Player Matchup

Nemesis
Nemesis
Divineligth99
Nemesis
Level 11
God Stats
1W - 3L
1,168 SR
Queue Stats
17W - 21L
1,429 Elo+
Solo
Hachiman
Hachiman
Georgeme
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,328 Elo+
Party 1
Hel
Hel
PKTucker938
Hel
Level 55
God Stats
3W - 2L
1,488 SR
Queue Stats
7W - 8L
1,271 Elo+
Party 1
Team Averages
Level 27
1,385 SR
1,343 Elo+

VS

Team Averages
Level 11
1,367 SR
1,220 Elo+
Ra
Ra
 
Ra
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ColdPizza420
Terra
Level 15
God Stats
0W - 2L
1,183 SR
Queue Stats
5W - 26L
1,062 Elo+
Party 2
Ares
Ares
thechid
Ares
Level 14
God Stats
0W - 2L
1,418 SR
Queue Stats
5W - 27L
1,097 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
2 / 2 / 8
8,556
658
5,539
8,565
3,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Georgeme
Hachiman
13
7 / 4 / 8
9,636
741
12,086
11,610
3,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 0 / 9
10,227
787
18,864
11,089
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 5 / 2
9,072
698
14,653
13,733
5,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 4
7,039
541
2,780
11,894
4,611
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
thechid
Ares
11
2 / 6 / 4
7,903
608
3,578
14,158
11,001
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
6
6
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
5
2
1
L
0
7
4
0.29
W
Nemesis
2
2
8
3
W
Hachiman
Georgeme
Hachiman
7
4
8
2.75
W
9
0
9
13.5
L
Ares
thechid
Ares
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,489
Damage
21,011
31,264
Taken
39,785
10,563
Mitigated
21,514
15,710
Healing
5,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
14,653
300
852
3,793
13,733
5,902
0
5,382
8,351
55,827
0
L
2,780
176
723
396
11,894
4,611
0
5,415
6,479
8,265
0
W
Nemesis
5,539
986
0
919
8,565
3,024
728
5,071
3,302
0
27,069
W
Hachiman
Georgeme
Hachiman
12,086
8,119
0
2,016
11,610
3,760
874
7,851
3,443
0
32,261
W
18,864
202
5,323
7,452
11,089
3,779
362
7,589
3,096
46,329
0
L
Ares
thechid
Ares
3,578
708
0
0
14,158
11,001
0
8,570
5,588
6,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,419
Gold Earned
24,014
163
Minions Killed
122
7
Camps Cleared
5
686,974
Distance Traveled
668,538
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,072
698
109
8
5
230,476
3
L
Terra
7,039
541
6
0
0
234,569
0
W
Nemesis
8,556
658
38
3
4
246,273
4
W
Hachiman
9,636
741
46
4
0
187,884
0
W
Hel
10,227
787
79
6
3
252,817
0
L
Ares
7,903
608
7
1
0
203,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role