Player Matchup

Hercules
Hercules
 
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Butter alot
Ao Kuang
Level 114
God Stats
1W - 2L
1,428 SR
Queue Stats
160W - 141L
1,543 Elo+
Solo
Nu Wa
Nu Wa
PotatoLord87
Nu Wa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,404 Elo+
Party 2
He Bo
He Bo
XIIIBriareosIIIX
He Bo
Level 160
God Stats
11W - 17L
1,499 SR
Queue Stats
1,392W - 1,424L
1,436 Elo+
Solo
Team Averages
Level 108
1,485 SR
1,476 Elo+

VS

Team Averages
Level 133
1,486 SR
1,474 Elo+
Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ItsYaBoyTempest
Merlin
Level 107
God Stats
1W - 0L
1,413 SR
Queue Stats
3W - 6L
1,331 Elo+
Solo
Artio
Artio
SabresOwn
Artio
Level 160
God Stats
2W - 1L
1,595 SR
Queue Stats
161W - 143L
1,521 Elo+
Solo
Hera
Hera
Shenron_PP4u
Hera
Level 145
God Stats
8W - 1L
1,657 SR
Queue Stats
151W - 120L
1,507 Elo+
Party 1
Fenrir
Fenrir
Younqporter-
Fenrir
Level 126
God Stats
2W - 0L
1,267 SR
Queue Stats
136W - 109L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
5 / 4 / 5
8,899
809
7,341
17,184
12,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
 
Sun Wukong
12
0 / 5 / 5
6,683
608
5,003
10,866
8,231
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
Butter alot
Ao Kuang
13
2 / 8 / 5
7,529
684
5,716
12,705
4,659
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 6 / 4
7,480
680
7,727
8,660
3,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 4
8,574
779
5,787
3,135
1,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
5 / 1 / 14
9,455
860
7,624
6,747
2,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 16
9,138
831
8,268
5,454
1,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artio
SabresOwn
Artio
14
3 / 3 / 16
8,815
801
6,809
16,715
10,500
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
12 / 2 / 12
11,097
1,009
18,892
6,834
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
14
2 / 4 / 20
9,140
831
4,063
10,733
10,017
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
103
11
Kills
25
25
Deaths
12
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
4
5
1.88
L
Sun Wukong
 
Sun Wukong
0
5
5
0.5
W
Eset
 
Eset
5
1
14
12
L
Ao Kuang
Butter alot
Ao Kuang
2
8
5
0.56
W
3
2
16
5.5
L
1
6
4
0.5
W
Artio
SabresOwn
Artio
3
3
16
3.67
W
12
2
12
9
L
3
2
4
2.5
W
Fenrir
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,574
Damage
45,656
52,550
Taken
46,483
30,544
Mitigated
28,227
15,678
Healing
16,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,341
1,837
1,323
8,144
17,184
12,721
0
13,310
3,874
0
18,469
L
Sun Wukong
 
Sun Wukong
5,003
1,084
300
1,557
10,866
8,231
0
8,928
1,938
0
13,957
W
Eset
 
Eset
7,624
1,162
1,994
1,486
6,747
2,768
1,709
3,695
3,052
18,204
0
L
Ao Kuang
Butter alot
Ao Kuang
5,716
1,157
753
2,983
12,705
4,659
0
9,344
3,361
10,144
0
W
8,268
241
739
571
5,454
1,958
1,824
2,412
3,042
26,508
0
L
7,727
2,645
0
534
8,660
3,150
0
7,660
1,000
19,277
0
W
Artio
SabresOwn
Artio
6,809
135
2,678
5,242
16,715
10,500
666
6,640
10,075
16,933
0
W
18,892
2,744
784
1,689
6,834
2,984
1,141
3,302
3,532
49,914
0
L
5,787
235
0
84
3,135
1,783
0
2,351
784
12,467
0
W
Fenrir
4,063
583
721
1,091
10,733
10,017
0
3,181
7,552
0
4,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
47,645
70
Minions Killed
143
0
Camps Cleared
0
825,882
Distance Traveled
1,056,220
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,899
809
18
2
0
200,436
3
L
Sun Wukong
6,683
608
18
2
0
175,365
0
W
Eset
9,455
860
29
3
0
208,849
2
L
Ao Kuang
7,529
684
6
1
0
124,461
1
W
Merlin
9,138
831
27
2
0
198,735
0
L
Nu Wa
7,480
680
14
1
0
152,302
1
W
Artio
8,815
801
15
1
0
210,612
0
W
Hera
11,097
1,009
70
6
0
237,089
3
L
He Bo
8,574
779
14
1
0
173,318
0
W
Fenrir
9,140
831
2
0
0
200,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role