Player Matchup

Yemoja
Yemoja
Amomogus
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,404 Elo+
Party 1
Ymir
Ymir
Datskiy
Ymir
Level 47
God Stats
26W - 20L
1,447 SR
Queue Stats
137W - 158L
1,367 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gueljo
Morgan Le Fay
Level 22
God Stats
5W - 11L
1,500 SR
Queue Stats
43W - 60L
1,355 Elo+
Party 2
Anhur
Anhur
Utopium
Anhur
Level 42
God Stats
3W - 6L
1,500 SR
Queue Stats
174W - 196L
1,416 Elo+
Party 2
Thor
Thor
pedro112
Thor
Level 37
God Stats
0W - 3L
1,159 SR
Queue Stats
97W - 100L
1,470 Elo+
Solo
Team Averages
Level 33
1,421 SR
1,402 Elo+

VS

Team Averages
Level 82
1,444 SR
1,493 Elo+
Hun Batz
Hun Batz
Alsileo067
Hun Batz
Level 108
God Stats
3W - 1L
1,466 SR
Queue Stats
6W - 8L
1,495 Elo+
Party 3
Thoth
Thoth
Aniquilattor55
Thoth
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 57L
1,515 Elo+
Party 3
Horus
Horus
DarkSlicerin43
Horus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,539 Elo+
Party 3
Osiris
Osiris
I0Red0I
Osiris
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,422 Elo+
Solo
Poseidon
Poseidon
erSamy
Poseidon
Level 8
God Stats
2W - 1L
1,255 SR
Queue Stats
6W - 5L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amomogus
Yemoja
16
0 / 6 / 6
10,084
388
12,006
15,626
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Datskiy
Ymir
15
1 / 11 / 5
10,270
395
12,163
29,336
23,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Gueljo
Morgan Le Fay
15
3 / 13 / 2
9,550
367
12,083
20,433
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Utopium
Anhur
18
3 / 10 / 2
11,772
453
8,426
21,738
6,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
18
4 / 8 / 0
11,862
456
6,699
28,060
11,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alsileo067
Hun Batz
20
11 / 3 / 13
14,028
540
16,667
18,809
7,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
21 / 0 / 9
15,190
584
32,466
12,400
5,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 2 / 26
12,112
466
7,903
18,493
18,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Osiris
I0Red0I
Osiris
20
3 / 3 / 9
13,219
508
8,569
18,797
20,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
erSamy
Poseidon
20
12 / 4 / 9
14,519
558
23,917
16,916
5,470
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
114
11
Kills
48
48
Deaths
12
15
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Alsileo067
Hun Batz
11
3
13
5.83
L
Yemoja
Amomogus
Yemoja
0
6
6
0.5
W
21
0
9
25.5
W
1
2
26
7
L
Ymir
Datskiy
Ymir
1
11
5
0.32
L
Morgan Le Fay
Gueljo
Morgan Le Fay
3
13
2
0.31
W
Osiris
I0Red0I
Osiris
3
3
9
2.5
L
Anhur
Utopium
Anhur
3
10
2
0.4
W
Poseidon
erSamy
Poseidon
12
4
9
4.13
L
Thor
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,377
Damage
89,522
115,193
Taken
85,415
54,464
Mitigated
57,883
19,378
Healing
22,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Alsileo067
Hun Batz
16,667
7,165
0
524
18,809
7,490
2,871
6,639
11,943
0
92,728
L
Yemoja
Amomogus
Yemoja
12,006
1,073
638
492
15,626
7,092
1,002
9,244
6,087
49,665
0
W
32,466
3,277
0
7,326
12,400
5,557
5,569
6,377
6,023
110,155
0
W
7,903
2,517
3,183
4,042
18,493
18,726
606
7,634
10,759
0
18,353
L
Ymir
Datskiy
Ymir
12,163
905
0
250
29,336
23,593
0
15,957
13,198
40,371
0
L
Morgan Le Fay
Gueljo
Morgan Le Fay
12,083
1,045
0
1,346
20,433
5,930
0
11,716
8,671
45,967
0
W
Osiris
I0Red0I
Osiris
8,569
1,897
0
836
18,797
20,640
2,258
6,155
12,606
6,448
61,250
L
Anhur
Utopium
Anhur
8,426
4,358
0
4,634
21,738
6,628
0
10,882
10,805
0
72,518
W
Poseidon
erSamy
Poseidon
23,917
2,594
754
5,961
16,916
5,470
1,440
8,942
7,832
128,167
0
L
Thor
6,699
1,396
0
12,018
28,060
11,221
1,172
9,401
18,214
0
70,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,538
Gold Earned
69,068
432
Minions Killed
623
0
Camps Cleared
0
2,013,791
Distance Traveled
2,419,728
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,028
540
125
5
0
540,690
0
L
Yemoja
10,084
388
71
3
0
444,890
3
W
Thoth
15,190
584
162
6
0
463,321
1
W
Horus
12,112
466
26
1
0
516,871
5
L
Ymir
10,270
395
54
2
0
409,563
6
L
Morgan Le Fay
9,550
367
54
2
0
360,214
5
W
Osiris
13,219
508
120
5
0
436,890
0
L
Anhur
11,772
453
121
5
0
403,848
4
W
Poseidon
14,519
558
190
7
0
461,956
0
L
Thor
11,862
456
132
5
0
395,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role