Player Matchup

Rama
Rama
ASPrincess
Rama
Level 88
God Stats
12W - 14L
1,198 SR
Queue Stats
709W - 707L
1,509 Elo+
Solo
Ymir
Ymir
BudgetRevan
Ymir
Level 28
God Stats
13W - 4L
1,920 SR
Queue Stats
449W - 317L
1,684 Elo+
Solo
Serqet
Serqet
Sam102195
Serqet
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 25L
1,545 Elo+
Solo
Baba Yaga
Baba Yaga
Zarhone
Baba Yaga
Level 146
God Stats
2W - 0L
1,691 SR
Queue Stats
36W - 33L
1,551 Elo+
Solo
Chronos
Chronos
phenomenal lich
Chronos
Level 124
God Stats
1W - 0L
1,736 SR
Queue Stats
42W - 41L
1,533 Elo+
Solo
Team Averages
Level 91
1,609 SR
1,564 Elo+

VS

Team Averages
Level 45
1,514 SR
1,444 Elo+
Raijin
Raijin
DevinSKAY
Raijin
Level 26
God Stats
0W - 1L
1,325 SR
Queue Stats
5W - 5L
1,166 Elo+
Solo
Amaterasu
Amaterasu
Javizem9
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,483 Elo+
Solo
Khepri
Khepri
Lazy_raquan
Khepri
Level 18
God Stats
2W - 1L
1,743 SR
Queue Stats
74W - 59L
1,551 Elo+
Solo
Jing Wei
Jing Wei
SopaDuMacaco17
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,598 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
adzziemac
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 269L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 12
10,728
766
13,820
13,513
7,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 4 / 11
11,853
847
10,858
22,707
26,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Sam102195
Serqet
13
2 / 7 / 11
9,217
658
6,642
12,769
5,614
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Baba Yaga
Zarhone
Baba Yaga
18
4 / 2 / 18
10,419
744
11,680
11,416
5,926
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 17
11,263
805
12,723
17,842
8,482
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DevinSKAY
Raijin
19
11 / 2 / 4
11,331
809
21,262
8,220
4,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Javizem9
Amaterasu
15
2 / 6 / 11
9,209
658
8,665
14,809
18,558
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
16
1 / 3 / 11
8,806
629
11,531
14,951
18,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
16
4 / 7 / 5
9,910
708
6,341
12,667
6,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
adzziemac
Morgan Le Fay
16
0 / 6 / 13
9,250
661
9,478
11,861
7,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
62
24
Kills
18
20
Deaths
24
69
Assists
44
Player
Kills
Deaths
Assists
KDA
W
7
4
12
3.25
W
8
4
11
3.38
L
Raijin
DevinSKAY
Raijin
11
2
4
6.5
L
Amaterasu
Javizem9
Amaterasu
2
6
11
1.25
L
Khepri
1
3
11
2.17
W
Serqet
Sam102195
Serqet
2
7
11
1.07
L
Jing Wei
4
7
5
0.93
W
Baba Yaga
Zarhone
Baba Yaga
4
2
18
6.5
L
Morgan Le Fay
adzziemac
Morgan Le Fay
0
6
13
1.08
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,723
Damage
57,277
78,247
Taken
62,508
53,618
Mitigated
55,010
23,583
Healing
19,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,820
6,378
1,179
2,155
13,513
7,533
1,396
6,021
7,361
0
29,579
W
10,858
1,325
1,566
4,507
22,707
26,063
180
11,646
10,479
16,211
0
L
Raijin
DevinSKAY
Raijin
21,262
2,072
1,772
2,550
8,220
4,386
175
4,848
3,372
37,073
0
L
Amaterasu
Javizem9
Amaterasu
8,665
3,401
1,202
3,111
14,809
18,558
336
7,748
6,550
0
11,400
L
Khepri
11,531
831
1,410
5,440
14,951
18,205
70
6,575
7,958
14,341
0
W
Serqet
Sam102195
Serqet
6,642
1,120
1,283
1,109
12,769
5,614
0
7,492
5,000
0
7,683
L
Jing Wei
6,341
2,661
0
949
12,667
6,799
1,184
9,718
2,949
0
16,227
W
Baba Yaga
Zarhone
Baba Yaga
11,680
905
2,794
3,793
11,416
5,926
1,086
5,483
5,674
28,160
0
L
Morgan Le Fay
adzziemac
Morgan Le Fay
9,478
664
2,145
1,034
11,861
7,062
217
6,372
5,226
27,052
0
W
12,723
3,723
1,296
3,901
17,842
8,482
3,198
9,885
7,462
35,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,480
Gold Earned
48,506
120
Minions Killed
120
0
Camps Cleared
0
1,269,116
Distance Traveled
1,231,391
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,728
766
40
3
0
218,163
1
W
Ymir
11,853
847
16
1
0
224,413
1
L
Raijin
11,331
809
48
3
0
264,098
3
L
Amaterasu
9,209
658
13
1
0
270,172
0
L
Khepri
8,806
629
7
1
0
238,569
0
W
Serqet
9,217
658
6
0
0
278,722
0
L
Jing Wei
9,910
708
30
2
0
223,524
0
W
Baba Yaga
10,419
744
27
2
0
279,352
6
L
Morgan Le Fay
9,250
661
22
2
0
235,028
1
W
Chronos
11,263
805
31
2
0
268,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role