Player Matchup

Khepri
Khepri
HSV ANDRE5575
Khepri
Level 74
God Stats
2W - 10L
1,172 SR
Queue Stats
51W - 86L
1,302 Elo+
Solo
Scylla
Scylla
Mimel9907
Scylla
Level 28
God Stats
1W - 3L
1,545 SR
Queue Stats
2W - 7L
1,033 Elo+
Party 2
Bakasura
Bakasura
gianrum
Bakasura
Level 21
God Stats
2W - 2L
1,452 SR
Queue Stats
2W - 6L
1,119 Elo+
Party 2
Team Averages
Level 41
1,390 SR
1,151 Elo+

VS

Team Averages
Level 49
1,393 SR
1,369 Elo+
Terra
Terra
Kratos38400
Terra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Neith
Neith
MORNINGS5XE
Neith
Level 7
God Stats
1W - 2L
1,426 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Fenrir
Fenrir
shadowfang888
Fenrir
Level 17
God Stats
8W - 22L
1,251 SR
Queue Stats
17W - 56L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
10,649
592
7,137
13,343
19,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Mimel9907
Scylla
14
1 / 5 / 4
10,504
584
15,412
13,441
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
gianrum
Bakasura
13
4 / 9 / 1
10,559
587
10,968
20,971
8,400
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 11
10,963
609
9,523
15,072
11,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
13 / 2 / 1
13,193
733
27,616
12,951
4,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 3 / 8
9,956
553
3,972
19,072
10,223
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
14
14
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
0
3
3.5
W
1
2
11
3.25
W
13
2
1
6.75
L
Scylla
Mimel9907
Scylla
1
5
4
0.6
L
Bakasura
gianrum
Bakasura
4
9
1
0.5
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,517
Damage
41,111
47,755
Taken
47,095
31,658
Mitigated
26,865
9,063
Healing
15,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,137
241
871
816
13,343
19,481
252
3,249
10,094
22,024
0
W
9,523
751
3,228
3,291
15,072
11,861
203
7,631
6,523
32,296
0
W
27,616
14,119
0
5,953
12,951
4,781
1,941
7,758
4,789
0
60,595
L
Scylla
Mimel9907
Scylla
15,412
2,834
109
2,842
13,441
3,777
373
2,572
10,869
42,988
0
L
Bakasura
gianrum
Bakasura
10,968
8,422
0
4,425
20,971
8,400
735
4,181
16,790
0
22,072
W
3,972
436
0
2,884
19,072
10,223
600
6,438
11,559
0
15,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,712
Gold Earned
34,112
156
Minions Killed
159
5
Camps Cleared
2
835,493
Distance Traveled
941,635
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,649
592
33
2
1
301,024
2
W
Terra
10,963
609
42
2
1
345,042
0
W
Neith
13,193
733
89
5
1
294,092
2
L
Scylla
10,504
584
75
4
1
263,304
6
L
Bakasura
10,559
587
48
3
3
271,165
3
W
Fenrir
9,956
553
28
2
0
302,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role