Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
HughCaliber
Cu Chulainn
Level 29
God Stats
3W - 1L
1,618 SR
Queue Stats
146W - 119L
1,591 Elo+
Solo
Artio
Artio
Ser0x
Artio
Level 28
God Stats
31W - 14L
1,679 SR
Queue Stats
87W - 51L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
SmiXxHD
Danzaburou
Level 29
God Stats
25W - 12L
1,687 SR
Queue Stats
50W - 36L
1,544 Elo+
Party 1
Anubis
Anubis
iShad0w8
Anubis
Level 25
God Stats
18W - 12L
1,670 SR
Queue Stats
41W - 34L
1,601 Elo+
Party 1
Team Averages
Level 28
1,631 SR
1,559 Elo+

VS

Team Averages
Level 24
1,463 SR
1,589 Elo+
Cthulhu
Cthulhu
AkiTheWhiteFox
Cthulhu
Level 28
God Stats
2W - 1L
1,510 SR
Queue Stats
58W - 61L
1,516 Elo+
Solo
Arachne
Arachne
EasyDeasy
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 102L
1,569 Elo+
Solo
Artemis
Artemis
LaylaOMG
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 5L
1,757 Elo+
Solo
Odin
Odin
Urraca03
Odin
Level 26
God Stats
10W - 7L
1,304 SR
Queue Stats
135W - 139L
1,477 Elo+
Solo
Hel
Hel
xanxo
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 2 / 4
6,611
601
4,016
5,672
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
HughCaliber
Cu Chulainn
11
1 / 2 / 1
6,269
570
5,988
7,652
5,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
Ser0x
Artio
9
0 / 3 / 12
5,486
499
2,973
9,489
5,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SmiXxHD
Danzaburou
12
10 / 2 / 5
7,587
690
10,366
8,426
2,441
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
iShad0w8
Anubis
11
4 / 1 / 4
6,171
561
2,361
4,459
2,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 3
4,840
440
4,075
9,218
4,654
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Arachne
EasyDeasy
Arachne
9
4 / 2 / 3
6,545
595
4,179
5,940
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Artemis
LaylaOMG
Artemis
9
3 / 6 / 1
6,201
564
7,356
6,587
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
9
2 / 2 / 1
5,491
499
4,470
8,897
4,477
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
xanxo
Hel
12
1 / 3 / 1
6,721
611
3,286
5,140
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
19
Kills
10
10
Deaths
19
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
4
3
L
0
6
3
0.25
L
Arachne
EasyDeasy
Arachne
4
2
3
2.75
W
Cu Chulainn
HughCaliber
Cu Chulainn
1
2
1
0.75
L
Artemis
LaylaOMG
Artemis
3
6
1
0.58
W
Artio
Ser0x
Artio
0
3
12
2
W
Danzaburou
SmiXxHD
Danzaburou
10
2
5
6.25
L
Odin
2
2
1
1.25
W
Anubis
iShad0w8
Anubis
4
1
4
6
L
Hel
xanxo
Hel
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,704
Damage
23,366
35,698
Taken
35,782
18,507
Mitigated
13,653
12,795
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,016
907
0
1,805
5,672
2,430
0
1,136
4,440
0
33,242
L
4,075
654
0
1,961
9,218
4,654
0
1,945
7,273
12,812
0
L
Arachne
EasyDeasy
Arachne
4,179
2,659
0
1,876
5,940
1,967
0
976
4,964
0
29,183
W
Cu Chulainn
HughCaliber
Cu Chulainn
5,988
1,161
0
2,296
7,652
5,790
296
533
6,526
8,229
25,310
L
Artemis
LaylaOMG
Artemis
7,356
3,164
0
500
6,587
1,278
1,032
911
5,676
0
30,920
W
Artio
Ser0x
Artio
2,973
811
987
2,610
9,489
5,766
69
2,657
6,788
10,383
0
W
Danzaburou
SmiXxHD
Danzaburou
10,366
5,285
0
2,806
8,426
2,441
910
1,562
6,832
0
43,517
L
Odin
4,470
1,227
0
1,562
8,897
4,477
0
1,227
6,978
521
18,308
W
Anubis
iShad0w8
Anubis
2,361
373
0
2,291
4,459
2,080
235
1,417
2,898
26,098
0
L
Hel
xanxo
Hel
3,286
0
378
1,943
5,140
1,277
0
1,561
3,579
40,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,124
Gold Earned
29,798
292
Minions Killed
265
0
Camps Cleared
0
1,025,732
Distance Traveled
1,007,617
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,611
601
75
7
0
226,441
3
L
Cthulhu
4,840
440
23
2
0
181,278
0
L
Arachne
6,545
595
62
6
0
201,587
3
W
Cu Chulainn
6,269
570
65
6
0
206,617
4
L
Artemis
6,201
564
61
6
0
183,699
2
W
Artio
5,486
499
16
1
0
213,756
3
W
Danzaburou
7,587
690
74
7
0
199,884
1
L
Odin
5,491
499
28
3
0
231,127
1
W
Anubis
6,171
561
62
6
0
179,034
1
L
Hel
6,721
611
91
8
0
209,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role