Player Matchup

Chang'e
Chang'e
BabyShOckeR
Chang'e
Level 26
God Stats
1W - 6L
1,560 SR
Queue Stats
94W - 93L
1,516 Elo+
Solo
Fenrir
Fenrir
SrGian14
Fenrir
Level 4
God Stats
11W - 12L
1,706 SR
Queue Stats
35W - 53L
1,500 Elo+
Solo
Izanami
Izanami
The13thMystery
Izanami
Level 5
God Stats
1W - 6L
1,500 SR
Queue Stats
4W - 18L
1,342 Elo+
Solo
Team Averages
Level 12
1,589 SR
1,453 Elo+

VS

Team Averages
Level 46
1,458 SR
1,482 Elo+
Ra
Ra
ChefFrong
Ra
Level 7
God Stats
1W - 0L
1,287 SR
Queue Stats
3W - 4L
1,412 Elo+
Party 1
Hercules
Hercules
CookieCrumbler69
Hercules
Level 117
God Stats
7W - 5L
1,588 SR
Queue Stats
131W - 104L
1,638 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kimgod
Tsukuyomi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BabyShOckeR
Chang'e
18
6 / 4 / 10
14,620
609
20,872
25,280
22,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
SrGian14
Fenrir
19
10 / 4 / 7
16,340
681
17,761
32,803
28,860
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 13 / 8
13,284
554
16,506
24,558
9,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 15
15,095
629
13,302
16,883
12,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 2 / 6
17,132
714
39,534
42,477
57,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
Kimgod
Tsukuyomi
17
6 / 10 / 13
15,672
653
15,915
24,396
19,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
18
Kills
21
21
Deaths
19
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BabyShOckeR
Chang'e
6
4
10
2.75
W
1
7
15
1.21
W
14
2
6
8.5
W
Tsukuyomi
Kimgod
Tsukuyomi
6
10
13
1.25
L
Fenrir
SrGian14
Fenrir
10
4
7
3.38
L
2
13
8
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,139
Damage
68,751
82,641
Taken
83,756
60,284
Mitigated
89,462
28,060
Healing
31,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BabyShOckeR
Chang'e
20,872
417
6,994
10,712
25,280
22,361
310
8,730
15,570
74,174
0
W
13,302
978
5,912
5,100
16,883
12,747
920
7,695
9,188
80,004
0
W
39,534
11,705
0
18,377
42,477
57,432
1,215
9,682
32,795
24,494
61,449
W
Tsukuyomi
Kimgod
Tsukuyomi
15,915
3,837
0
2,060
24,396
19,283
391
7,001
17,395
0
40,213
L
Fenrir
SrGian14
Fenrir
17,761
4,163
0
7,434
32,803
28,860
146
8,430
23,172
5,196
29,113
L
16,506
13,749
189
2,731
24,558
9,063
1,715
4,748
19,094
0
61,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,244
Gold Earned
47,899
204
Minions Killed
244
3
Camps Cleared
12
1,174,684
Distance Traveled
1,241,500
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,620
609
72
3
2
428,114
4
W
Ra
15,095
629
133
6
3
387,537
1
W
Hercules
17,132
714
81
3
4
453,784
0
W
Tsukuyomi
15,672
653
30
1
5
400,179
6
L
Fenrir
16,340
681
37
2
0
409,437
0
L
Izanami
13,284
554
95
4
1
337,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role