Player Matchup

Zeus
Zeus
Allstar302478
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 3
Bastet
Bastet
FreyaBreves
Bastet
Level 28
God Stats
3W - 3L
1,759 SR
Queue Stats
114W - 127L
1,476 Elo+
Party 2
Thoth
Thoth
Yikesman
Thoth
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 3
Ullr
Ullr
bearslovemangos
Ullr
Level 27
God Stats
3W - 8L
1,416 SR
Queue Stats
457W - 400L
1,630 Elo+
Solo
Nox
Nox
wiccaniana
Nox
Level 28
God Stats
22W - 21L
1,596 SR
Queue Stats
120W - 139L
1,474 Elo+
Party 2
Team Averages
Level 29
1,554 SR
1,433 Elo+

VS

Team Averages
Level 39
1,599 SR
1,528 Elo+
Chernobog
Chernobog
 
Chernobog
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Coolmanzz
Sun Wukong
Level 28
God Stats
2W - 2L
1,729 SR
Queue Stats
60W - 29L
1,707 Elo+
Party 1
Ra
Ra
Zer0Empathy
Ra
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,232 Elo+
Party 4
Ymir
Ymir
filetlemont
Ymir
Level 25
God Stats
9W - 4L
1,684 SR
Queue Stats
129W - 55L
1,709 Elo+
Party 1
Anubis
Anubis
lCloudJumperl
Anubis
Level 108
God Stats
27W - 17L
1,582 SR
Queue Stats
63W - 51L
1,493 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 3
8,461
846
4,579
17,216
5,239
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
15
3 / 6 / 3
9,554
955
6,593
11,084
3,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Yikesman
Thoth
15
5 / 5 / 3
10,411
1,041
14,541
9,741
3,153
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 11 / 5
9,679
968
6,140
19,938
7,401
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 4 / 6
8,956
896
7,721
11,331
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

52

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
3 / 0 / 19
10,719
1,072
8,895
6,561
2,437
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Coolmanzz
Sun Wukong
18
4 / 4 / 25
11,174
1,117
14,442
13,718
11,794
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 2 / 20
11,044
1,104
12,616
8,666
3,144
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 0 / 18
12,171
1,217
12,111
9,176
9,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
13 / 3 / 15
11,527
1,153
15,265
10,971
5,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
135
9
Kills
38
38
Deaths
9
20
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
0
19
12.5
L
0
12
3
0.13
W
Sun Wukong
Coolmanzz
Sun Wukong
4
4
25
4.13
L
Bastet
3
6
3
0.75
L
Thoth
Yikesman
Thoth
5
5
3
1.3
W
6
2
20
8
L
1
11
5
0.32
W
12
0
18
21
W
13
3
15
6.83
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,574
Damage
63,329
69,310
Taken
49,092
23,053
Mitigated
32,368
563
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,895
3,922
0
342
6,561
2,437
0
3,696
2,865
0
31,032
L
4,579
442
0
84
17,216
5,239
0
11,827
5,389
13,465
0
W
Sun Wukong
Coolmanzz
Sun Wukong
14,442
2,992
0
630
13,718
11,794
0
8,235
5,483
202
18,807
L
Bastet
6,593
2,162
0
134
11,084
3,248
0
7,238
3,846
0
11,389
L
Thoth
Yikesman
Thoth
14,541
607
0
244
9,741
3,153
0
5,314
4,427
36,119
0
W
12,616
488
2,680
2,948
8,666
3,144
0
4,138
4,528
33,805
0
L
6,140
1,532
0
21
19,938
7,401
0
10,217
9,721
0
26,890
W
12,111
2,373
0
1,700
9,176
9,734
0
4,334
4,842
21,608
0
W
15,265
300
0
3,329
10,971
5,259
0
6,438
4,533
33,054
0
L
7,721
783
0
80
11,331
4,012
0
5,456
5,875
28,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,061
Gold Earned
56,635
149
Minions Killed
192
4
Camps Cleared
6
807,225
Distance Traveled
953,080
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,719
1,072
63
6
3
210,155
0
L
Zeus
8,461
846
22
2
0
109,087
2
W
Sun Wukong
11,174
1,117
13
1
1
184,505
0
L
Bastet
9,554
955
5
1
1
185,933
0
L
Thoth
10,411
1,041
43
4
1
166,401
0
W
Ra
11,044
1,104
55
6
1
197,991
0
L
Ullr
9,679
968
33
3
0
171,606
0
W
Ymir
12,171
1,217
16
2
0
193,941
0
W
Anubis
11,527
1,153
45
5
1
166,488
0
L
Nox
8,956
896
46
5
2
174,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role