Player Matchup

Kukulkan
Kukulkan
FearTheIzanagi
Kukulkan
Level 25
God Stats
2W - 2L
1,478 SR
Queue Stats
4W - 6L
1,267 Elo+
Solo
Izanami
Izanami
Kk5135
Izanami
Level 25
God Stats
63W - 63L
1,557 SR
Queue Stats
148W - 166L
1,437 Elo+
Solo
Osiris
Osiris
RodriMc007
Osiris
Level 29
God Stats
3W - 2L
1,292 SR
Queue Stats
8W - 9L
1,506 Elo+
Solo
Ymir
Ymir
ViKiNgOFtheNorse
Ymir
Level 28
God Stats
29W - 10L
1,715 SR
Queue Stats
115W - 115L
1,446 Elo+
Solo
Scylla
Scylla
temptedsin
Scylla
Level 18
God Stats
8W - 9L
1,500 SR
Queue Stats
34W - 45L
1,354 Elo+
Solo
Team Averages
Level 25
1,508 SR
1,402 Elo+

VS

Team Averages
Level 16
1,421 SR
1,304 Elo+
Fenrir
Fenrir
Kenzie2998
Fenrir
Level 27
God Stats
0W - 2L
1,152 SR
Queue Stats
45W - 53L
1,435 Elo+
Solo
Charybdis
Charybdis
not_pouwli
Charybdis
Level 11
God Stats
0W - 2L
1,279 SR
Queue Stats
27W - 42L
1,186 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rNIVEK_
Morgan Le Fay
Level 27
God Stats
3W - 5L
1,385 SR
Queue Stats
44W - 44L
1,400 Elo+
Solo
Ares
Ares
ragged_youth
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,099 Elo+
Solo
King Arthur
King Arthur
ssan517
King Arthur
Level 15
God Stats
3W - 2L
1,790 SR
Queue Stats
37W - 39L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
1 / 1 / 5
10,991
500
9,828
6,874
2,541
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Kk5135
Izanami
15
4 / 4 / 5
10,105
459
8,712
7,730
2,510
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
RodriMc007
Osiris
18
10 / 2 / 4
11,628
529
8,521
14,347
8,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 2 / 7
11,867
539
12,834
20,468
17,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
temptedsin
Scylla
14
3 / 6 / 6
9,427
429
5,080
14,444
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kenzie2998
Fenrir
16
11 / 1 / 0
11,450
520
12,260
13,176
6,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
not_pouwli
Charybdis
14
0 / 9 / 5
8,453
384
7,020
13,160
3,839
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
rNIVEK_
Morgan Le Fay
13
1 / 9 / 7
8,827
401
10,363
14,386
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

2
0 / 2 / 0
5,769
262
130
1,223
257
King Arthur
ssan517
King Arthur
14
2 / 5 / 2
9,084
413
3,390
20,248
14,754
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
25
Kills
14
15
Deaths
26
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
1
5
3.5
L
Fenrir
Kenzie2998
Fenrir
11
1
0
11
W
Izanami
Kk5135
Izanami
4
4
5
1.63
W
Osiris
RodriMc007
Osiris
10
2
4
6
W
7
2
7
5.25
L
Charybdis
not_pouwli
Charybdis
0
9
5
0.28
L
Morgan Le Fay
rNIVEK_
Morgan Le Fay
1
9
7
0.5
L
0
2
0
0
L
King Arthur
ssan517
King Arthur
2
5
2
0.6
W
Scylla
temptedsin
Scylla
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,975
Damage
33,163
63,863
Taken
62,193
35,344
Mitigated
30,213
15,172
Healing
8,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
9,828
547
0
2,206
6,874
2,541
1,335
949
5,835
67,228
0
L
Fenrir
Kenzie2998
Fenrir
12,260
596
0
2,662
13,176
6,425
0
6,363
6,773
0
58,814
W
Izanami
Kk5135
Izanami
8,712
5,116
235
863
7,730
2,510
2,001
1,877
5,696
0
56,056
W
Osiris
RodriMc007
Osiris
8,521
3,380
0
4,414
14,347
8,320
1,076
684
13,560
0
71,477
W
12,834
1,965
0
4,857
20,468
17,452
1,612
3,549
16,669
61,826
0
L
Charybdis
not_pouwli
Charybdis
7,020
4,732
445
1,748
13,160
3,839
286
4,385
8,635
0
38,938
L
Morgan Le Fay
rNIVEK_
Morgan Le Fay
10,363
1,044
0
669
14,386
4,938
458
8,318
5,948
47,114
0
L
130
50
0
0
1,223
257
0
298
925
1,353
0
L
King Arthur
ssan517
King Arthur
3,390
567
0
2,687
20,248
14,754
0
7,670
12,170
0
36,590
W
Scylla
temptedsin
Scylla
5,080
157
0
2,597
14,444
4,521
0
2,515
11,610
45,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,018
Gold Earned
43,583
537
Minions Killed
302
0
Camps Cleared
0
2,000,835
Distance Traveled
1,526,506
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,991
500
148
7
0
404,551
5
L
Fenrir
11,450
520
77
4
0
436,554
1
W
Izanami
10,105
459
114
5
0
396,230
5
W
Osiris
11,628
529
122
6
0
461,597
0
W
Ymir
11,867
539
93
4
0
389,720
0
L
Charybdis
8,453
384
78
4
0
368,315
0
L
Morgan Le Fay
8,827
401
67
3
0
325,977
2
L
Ares
5,769
262
3
0
0
37,943
0
L
King Arthur
9,084
413
77
4
0
357,717
0
W
Scylla
9,427
429
60
3
0
348,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role