Player Matchup

Bellona
Bellona
 
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DashingAnt
Charybdis
Level 26
God Stats
3W - 1L
1,834 SR
Queue Stats
50W - 50L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
ERA KittyKat
Baron Samedi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 47L
1,281 Elo+
Solo
Anubis
Anubis
KitsuneAngelz
Anubis
Level 25
God Stats
48W - 25L
1,802 SR
Queue Stats
80W - 59L
1,569 Elo+
Solo
Kali
Kali
jpalexander1999
Kali
Level 26
God Stats
7W - 7L
1,636 SR
Queue Stats
205W - 238L
1,374 Elo+
Solo
Team Averages
Level 25
1,654 SR
1,439 Elo+

VS

Team Averages
Level 12
1,455 SR
1,561 Elo+
Thor
Thor
BoogerSugarYEET
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,715 Elo+
Solo
Ymir
Ymir
Escratch
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
EvanBakz
Bellona
Level 13
God Stats
0W - 2L
1,235 SR
Queue Stats
2W - 2L
1,445 Elo+
Party 1
Cernunnos
Cernunnos
NecroGoblin
Cernunnos
Level 21
God Stats
10W - 5L
1,748 SR
Queue Stats
58W - 55L
1,599 Elo+
Solo
Hades
Hades
S4ltyNugget
Hades
Level 23
God Stats
0W - 1L
1,291 SR
Queue Stats
4W - 3L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
11 / 0 / 3
10,813
636
15,506
9,800
8,756
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
DashingAnt
Charybdis
16
7 / 3 / 2
9,886
582
5,716
15,049
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ERA KittyKat
Baron Samedi
12
0 / 3 / 2
7,452
438
3,522
5,656
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 6 / 7
8,687
511
11,259
10,233
5,861
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 8
8,258
486
2,765
11,024
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
9,029
531
7,436
9,936
3,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
11
2 / 4 / 0
7,584
446
1,660
8,863
4,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
EvanBakz
Bellona
12
0 / 8 / 6
6,970
410
3,546
12,026
8,661
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
NecroGoblin
Cernunnos
15
4 / 2 / 1
8,915
524
9,359
12,332
4,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 8 / 1
8,598
506
8,629
17,211
7,767
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
23
Kills
16
16
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
11
0
3
12.5
L
3
1
2
4
W
Charybdis
DashingAnt
Charybdis
7
3
2
2.67
W
Baron Samedi
ERA KittyKat
Baron Samedi
0
3
2
0.33
L
Ymir
2
4
0
0.5
L
Bellona
EvanBakz
Bellona
0
8
6
0.38
W
5
6
7
1.42
L
Cernunnos
NecroGoblin
Cernunnos
4
2
1
2.25
L
7
8
1
0.94
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,768
Damage
30,630
51,762
Taken
60,368
26,205
Mitigated
28,656
18,339
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,506
4,444
0
4,317
9,800
8,756
2,376
3,668
6,132
10,151
60,236
L
7,436
994
0
876
9,936
3,355
1,602
1,387
8,549
0
70,624
W
Charybdis
DashingAnt
Charybdis
5,716
2,524
0
7,667
15,049
4,830
222
1,461
13,588
0
64,107
W
Baron Samedi
ERA KittyKat
Baron Samedi
3,522
321
49
846
5,656
2,203
361
0
5,656
28,795
0
L
Ymir
1,660
297
0
0
8,863
4,672
669
1,047
7,754
16,398
0
L
Bellona
EvanBakz
Bellona
3,546
716
0
668
12,026
8,661
420
2,437
9,509
0
21,118
W
11,259
656
0
1,775
10,233
5,861
560
3,274
6,959
44,262
0
L
Cernunnos
NecroGoblin
Cernunnos
9,359
4,353
0
5,450
12,332
4,201
172
3,140
8,910
0
63,732
L
8,629
718
278
3,529
17,211
7,767
764
8,415
8,796
32,495
0
W
2,765
971
0
3,685
11,024
4,555
0
1,886
9,138
0
52,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,096
Gold Earned
41,096
462
Minions Killed
356
0
Camps Cleared
0
1,483,752
Distance Traveled
1,366,991
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,813
636
132
8
0
335,101
3
L
Thor
9,029
531
116
7
0
323,276
2
W
Charybdis
9,886
582
133
8
0
283,766
3
W
Baron Samedi
7,452
438
45
3
0
263,063
6
L
Ymir
7,584
446
41
2
0
226,429
2
L
Bellona
6,970
410
36
2
0
276,219
2
W
Anubis
8,687
511
58
3
0
244,553
6
L
Cernunnos
8,915
524
105
6
0
285,118
2
L
Hades
8,598
506
58
3
0
255,949
1
W
Kali
8,258
486
94
6
0
357,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role