Player Matchup

Gilgamesh
Gilgamesh
DBDxIceVein
Gilgamesh
Level 83
God Stats
37W - 22L
1,461 SR
Queue Stats
326W - 309L
1,463 Elo+
Solo
Chronos
Chronos
DRO_101_
Chronos
Level 106
God Stats
23W - 19L
1,551 SR
Queue Stats
284W - 297L
1,439 Elo+
Party 1
Pele
Pele
nenemalo663
Pele
Level 113
God Stats
3W - 2L
1,424 SR
Queue Stats
126W - 110L
1,462 Elo+
Solo
Loki
Loki
simpdadddyy
Loki
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
365W - 412L
1,386 Elo+
Party 1
Tiamat
Tiamat
xXDarkScopezXx
Tiamat
Level 135
God Stats
5W - 15L
1,444 SR
Queue Stats
278W - 266L
1,501 Elo+
Party 1
Team Averages
Level 109
1,476 SR
1,450 Elo+

VS

Team Averages
Level 103
1,575 SR
1,579 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BlameMeAlways
Osiris
Level 11
God Stats
2W - 0L
1,691 SR
Queue Stats
25W - 8L
1,656 Elo+
Party 2
Aphrodite
Aphrodite
IILemur
Aphrodite
Level 154
God Stats
17W - 14L
1,493 SR
Queue Stats
990W - 956L
1,479 Elo+
Solo
Merlin
Merlin
RedFlameSword777
Merlin
Level 160
God Stats
12W - 5L
1,556 SR
Queue Stats
145W - 147L
1,641 Elo+
Party 2
Charybdis
Charybdis
ragingyouko
Charybdis
Level 64
God Stats
4W - 1L
1,636 SR
Queue Stats
255W - 189L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DBDxIceVein
Gilgamesh
9
0 / 5 / 1
5,737
410
3,201
11,461
3,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
DRO_101_
Chronos
11
0 / 6 / 1
6,528
466
3,695
10,318
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 3 / 0
6,208
443
2,417
8,150
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 0
6,697
478
3,039
8,313
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 0
7,784
556
2,706
6,368
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 1 / 5
7,468
533
2,544
6,425
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 0 / 2
8,311
594
8,770
7,619
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
IILemur
Aphrodite
13
4 / 0 / 5
7,512
537
2,778
3,471
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 3
8,997
643
3,741
5,183
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
ragingyouko
Charybdis
14
4 / 1 / 6
8,729
624
11,279
10,689
3,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
19
20
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
5
4.5
W
5
0
2
6
L
Gilgamesh
DBDxIceVein
Gilgamesh
0
5
1
0.1
L
Chronos
DRO_101_
Chronos
0
6
1
0.08
W
Aphrodite
IILemur
Aphrodite
4
0
5
6.5
W
4
0
3
5.5
L
0
3
0
0
W
Charybdis
ragingyouko
Charybdis
4
1
6
7
L
1
4
0
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,058
Damage
29,112
44,610
Taken
33,387
15,818
Mitigated
16,432
9,006
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,544
769
0
182
6,425
2,379
731
739
5,564
0
32,344
W
8,770
3,735
0
1,419
7,619
6,536
0
881
6,654
0
47,451
L
Gilgamesh
DBDxIceVein
Gilgamesh
3,201
671
0
540
11,461
3,190
0
2,532
8,929
0
15,315
L
Chronos
DRO_101_
Chronos
3,695
569
0
1,933
10,318
2,658
1,155
733
9,585
42,925
0
W
Aphrodite
IILemur
Aphrodite
2,778
698
4,025
2,506
3,471
2,388
652
726
2,722
24,937
0
W
3,741
333
0
1,866
5,183
1,867
0
776
4,315
71,759
0
L
2,417
388
0
2,193
8,150
3,141
0
660
7,490
0
37,326
W
Charybdis
ragingyouko
Charybdis
11,279
5,567
0
3,045
10,689
3,262
923
2,981
7,708
0
69,498
L
3,039
836
0
2,086
8,313
3,448
0
893
7,420
0
31,515
L
2,706
228
0
2,254
6,368
3,381
155
1,763
4,605
51,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,954
Gold Earned
41,017
379
Minions Killed
437
0
Camps Cleared
0
1,345,607
Distance Traveled
1,344,447
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,468
533
61
4
0
291,000
1
W
Osiris
8,311
594
80
6
0
271,339
1
L
Gilgamesh
5,737
410
21
2
0
274,152
1
L
Chronos
6,528
466
93
7
0
250,160
0
W
Aphrodite
7,512
537
48
3
0
275,422
1
W
Merlin
8,997
643
136
10
0
263,556
4
L
Pele
6,208
443
65
5
0
317,479
2
W
Charybdis
8,729
624
112
8
0
243,130
5
L
Loki
6,697
478
57
4
0
255,216
2
L
Tiamat
7,784
556
143
10
0
248,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role