Player Matchup

He Bo
He Bo
KebzoKun
He Bo
Level 26
God Stats
1W - 1L
1,743 SR
Queue Stats
15W - 15L
1,302 Elo+
Solo
Izanami
Izanami
Repuil
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,252 Elo+
Party 1
Ares
Ares
Sanctus Lupus17
Ares
Level 11
God Stats
9W - 15L
1,357 SR
Queue Stats
11W - 21L
1,198 Elo+
Party 1
Team Averages
Level 21
1,533 SR
1,251 Elo+

VS

Team Averages
Level 50
1,594 SR
1,351 Elo+
Janus
Janus
ElGutti7
Janus
Level 29
God Stats
7W - 9L
1,789 SR
Queue Stats
135W - 200L
1,388 Elo+
Solo
Hachiman
Hachiman
Toni1105
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 83L
1,415 Elo+
Solo
Loki
Loki
adyrthit
Loki
Level 92
God Stats
3W - 13L
1,492 SR
Queue Stats
245W - 407L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KebzoKun
He Bo
17
7 / 9 / 9
14,874
744
22,753
18,760
7,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Repuil
Izanami
18
12 / 9 / 3
15,167
758
21,905
23,510
11,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 10
12,500
625
4,674
25,537
28,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ElGutti7
Janus
17
8 / 8 / 11
14,483
724
11,732
13,648
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Toni1105
Hachiman
17
7 / 7 / 15
13,979
699
14,967
16,772
5,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
16
9 / 5 / 15
14,861
743
22,762
26,493
22,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
65
20
Kills
24
24
Deaths
20
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Janus
ElGutti7
Janus
8
8
11
1.69
W
He Bo
KebzoKun
He Bo
7
9
9
1.28
W
Izanami
Repuil
Izanami
12
9
3
1.5
W
1
6
10
1
L
Hachiman
Toni1105
Hachiman
7
7
15
2.07
L
Loki
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,332
Damage
49,461
67,807
Taken
56,913
46,754
Mitigated
31,971
12,669
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ElGutti7
Janus
11,732
253
99
144
13,648
4,108
427
5,913
7,465
40,673
0
W
He Bo
KebzoKun
He Bo
22,753
1,022
138
4,087
18,760
7,409
1,046
4,032
13,692
54,543
0
W
Izanami
Repuil
Izanami
21,905
14,225
0
5,793
23,510
11,092
2,404
3,361
18,898
0
70,117
W
4,674
339
375
2,276
25,537
28,253
703
4,421
19,946
27,693
0
L
Hachiman
Toni1105
Hachiman
14,967
7,030
0
3,187
16,772
5,438
978
8,255
8,249
0
48,664
L
Loki
22,762
4,177
0
2,784
26,493
22,425
564
12,505
13,370
0
49,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,541
Gold Earned
43,323
174
Minions Killed
192
8
Camps Cleared
7
952,378
Distance Traveled
1,038,058
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,483
724
73
4
2
332,706
0
W
He Bo
14,874
744
59
3
6
292,648
2
W
Izanami
15,167
758
85
4
2
301,839
0
W
Ares
12,500
625
30
2
0
357,891
1
L
Hachiman
13,979
699
65
3
2
323,936
4
L
Loki
14,861
743
54
3
3
381,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role