Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CleaningRS
Bellona
Level 29
God Stats
3W - 0L
1,874 SR
Queue Stats
23W - 13L
1,608 Elo+
Party 1
Artemis
Artemis
GGVsopadepollo
Artemis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 33L
1,385 Elo+
Party 3
Ymir
Ymir
JUANLUSALAS
Ymir
Level 29
God Stats
2W - 0L
1,704 SR
Queue Stats
186W - 132L
1,557 Elo+
Party 3
Janus
Janus
MRPmentolfresco
Janus
Level 138
God Stats
1W - 1L
1,262 SR
Queue Stats
108W - 79L
1,530 Elo+
Party 3
Team Averages
Level 77
1,568 SR
1,516 Elo+

VS

Team Averages
Level 38
1,417 SR
1,411 Elo+
Heimdallr
Heimdallr
Detrinox
Heimdallr
Level 40
God Stats
5W - 10L
1,220 SR
Queue Stats
104W - 104L
1,319 Elo+
Solo
Kuzenbo
Kuzenbo
OwnedKpuca
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,534 Elo+
Party 2
Achilles
Achilles
PunSH
Achilles
Level 12
God Stats
1W - 2L
1,699 SR
Queue Stats
13W - 14L
1,446 Elo+
Party 2
Sol
Sol
Roklan
Sol
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 2
Ao Kuang
Ao Kuang
Ubo97
Ao Kuang
Level 38
God Stats
0W - 2L
1,167 SR
Queue Stats
26W - 33L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
1 / 2 / 5
5,067
507
2,924
6,278
1,819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bellona
CleaningRS
Bellona
12
4 / 0 / 0
6,683
668
5,631
5,019
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 3
5,617
562
2,672
5,256
1,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 1
6,363
636
4,008
5,707
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
4 / 2 / 3
6,678
668
2,660
3,242
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Detrinox
Heimdallr
9
2 / 4 / 1
5,562
556
3,937
6,555
1,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
OwnedKpuca
Kuzenbo
7
1 / 2 / 0
4,241
424
1,969
5,816
3,925
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
PunSH
Achilles
7
0 / 2 / 0
4,243
424
1,544
4,925
2,476
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
Roklan
Sol
3
0 / 3 / 0
3,634
363
580
1,660
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Ubo97
Ao Kuang
10
2 / 2 / 0
5,525
553
3,315
7,966
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
5
7
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
5
1.75
W
Bellona
CleaningRS
Bellona
4
0
0
4
L
Heimdallr
Detrinox
Heimdallr
2
4
1
0.63
W
1
2
3
1.25
W
3
1
1
3.5
W
4
2
3
2.75
L
Kuzenbo
OwnedKpuca
Kuzenbo
1
2
0
0.5
L
Achilles
PunSH
Achilles
0
2
0
0
L
Sol
Roklan
Sol
0
3
0
0
L
Ao Kuang
Ubo97
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,895
Damage
11,345
25,502
Taken
26,922
10,470
Mitigated
11,464
8,108
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,924
1,178
255
1,244
6,278
1,819
72
1,591
4,687
0
10,176
W
Bellona
CleaningRS
Bellona
5,631
1,533
0
2,221
5,019
3,906
672
908
4,111
0
37,079
L
Heimdallr
Detrinox
Heimdallr
3,937
2,277
0
2,233
6,555
1,946
207
1,096
5,405
0
26,424
W
2,672
1,165
0
1,170
5,256
1,484
0
266
4,990
0
27,235
W
4,008
1,510
0
2,648
5,707
2,336
0
1,607
4,100
36,359
0
W
2,660
156
0
570
3,242
925
358
1,358
1,750
35,449
0
L
Kuzenbo
OwnedKpuca
Kuzenbo
1,969
949
0
750
5,816
3,925
0
1,067
4,749
8,950
0
L
Achilles
PunSH
Achilles
1,544
82
0
500
4,925
2,476
0
0
4,925
0
9,308
L
Sol
Roklan
Sol
580
0
0
0
1,660
469
0
1,407
107
3,765
0
L
Ao Kuang
Ubo97
Ao Kuang
3,315
811
0
3,366
7,966
2,648
0
2,844
5,068
24,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,408
Gold Earned
23,205
321
Minions Killed
145
0
Camps Cleared
0
1,011,204
Distance Traveled
743,891
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,067
507
17
2
0
208,921
2
W
Bellona
6,683
668
96
10
0
186,933
4
L
Heimdallr
5,562
556
54
5
0
149,671
0
W
Artemis
5,617
562
61
6
0
216,358
2
W
Ymir
6,363
636
72
7
0
191,298
1
W
Janus
6,678
668
75
8
0
207,694
2
L
Kuzenbo
4,241
424
10
1
0
174,263
1
L
Achilles
4,243
424
18
2
0
180,441
1
L
Sol
3,634
363
6
1
0
52,993
0
L
Ao Kuang
5,525
553
57
6
0
186,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role