Player Matchup

Janus
Janus
JonOssim
Janus
Level 27
God Stats
2W - 1L
1,298 SR
Queue Stats
328W - 322L
1,475 Elo+
Solo
Yemoja
Yemoja
Kaiboski
Yemoja
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
92W - 90L
1,500 Elo+
Solo
Izanami
Izanami
L0STKIR4
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
Mcdoomed
Loki
Level 27
God Stats
12W - 5L
1,500 SR
Queue Stats
230W - 216L
1,555 Elo+
Solo
Bellona
Bellona
个种空虚冷冷冷
Bellona
Level 24
God Stats
12W - 12L
1,462 SR
Queue Stats
33W - 56L
1,223 Elo+
Solo
Team Averages
Level 19
1,452 SR
1,451 Elo+

VS

Team Averages
Level 21
1,442 SR
1,384 Elo+
Athena
Athena
BaHaMuT512
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,108 Elo+
Solo
Thoth
Thoth
ItsFavo
Thoth
Level 29
God Stats
0W - 3L
1,718 SR
Queue Stats
125W - 142L
1,440 Elo+
Solo
Bellona
Bellona
bbythreat
Bellona
Level 13
God Stats
0W - 1L
1,702 SR
Queue Stats
4W - 3L
1,867 Elo+
Solo
Skadi
Skadi
manoffire0631
Skadi
Level 29
God Stats
7W - 19L
1,131 SR
Queue Stats
58W - 159L
1,188 Elo+
Solo
Loki
Loki
rockkiller39
Loki
Level 28
God Stats
1W - 2L
1,159 SR
Queue Stats
10W - 14L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JonOssim
Janus
14
6 / 4 / 5
8,740
546
10,117
9,215
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Kaiboski
Yemoja
10
2 / 5 / 4
6,753
422
2,506
8,265
4,963
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
L0STKIR4
Izanami
13
1 / 2 / 3
8,191
512
1,667
5,631
1,969
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
18
11 / 2 / 3
10,728
671
10,582
11,163
5,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 1
7,228
452
2,125
10,741
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BaHaMuT512
Athena
10
1 / 4 / 5
6,888
431
3,472
8,022
3,896
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thoth
ItsFavo
Thoth
13
7 / 4 / 2
8,573
536
5,667
8,326
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
bbythreat
Bellona
11
3 / 5 / 4
7,078
442
7,063
9,821
5,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 2
7,774
486
5,966
9,937
2,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 3 / 5
7,304
457
7,588
8,685
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
21
Kills
16
16
Deaths
21
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
BaHaMuT512
Athena
1
4
5
0.88
L
Thoth
ItsFavo
Thoth
7
4
2
2
W
Janus
JonOssim
Janus
6
4
5
2.13
W
Yemoja
Kaiboski
Yemoja
2
5
4
0.8
W
Izanami
L0STKIR4
Izanami
1
2
3
1.25
W
Loki
11
2
3
6.25
L
Bellona
bbythreat
Bellona
3
5
4
1
L
2
5
2
0.6
L
3
3
5
1.83
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,997
Damage
29,756
45,015
Taken
44,791
20,763
Mitigated
17,590
9,727
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BaHaMuT512
Athena
3,472
1,775
0
570
8,022
3,896
31
2,443
5,495
20,295
0
L
Thoth
ItsFavo
Thoth
5,667
523
0
2,172
8,326
2,874
36
2,394
5,673
38,314
0
W
Janus
JonOssim
Janus
10,117
569
138
2,444
9,215
2,475
707
1,983
7,232
47,753
0
W
Yemoja
Kaiboski
Yemoja
2,506
310
452
90
8,265
4,963
53
1,658
6,607
7,741
0
W
Izanami
L0STKIR4
Izanami
1,667
1,224
0
0
5,631
1,969
2,185
0
5,631
0
40,216
W
Loki
10,582
5,369
0
3,243
11,163
5,696
0
1,988
9,175
0
82,908
L
Bellona
bbythreat
Bellona
7,063
1,132
0
134
9,821
5,125
622
4,094
5,567
0
28,847
L
5,966
2,763
0
2,773
9,937
2,971
2,344
961
8,952
0
40,570
L
7,588
2,172
0
2,478
8,685
2,724
340
2,117
6,481
0
27,528
W
2,125
641
0
3,360
10,741
5,660
120
3,510
7,231
0
34,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,640
Gold Earned
37,617
388
Minions Killed
284
0
Camps Cleared
0
1,388,489
Distance Traveled
1,399,659
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,888
431
43
3
0
255,335
0
L
Thoth
8,573
536
61
4
0
257,385
2
W
Janus
8,740
546
82
5
0
298,767
0
W
Yemoja
6,753
422
16
1
0
253,270
0
W
Izanami
8,191
512
90
6
0
244,408
0
W
Loki
10,728
671
130
8
0
329,501
1
L
Bellona
7,078
442
39
2
0
310,035
2
L
Skadi
7,774
486
90
6
0
264,077
0
L
Loki
7,304
457
51
3
0
312,827
1
W
Bellona
7,228
452
70
4
0
262,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role