Player Matchup

Kukulkan
Kukulkan
BorutoOtsuzuki
Kukulkan
Level 16
God Stats
5W - 4L
1,511 SR
Queue Stats
45W - 44L
1,499 Elo+
Solo
Da Ji
Da Ji
Dmitchx
Da Ji
Level 18
God Stats
3W - 2L
1,457 SR
Queue Stats
64W - 55L
1,497 Elo+
Solo
Anhur
Anhur
KpopLover82
Anhur
Level 85
God Stats
3W - 0L
1,908 SR
Queue Stats
88W - 52L
1,681 Elo+
Party 1
Pele
Pele
kalamazof
Pele
Level 27
God Stats
1W - 0L
1,732 SR
Queue Stats
19W - 15L
1,534 Elo+
Solo
Chang'e
Chang'e
verdandi02
Chang'e
Level 7
God Stats
12W - 6L
1,699 SR
Queue Stats
13W - 11L
1,485 Elo+
Party 1
Team Averages
Level 31
1,661 SR
1,539 Elo+

VS

Team Averages
Level 12
1,599 SR
1,504 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Aksugide
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,607 Elo+
Solo
Izanami
Izanami
Beowulf9199
Izanami
Level 13
God Stats
5W - 3L
1,836 SR
Queue Stats
5W - 7L
1,601 Elo+
Solo
Da Ji
Da Ji
Cecicem
Da Ji
Level 4
God Stats
0W - 3L
1,658 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Hachiman
Hachiman
ДоброВоИмяЗла
Hachiman
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 2 / 11
8,667
1,083
5,392
3,629
1,815
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Dmitchx
Da Ji
16
8 / 2 / 12
9,681
1,210
10,098
11,150
5,578
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
27 / 1 / 16
14,027
1,753
31,755
13,209
4,922
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
17
8 / 4 / 22
11,047
1,381
11,723
11,390
4,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
verdandi02
Chang'e
18
3 / 2 / 35
10,248
1,281
6,655
9,437
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 8 / 5
8,087
1,011
5,977
11,589
2,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Aksugide
Osiris
13
0 / 1 / 1
6,946
868
550
3,928
2,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Beowulf9199
Izanami
14
4 / 14 / 5
9,471
1,184
15,801
19,590
5,295
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Cecicem
Da Ji
14
5 / 12 / 3
9,239
1,155
7,658
18,325
6,233
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 12 / 7
8,617
1,077
15,245
19,318
7,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
32
47
Kills
11
11
Deaths
47
96
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
8
5
0.44
L
Osiris
Aksugide
Osiris
0
1
1
0.5
L
Izanami
Beowulf9199
Izanami
4
14
5
0.46
W
Kukulkan
1
2
11
3.25
L
Da Ji
Cecicem
Da Ji
5
12
3
0.54
W
Da Ji
Dmitchx
Da Ji
8
2
12
7
W
27
1
16
35
W
Pele
8
4
22
4.75
W
Chang'e
verdandi02
Chang'e
3
2
35
10.25
L
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,623
Damage
45,231
48,815
Taken
72,750
19,767
Mitigated
23,954
15,636
Healing
2,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,977
2,498
0
104
11,589
2,547
0
2,238
9,351
20,610
0
L
Osiris
Aksugide
Osiris
550
50
0
0
3,928
2,697
0
1,451
2,477
0
7,069
L
Izanami
Beowulf9199
Izanami
15,801
10,271
0
0
19,590
5,295
0
1,890
17,700
0
33,822
W
Kukulkan
5,392
235
0
607
3,629
1,815
0
508
3,121
24,865
0
L
Da Ji
Cecicem
Da Ji
7,658
1,625
0
304
18,325
6,233
0
3,296
15,029
0
16,591
W
Da Ji
Dmitchx
Da Ji
10,098
4,279
0
0
11,150
5,578
0
985
10,165
0
13,839
W
31,755
21,178
0
4,909
13,209
4,922
0
1,530
11,679
0
58,989
W
Pele
11,723
4,128
0
2,744
11,390
4,145
0
1,575
9,815
0
39,483
W
Chang'e
verdandi02
Chang'e
6,655
483
4,280
3,096
9,437
3,307
0
1,379
8,058
16,340
0
L
15,245
7,076
0
1,981
19,318
7,182
0
3,172
16,146
0
27,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,670
Gold Earned
42,360
191
Minions Killed
94
9
Camps Cleared
3
699,471
Distance Traveled
616,587
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,087
1,011
9
1
0
114,128
0
L
Osiris
6,946
868
10
1
1
133,852
0
L
Izanami
9,471
1,184
36
5
1
120,820
1
W
Kukulkan
8,667
1,083
36
5
4
129,099
1
L
Da Ji
9,239
1,155
15
2
1
131,378
2
W
Da Ji
9,681
1,210
12
2
2
143,756
0
W
Anhur
14,027
1,753
46
6
2
151,464
0
W
Pele
11,047
1,381
72
9
0
136,385
0
W
Chang'e
10,248
1,281
25
3
1
138,767
0
L
Hachiman
8,617
1,077
24
3
0
116,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role