Player Matchup

Ymir
Ymir
DioBrando97
Ymir
Level 29
God Stats
2W - 3L
1,414 SR
Queue Stats
80W - 73L
1,406 Elo+
Solo
Mercury
Mercury
FaM3-Marlon
Mercury
Level 25
God Stats
2W - 4L
1,191 SR
Queue Stats
74W - 58L
1,422 Elo+
Solo
Hera
Hera
Many_007cz
Hera
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 55L
1,352 Elo+
Solo
Poseidon
Poseidon
Nuke_Tenebris_YT
Poseidon
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 120L
1,386 Elo+
Solo
Apollo
Apollo
Wokss_Bendero
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 109L
1,500 Elo+
Solo
Team Averages
Level 21
1,421 SR
1,413 Elo+

VS

Team Averages
Level 15
1,418 SR
1,288 Elo+
Sol
Sol
Donner Kebabs
Sol
Level 14
God Stats
10W - 6L
1,550 SR
Queue Stats
16W - 13L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Fonsdar76
Kukulkan
Level 8
God Stats
1W - 4L
1,041 SR
Queue Stats
14W - 17L
1,135 Elo+
Party 1
Anubis
Anubis
alejouribe10
Anubis
Level 16
God Stats
0W - 1L
1,456 SR
Queue Stats
2W - 6L
1,370 Elo+
Solo
Susano
Susano
easig
Susano
Level 13
God Stats
4W - 3L
1,478 SR
Queue Stats
35W - 41L
1,152 Elo+
Party 1
Ymir
Ymir
xIxLUCIFERxIx
Ymir
Level 26
God Stats
0W - 1L
1,567 SR
Queue Stats
8W - 13L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 0 / 2
13,130
691
17,987
17,188
5,288
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
FaM3-Marlon
Mercury
17
9 / 1 / 3
12,081
636
8,071
12,704
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 10 / 4
9,472
499
6,988
11,207
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 4 / 1
11,537
607
11,787
10,650
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 12 / 3
8,375
441
8,229
13,842
4,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 5 / 3
10,853
571
17,204
18,830
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Fonsdar76
Kukulkan
13
6 / 7 / 3
8,729
459
8,429
12,061
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
12
1 / 9 / 3
7,449
392
6,504
11,547
4,600
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
easig
Susano
13
4 / 7 / 6
8,802
463
6,365
15,608
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 7 / 0
6,893
363
1,787
12,744
8,365
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
35
Kills
26
27
Deaths
35
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
15
0
2
16
L
15
5
3
3.3
W
Mercury
FaM3-Marlon
Mercury
9
1
3
10.5
L
Kukulkan
Fonsdar76
Kukulkan
6
7
3
1.07
W
2
10
4
0.4
W
9
4
1
2.38
W
0
12
3
0.13
L
Anubis
1
9
3
0.28
L
Susano
easig
Susano
4
7
6
1
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,062
Damage
40,289
65,591
Taken
70,790
21,035
Mitigated
29,820
12,852
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,987
3,941
0
6,501
17,188
5,288
2,088
9,527
7,661
78,310
0
L
17,204
5,901
0
9,456
18,830
6,441
1,787
8,965
9,865
58,456
0
W
Mercury
FaM3-Marlon
Mercury
8,071
2,663
0
2,704
12,704
4,073
336
4,535
8,169
0
76,135
L
Kukulkan
Fonsdar76
Kukulkan
8,429
658
0
0
12,061
5,002
0
5,650
6,411
35,999
0
W
6,988
1,974
142
1,360
11,207
3,779
2,404
6,029
5,178
46,879
0
W
11,787
1,395
49
1,281
10,650
3,723
3,664
4,642
6,008
66,268
0
W
8,229
4,149
0
815
13,842
4,172
2,363
9,264
4,578
0
30,571
L
Anubis
6,504
1,013
0
1,815
11,547
4,600
286
5,407
6,140
26,468
0
L
Susano
easig
Susano
6,365
1,088
0
2,473
15,608
5,412
170
6,903
8,705
0
38,325
L
1,787
216
0
0
12,744
8,365
27
9,837
2,907
18,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,595
Gold Earned
42,726
495
Minions Killed
293
0
Camps Cleared
0
1,605,488
Distance Traveled
1,506,555
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,130
691
153
8
0
300,002
0
L
Sol
10,853
571
90
5
0
309,323
0
W
Mercury
12,081
636
101
5
0
374,948
0
L
Kukulkan
8,729
459
55
3
0
335,680
0
W
Hera
9,472
499
72
4
0
310,070
1
W
Poseidon
11,537
607
121
6
0
340,960
0
W
Apollo
8,375
441
48
3
0
279,508
0
L
Anubis
7,449
392
44
2
0
253,580
1
L
Susano
8,802
463
66
3
0
337,198
0
L
Ymir
6,893
363
38
2
0
270,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role