Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Cesarcor1
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,504 Elo+
Solo
Thanatos
Thanatos
MarkMundus
Thanatos
Level 23
God Stats
1W - 2L
1,563 SR
Queue Stats
45W - 37L
1,659 Elo+
Solo
Ymir
Ymir
bigrussan
Ymir
Level 27
God Stats
14W - 6L
1,626 SR
Queue Stats
138W - 110L
1,611 Elo+
Solo
Hachiman
Hachiman
davidubi1
Hachiman
Level 21
God Stats
2W - 2L
1,252 SR
Queue Stats
157W - 147L
1,554 Elo+
Solo
Team Averages
Level 17
1,488 SR
1,566 Elo+

VS

Team Averages
Level 24
1,502 SR
1,588 Elo+
Thanatos
Thanatos
Plattzy
Thanatos
Level 29
God Stats
2W - 2L
1,711 SR
Queue Stats
193W - 122L
1,754 Elo+
Solo
Hel
Hel
RaindropsBloom
Hel
Level 26
God Stats
4W - 3L
1,297 SR
Queue Stats
57W - 51L
1,482 Elo+
Solo
Sol
Sol
SaluteFriend
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,576 Elo+
Solo
Hercules
Hercules
StormyGodd
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,626 Elo+
Solo
Artemis
Artemis
vernelen1
Artemis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 144L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 2 / 1
5,556
556
2,122
5,469
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 5 / 0
4,738
474
874
7,349
2,888
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
MarkMundus
Thanatos
9
2 / 6 / 0
5,506
551
3,446
8,907
1,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
7
1 / 5 / 3
4,885
489
2,312
10,525
5,105
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
davidubi1
Hachiman
9
4 / 6 / 2
5,846
585
6,175
7,368
1,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Plattzy
Thanatos
13
16 / 0 / 0
8,167
817
11,441
7,646
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 6
5,160
516
2,649
4,580
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 4
7,255
726
6,578
5,140
1,507
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
StormyGodd
Hercules
11
2 / 1 / 1
6,119
612
3,749
5,659
2,415
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
vernelen1
Artemis
10
3 / 2 / 6
5,924
592
5,995
6,083
1,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
24
24
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
1
0.25
L
0
5
0
0
L
Thanatos
MarkMundus
Thanatos
2
6
0
0.33
W
Thanatos
Plattzy
Thanatos
16
0
0
16
W
0
4
6
0.75
W
3
0
4
5
W
Hercules
StormyGodd
Hercules
2
1
1
2.5
L
Ymir
1
5
3
0.5
L
Hachiman
davidubi1
Hachiman
4
6
2
0.83
W
Artemis
vernelen1
Artemis
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,929
Damage
30,412
39,618
Taken
29,108
13,053
Mitigated
9,581
7,271
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,122
808
0
1,198
5,469
1,701
167
0
5,469
25,991
0
L
874
242
20
300
7,349
2,888
95
3,831
3,518
19,115
0
L
Thanatos
MarkMundus
Thanatos
3,446
646
0
4,613
8,907
1,904
0
170
8,737
0
27,672
W
Thanatos
Plattzy
Thanatos
11,441
3,768
0
8,885
7,646
2,886
56
547
7,087
0
42,238
W
2,649
159
648
954
4,580
1,155
336
1,285
3,295
13,237
0
W
6,578
1,759
0
3,077
5,140
1,507
490
1,038
4,102
54,319
0
W
Hercules
StormyGodd
Hercules
3,749
1,445
0
1,532
5,659
2,415
0
1,665
3,866
0
25,796
L
Ymir
2,312
938
0
150
10,525
5,105
0
2,988
7,354
11,258
0
L
Hachiman
davidubi1
Hachiman
6,175
3,289
0
990
7,368
1,455
0
1,897
5,313
0
30,202
W
Artemis
vernelen1
Artemis
5,995
3,619
0
2,006
6,083
1,618
532
633
5,450
0
23,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,531
Gold Earned
32,625
232
Minions Killed
315
0
Camps Cleared
0
876,034
Distance Traveled
1,015,539
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,556
556
73
7
0
178,261
2
L
Ra
4,738
474
27
3
0
196,292
2
L
Thanatos
5,506
551
57
6
0
149,768
0
W
Thanatos
8,167
817
69
7
0
227,295
1
W
Hel
5,160
516
30
3
0
187,839
2
W
Sol
7,255
726
117
12
0
197,280
1
W
Hercules
6,119
612
59
6
0
219,297
2
L
Ymir
4,885
489
12
1
0
184,462
2
L
Hachiman
5,846
585
63
6
0
167,251
2
W
Artemis
5,924
592
40
4
0
183,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role