Player Matchup

Cabrakan
Cabrakan
Platinum V
 
Cabrakan
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Platinum II
Halal321
Zeus
Platinum II
Level 108
God Stats
46W - 30L
1,700 SR
Queue Stats
164W - 145L
1,884 MMR
Party 1
Neith
Neith
Platinum III
БезумныйАлхимик
Neith
Platinum III
Level 123
God Stats
45W - 59L
1,527 SR
Queue Stats
268W - 320L
1,823 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,576 SR
1,736 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,634 SR
1,773 MMR
Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
FantomxDPL
Ullr
Gold IV
Level 104
God Stats
20W - 8L
1,902 SR
Queue Stats
36W - 19L
1,856 MMR
Party 2
Discordia
Discordia
Platinum V
Sparrow242
Discordia
Platinum V
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 8L
1,962 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
2 / 6 / 1
7,119
647
3,506
11,253
8,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
10
2 / 5 / 2
7,513
683
6,767
8,465
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 7 / 2
6,966
633
5,548
11,868
3,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
PersephoneThothAthenaAphroditeGilgamesh

VS

Bans
Morgan Le FaySobekAresBacchusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
5 / 1 / 8
8,978
816
5,553
9,290
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 3 / 8
9,249
841
11,983
9,093
3,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Sparrow242
Discordia
13
5 / 1 / 12
8,848
804
10,933
9,321
3,704
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
18
18
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
6
1
0.42
W
Cerberus
 
Cerberus
5
1
8
9
W
8
3
8
4
L
Zeus
2
5
2
0.6
W
Discordia
Sparrow242
Discordia
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,821
Damage
28,469
31,586
Taken
27,704
14,110
Mitigated
14,913
1,256
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,506
283
0
64
11,253
8,986
0
5,796
5,457
7,159
0
W
Cerberus
 
Cerberus
5,553
85
0
3,248
9,290
7,713
0
2,724
6,492
22,358
0
W
11,983
3,617
0
1,931
9,093
3,496
2,470
3,925
5,060
0
36,265
L
Zeus
6,767
707
0
589
8,465
2,112
0
5,070
3,395
17,055
0
W
Discordia
Sparrow242
Discordia
10,933
1,443
96
4,420
9,321
3,704
268
3,841
5,374
35,344
0
L
5,548
1,759
0
603
11,868
3,012
0
5,727
6,141
0
24,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,598
Gold Earned
27,075
75
Minions Killed
144
3
Camps Cleared
6
413,359
Distance Traveled
623,965
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,119
647
12
1
1
147,099
1
W
Cerberus
8,978
816
43
4
2
221,274
6
W
Ullr
9,249
841
56
5
3
196,206
5
L
Zeus
7,513
683
18
2
1
104,220
2
W
Discordia
8,848
804
45
4
1
206,485
2
L
Neith
6,966
633
45
4
1
162,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role