Player Matchup

Chaac
Chaac
Gold II
Atlchevy678404
Chaac
Gold II
Level 157
God Stats
24W - 28L
1,573 SR
Queue Stats
297W - 278L
1,552 MMR
Solo
Set
Set
Gold II
Depredador206
Set
Gold II
Level 103
God Stats
3W - 4L
1,426 SR
Queue Stats
37W - 36L
1,630 MMR
Solo
Izanami
Izanami
Gold I
Fructiferino
Izanami
Gold I
Level 65
God Stats
1W - 2L
1,646 SR
Queue Stats
228W - 226L
1,573 MMR
Solo
Khepri
Khepri
Gold I
ItsxJon
Khepri
Gold I
Level 107
God Stats
42W - 38L
1,614 SR
Queue Stats
409W - 413L
1,609 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
shaker722
Zhong Kui
Gold III
Level 149
God Stats
50W - 35L
1,645 SR
Queue Stats
202W - 198L
1,596 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,581 SR
1,592 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,507 SR
1,592 MMR
Bastet
Bastet
Gold I
Deahtroker3010
Bastet
Gold I
Level 140
God Stats
38W - 35L
1,612 SR
Queue Stats
446W - 430L
1,607 MMR
Solo
Scylla
Scylla
Platinum V
GALACTIC_KNIGHTk
Scylla
Platinum V
Level 101
God Stats
4W - 6L
1,382 SR
Queue Stats
169W - 150L
1,648 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Gabi-578
Cthulhu
Gold IV
Level 124
God Stats
9W - 2L
1,738 SR
Queue Stats
189W - 197L
1,488 MMR
Party 1
Ullr
Ullr
Gold II
HERRY12084
Ullr
Gold II
Level 124
God Stats
5W - 7L
1,086 SR
Queue Stats
206W - 206L
1,579 MMR
Party 1
Jormungandr
Jormungandr
Gold II
Nugz N Jugz
Jormungandr
Gold II
Level 157
God Stats
21W - 18L
1,715 SR
Queue Stats
404W - 408L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
8,330
438
4,488
14,157
9,614
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 4 / 0
8,523
449
5,830
13,434
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Fructiferino
Izanami
16
3 / 6 / 1
10,512
553
14,214
15,100
5,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
ItsxJon
Khepri
12
0 / 4 / 5
8,324
438
5,763
17,687
18,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
shaker722
Zhong Kui
14
1 / 4 / 2
9,109
479
12,422
15,521
12,200
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Morgan Le FayGilgameshArtemisTiamatAthena

VS

Bans
DanzaburouArtioApolloOdinYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 9
11,048
581
17,664
14,828
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 8
9,743
513
11,777
10,367
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Gabi-578
Cthulhu
11
0 / 2 / 12
7,821
412
6,219
13,467
9,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
3 / 3 / 6
9,941
523
7,894
13,575
4,220
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Nugz N Jugz
Jormungandr
16
4 / 1 / 6
10,461
551
12,587
16,095
13,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
20
20
Deaths
8
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
9
2
9
6.75
L
1
4
0
0.25
L
Izanami
Fructiferino
Izanami
3
6
1
0.58
W
4
0
8
8
W
Cthulhu
Gabi-578
Cthulhu
0
2
12
3
W
3
3
6
2
L
Khepri
ItsxJon
Khepri
0
4
5
0.63
W
Jormungandr
Nugz N Jugz
Jormungandr
4
1
6
7
L
Zhong Kui
shaker722
Zhong Kui
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,717
Damage
56,141
75,899
Taken
68,332
50,840
Mitigated
37,263
16,446
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,488
1,100
0
4,255
14,157
9,614
0
6,398
7,206
31
27,341
W
17,664
4,678
0
5,089
14,828
5,544
742
4,524
10,304
0
70,884
L
5,830
2,724
0
1,186
13,434
5,526
0
5,023
8,235
0
66,272
L
Izanami
Fructiferino
Izanami
14,214
11,284
0
3,299
15,100
5,123
1,484
2,790
12,259
0
91,388
W
11,777
1,403
83
2,722
10,367
4,374
1,097
4,141
6,226
60,596
0
W
Cthulhu
Gabi-578
Cthulhu
6,219
695
1,381
866
13,467
9,905
0
5,132
8,335
23,024
0
W
7,894
4,531
0
3,859
13,575
4,220
1,362
400
13,175
0
60,007
L
Khepri
ItsxJon
Khepri
5,763
900
0
2,711
17,687
18,377
104
6,750
10,800
23,883
0
W
Jormungandr
Nugz N Jugz
Jormungandr
12,587
3,695
0
4,948
16,095
13,220
1,427
3,988
12,107
67,223
0
L
Zhong Kui
shaker722
Zhong Kui
12,422
990
94
4,901
15,521
12,200
1,046
8,540
6,745
68,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,798
Gold Earned
49,014
508
Minions Killed
454
0
Camps Cleared
0
1,694,809
Distance Traveled
1,879,617
34
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,330
438
53
3
0
357,689
1
W
Bastet
11,048
581
99
5
0
429,353
4
L
Set
8,523
449
122
6
0
343,138
9
L
Izanami
10,512
553
167
9
0
311,451
0
W
Scylla
9,743
513
99
5
0
378,148
5
W
Cthulhu
7,821
412
26
1
0
352,447
0
W
Ullr
9,941
523
90
5
0
357,976
4
L
Khepri
8,324
438
33
2
0
365,994
20
W
Jormungandr
10,461
551
140
7
0
361,693
3
L
Zhong Kui
9,109
479
133
7
0
316,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role