - 189L
1,371 Elo+
Solo
Nemesis
Nemesis
CheezyBoy999
Nemesis
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
IdoruSoul
Medusa
Level 24
God Stats
6W - 4L
1,722 SR
Queue Stats
339W - 350L
1,407 Elo+
Solo
Fenrir
Fenrir
MoveMountShoot
Fenrir
Level 63
God Stats
0W - 1L
1,400 SR
Queue Stats
3W - 6L
1,301 Elo+
Solo
Da Ji
Da Ji
milohasagun22
Da Ji
Level 144
God Stats
6W - 3L
1,854 SR
Queue Stats
441W - 475L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 15
10,805
772
12,008
11,292
4,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MAJIC KING Q
Danzaburou
19
5 / 3 / 17
11,806
843
11,388
13,642
9,287
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
RookieMaster
Zhong Kui
19
10 / 7 / 12
12,160
869
24,331
20,214
14,235
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
19
3 / 1 / 16
11,199
800
13,621
8,902
6,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
11 / 6 / 16
11,790
842
14,212
27,011
28,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
2 / 5 / 16
11,105
793
8,998
20,506
31,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
CheezyBoy999
Nemesis
14
1 / 10 / 15
9,337
667
8,255
15,485
6,829
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
IdoruSoul
Medusa
20
7 / 7 / 12
12,586
899
24,995
18,833
9,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 6 / 8
10,803
772
7,324
14,699
10,245
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

17
5 / 5 / 10
10,132
724
10,884
14,774
9,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
83
33
Kills
22
22
Deaths
33
76
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
5
16
2
W
4
5
15
2.3
L
Nemesis
CheezyBoy999
Nemesis
1
10
15
0.85
L
Medusa
IdoruSoul
Medusa
7
7
12
1.86
W
Danzaburou
MAJIC KING Q
Danzaburou
5
3
17
4.5
L
7
6
8
1.83
W
Zhong Kui
RookieMaster
Zhong Kui
10
7
12
2.29
W
Hou Yi
3
1
16
11
W
11
6
16
3.17
L
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,560
Damage
60,456
81,061
Taken
84,297
62,983
Mitigated
66,777
24,979
Healing
24,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
8,998
3,873
1,796
5,558
20,506
31,105
439
8,220
11,993
17,282
0
W
12,008
875
911
1,635
11,292
4,986
81
903
10,389
22,174
0
L
Nemesis
CheezyBoy999
Nemesis
8,255
2,778
537
1,283
15,485
6,829
0
9,003
6,163
0
14,293
L
Medusa
IdoruSoul
Medusa
24,995
15,052
2,476
5,125
18,833
9,521
1,994
6,971
11,526
0
50,208
W
Danzaburou
MAJIC KING Q
Danzaburou
11,388
7,249
1,318
4,066
13,642
9,287
3,404
2,186
11,456
0
25,471
L
7,324
1,810
341
3,309
14,699
10,245
0
7,747
6,814
0
14,103
W
Zhong Kui
RookieMaster
Zhong Kui
24,331
1,974
1,563
4,892
20,214
14,235
490
1,339
18,875
31,984
0
W
Hou Yi
13,621
6,992
1,085
2,665
8,902
6,186
1,541
582
8,320
0
30,113
W
14,212
2,808
1,185
5,659
27,011
28,289
602
3,988
23,023
6,223
26,517
L
10,884
2,324
2,044
2,467
14,774
9,077
829
7,219
7,506
0
16,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,760
Gold Earned
53,963
133
Minions Killed
103
0
Camps Cleared
0
1,150,336
Distance Traveled
1,184,849
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,105
793
11
1
0
258,667
1
W
He Bo
10,805
772
18
1
0
247,635
0
L
Nemesis
9,337
667
4
0
0
253,593
0
L
Medusa
12,586
899
58
4
0
207,725
0
W
Danzaburou
11,806
843
35
3
0
247,906
2
L
Fenrir
10,803
772
14
1
0
237,048
0
W
Zhong Kui
12,160
869
18
1
0
230,372
0
W
Hou Yi
11,199
800
31
2
0
171,259
0
W
Odin
11,790
842
31
2
0
253,164
0
L
Da Ji
10,132
724
16
1
0
227,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role