Player Matchup

Amaterasu
Amaterasu
Machine666
Amaterasu
Level 160
God Stats
1W - 1L
1,723 SR
Queue Stats
204W - 161L
1,552 Elo+
Party 1
Hou Yi
Hou Yi
aro0508
Hou Yi
Level 29
God Stats
12W - 7L
1,666 SR
Queue Stats
222W - 163L
1,562 Elo+
Party 1
Persephone
Persephone
threeam
Persephone
Level 144
God Stats
185W - 181L
1,520 SR
Queue Stats
271W - 272L
1,493 Elo+
Solo
Team Averages
Level 111
1,636 SR
1,536 Elo+

VS

Team Averages
Level 45
1,431 SR
1,574 Elo+
Danzaburou
Danzaburou
Areo13
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,541 Elo+
Party 2
Nemesis
Nemesis
Askelott
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,602 Elo+
Party 2
Hera
Hera
keevRino
Hera
Level 109
God Stats
0W - 1L
1,294 SR
Queue Stats
11W - 8L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Machine666
Amaterasu
14
6 / 2 / 6
10,436
696
10,936
18,928
20,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
aro0508
Hou Yi
14
1 / 2 / 11
10,202
680
7,861
8,237
2,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
threeam
Persephone
15
9 / 3 / 5
11,895
793
18,889
10,256
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Areo13
Danzaburou
14
3 / 3 / 3
9,632
642
9,024
16,794
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Askelott
Nemesis
10
2 / 6 / 1
8,383
559
5,659
10,863
3,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
14
2 / 7 / 3
9,903
660
13,135
13,067
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
16
Kills
7
7
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Areo13
Danzaburou
3
3
3
1.5
L
Nemesis
Askelott
Nemesis
2
6
1
0.42
W
Amaterasu
Machine666
Amaterasu
6
2
6
4.5
W
Hou Yi
aro0508
Hou Yi
1
2
11
3.25
L
Hera
2
7
3
0.5
W
Persephone
threeam
Persephone
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,686
Damage
27,818
37,421
Taken
40,724
26,730
Mitigated
15,518
7,993
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Areo13
Danzaburou
9,024
3,356
0
4,669
16,794
7,057
0
7,833
8,467
0
31,913
L
Nemesis
Askelott
Nemesis
5,659
1,234
210
1,904
10,863
3,779
0
5,816
4,842
0
11,133
W
Amaterasu
Machine666
Amaterasu
10,936
2,837
0
4,232
18,928
20,359
297
6,361
12,567
0
27,046
W
Hou Yi
aro0508
Hou Yi
7,861
2,288
0
1,582
8,237
2,705
2,187
3,764
4,473
0
38,697
L
Hera
13,135
2,584
44
1,080
13,067
4,682
0
5,500
7,264
47,412
0
W
Persephone
threeam
Persephone
18,889
107
0
2,179
10,256
3,666
308
3,226
7,027
55,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
27,918
193
Minions Killed
141
9
Camps Cleared
3
847,104
Distance Traveled
711,582
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,632
642
53
4
0
271,357
5
L
Nemesis
8,383
559
21
1
1
177,764
1
W
Amaterasu
10,436
696
30
2
3
290,631
5
W
Hou Yi
10,202
680
75
5
3
270,200
5
L
Hera
9,903
660
67
4
2
262,461
3
W
Persephone
11,895
793
88
6
3
286,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role