Player Matchup

Sol
Sol
DravenClash227
Sol
Level 108
God Stats
10W - 12L
1,414 SR
Queue Stats
613W - 630L
1,493 Elo+
Party 1
Charybdis
Charybdis
G1_Wendigo
Charybdis
Level 87
God Stats
0W - 2L
1,275 SR
Queue Stats
192W - 194L
1,467 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TSM_JHONNY28
Cu Chulainn
Level 113
God Stats
8W - 13L
1,439 SR
Queue Stats
612W - 621L
1,505 Elo+
Party 1
Cerberus
Cerberus
blackdragon9900
Cerberus
Level 87
God Stats
21W - 19L
1,443 SR
Queue Stats
526W - 581L
1,457 Elo+
Party 1
Ratatoskr
Ratatoskr
pedrito369
Ratatoskr
Level 67
God Stats
1W - 4L
1,300 SR
Queue Stats
423W - 441L
1,461 Elo+
Party 1
Team Averages
Level 92
1,374 SR
1,477 Elo+

VS

Team Averages
Level 114
1,518 SR
1,509 Elo+
Chang'e
Chang'e
BabyMashyu
Chang'e
Level 155
God Stats
33W - 24L
1,652 SR
Queue Stats
212W - 234L
1,499 Elo+
Solo
Skadi
Skadi
GoldenCenturiom
Skadi
Level 121
God Stats
1W - 0L
1,506 SR
Queue Stats
454W - 459L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
Maenec
Zhong Kui
Level 85
God Stats
5W - 1L
1,499 SR
Queue Stats
387W - 368L
1,533 Elo+
Solo
Artio
Artio
TsL zX aXisz
Artio
Level 104
God Stats
16W - 11L
1,231 SR
Queue Stats
416W - 405L
1,494 Elo+
Party 2
Kuzenbo
Kuzenbo
oPabloACo
Kuzenbo
Level 107
God Stats
5W - 4L
1,702 SR
Queue Stats
453W - 471L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
9,424
471
15,265
16,940
5,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
G1_Wendigo
Charybdis
16
2 / 5 / 3
10,129
506
9,535
13,671
4,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
TSM_JHONNY28
Cu Chulainn
17
0 / 2 / 3
9,688
484
12,652
19,226
20,822
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
11
1 / 8 / 0
7,845
392
4,387
21,019
14,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
pedrito369
Ratatoskr
15
1 / 6 / 3
9,202
460
5,284
17,155
6,148
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BabyMashyu
Chang'e
17
10 / 2 / 9
11,137
557
12,143
13,039
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 3 / 7
11,112
556
15,821
14,286
5,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Maenec
Zhong Kui
17
3 / 3 / 12
10,577
529
18,643
16,519
13,234
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 0 / 11
10,057
503
7,722
17,644
19,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
oPabloACo
Kuzenbo
17
1 / 0 / 1
10,055
503
11,183
12,359
15,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
8
Kills
24
24
Deaths
8
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BabyMashyu
Chang'e
10
2
9
7.25
L
4
3
2
1.67
L
Charybdis
G1_Wendigo
Charybdis
2
5
3
0.7
W
6
3
7
3.17
W
Zhong Kui
Maenec
Zhong Kui
3
3
12
3
L
Cu Chulainn
TSM_JHONNY28
Cu Chulainn
0
2
3
0.75
W
4
0
11
9.5
L
Cerberus
1
8
0
0.13
W
Kuzenbo
oPabloACo
Kuzenbo
1
0
1
1.5
L
Ratatoskr
pedrito369
Ratatoskr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,123
Damage
65,512
88,011
Taken
73,847
51,445
Mitigated
58,894
21,525
Healing
26,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BabyMashyu
Chang'e
12,143
632
2,217
6,526
13,039
4,653
521
3,563
9,476
63,630
0
L
15,265
4,649
0
8,746
16,940
5,527
124
11,767
5,173
61,904
0
L
Charybdis
G1_Wendigo
Charybdis
9,535
5,225
0
2,080
13,671
4,802
0
6,134
7,537
0
62,115
W
15,821
6,385
0
2,630
14,286
5,281
1,375
2,978
11,308
0
80,537
W
Zhong Kui
Maenec
Zhong Kui
18,643
2,516
56
6,599
16,519
13,234
0
6,476
10,043
69,768
0
L
Cu Chulainn
TSM_JHONNY28
Cu Chulainn
12,652
1,599
0
5,830
19,226
20,822
0
11,360
7,866
10,110
68,010
W
7,722
958
805
4,572
17,644
19,760
56
6,071
11,573
27,980
0
L
Cerberus
4,387
464
0
4,542
21,019
14,146
0
11,109
9,736
29,733
0
W
Kuzenbo
oPabloACo
Kuzenbo
11,183
4,238
0
2,713
12,359
15,966
0
3,177
9,182
65,893
0
L
Ratatoskr
pedrito369
Ratatoskr
5,284
626
0
327
17,155
6,148
0
9,147
8,008
0
66,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,288
Gold Earned
52,938
540
Minions Killed
482
0
Camps Cleared
0
1,912,371
Distance Traveled
1,914,912
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,137
557
103
5
0
404,849
8
L
Sol
9,424
471
99
5
0
384,724
9
L
Charybdis
10,129
506
130
7
0
358,177
2
W
Skadi
11,112
556
121
6
0
378,127
0
W
Zhong Kui
10,577
529
116
6
0
378,192
4
L
Cu Chulainn
9,688
484
155
8
0
392,326
2
W
Artio
10,057
503
32
2
0
409,154
1
L
Cerberus
7,845
392
51
3
0
338,353
0
W
Kuzenbo
10,055
503
110
6
0
344,590
5
L
Ratatoskr
9,202
460
105
5
0
438,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role