Player Matchup

Izanami
Izanami
Jotun_heim40
Izanami
Level 108
God Stats
7W - 14L
1,162 SR
Queue Stats
276W - 449L
1,311 Elo+
Solo
Bacchus
Bacchus
TonyTone63
Bacchus
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 20L
1,466 Elo+
Solo
Kukulkan
Kukulkan
Yuniko19
Kukulkan
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 62L
1,175 Elo+
Solo
Team Averages
Level 87
1,387 SR
1,317 Elo+

VS

Team Averages
Level 94
1,419 SR
1,374 Elo+
Freya
Freya
DwarfHuggers
Freya
Level 86
God Stats
4W - 3L
1,403 SR
Queue Stats
30W - 38L
1,404 Elo+
Solo
Medusa
Medusa
Elrrom
Medusa
Level 115
God Stats
276W - 370L
1,445 SR
Queue Stats
566W - 913L
1,322 Elo+
Solo
Tyr
Tyr
lfbartolucci
Tyr
Level 81
God Stats
4W - 6L
1,408 SR
Queue Stats
170W - 218L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jotun_heim40
Izanami
13
1 / 7 / 3
9,945
622
11,647
14,064
5,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
TonyTone63
Bacchus
12
2 / 5 / 4
9,844
615
7,488
11,727
16,486
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Yuniko19
Kukulkan
14
3 / 7 / 1
10,829
677
10,970
12,192
4,632
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 8
12,375
773
12,962
17,046
6,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Elrrom
Medusa
15
6 / 2 / 10
11,841
740
10,788
14,248
4,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 1 / 11
11,376
711
8,684
16,207
14,659
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
19
19
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
W
Medusa
Elrrom
Medusa
6
2
10
5.5
L
Izanami
Jotun_heim40
Izanami
1
7
3
0.36
L
Bacchus
TonyTone63
Bacchus
2
5
4
0.8
L
Kukulkan
Yuniko19
Kukulkan
3
7
1
0.5
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,105
Damage
32,434
37,983
Taken
47,501
26,434
Mitigated
25,762
2,578
Healing
23,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,962
4,906
1,071
8,683
17,046
6,350
651
7,887
9,159
46,920
0
W
Medusa
Elrrom
Medusa
10,788
4,696
742
6,675
14,248
4,753
1,540
6,280
7,968
0
52,550
L
Izanami
Jotun_heim40
Izanami
11,647
7,757
0
968
14,064
5,316
0
4,234
9,830
0
46,787
L
Bacchus
TonyTone63
Bacchus
7,488
455
0
250
11,727
16,486
0
5,551
6,176
17,453
0
L
Kukulkan
Yuniko19
Kukulkan
10,970
1,844
0
1,360
12,192
4,632
0
3,587
8,605
33,293
0
W
8,684
1,300
0
6,613
16,207
14,659
538
5,301
10,906
75
34,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,618
Gold Earned
35,592
150
Minions Killed
194
4
Camps Cleared
11
762,360
Distance Traveled
914,615
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,375
773
67
4
5
290,070
4
W
Medusa
11,841
740
73
5
3
282,211
1
L
Izanami
9,945
622
73
5
2
235,732
3
L
Bacchus
9,844
615
21
1
1
265,313
0
L
Kukulkan
10,829
677
56
4
1
261,315
4
W
Tyr
11,376
711
54
3
3
342,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role