Player Matchup

King Arthur
King Arthur
DomeksOne
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,483 Elo+
Party 2
Ah Puch
Ah Puch
Guantanamo030
Ah Puch
Level 14
God Stats
19W - 17L
1,510 SR
Queue Stats
40W - 37L
1,507 Elo+
Party 2
Ares
Ares
Kaze187
Ares
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 16L
1,459 Elo+
Party 2
Freya
Freya
cloudchaser01
Freya
Level 25
God Stats
4W - 2L
1,302 SR
Queue Stats
25W - 24L
1,394 Elo+
Party 1
Artemis
Artemis
xLife Of Painx
Artemis
Level 18
God Stats
1W - 1L
1,302 SR
Queue Stats
11W - 13L
1,347 Elo+
Party 1
Team Averages
Level 20
1,423 SR
1,438 Elo+

VS

Team Averages
Level 15
1,370 SR
1,415 Elo+
Thanatos
Thanatos
DarkCrazy777
Thanatos
Level 16
God Stats
25W - 41L
1,458 SR
Queue Stats
54W - 65L
1,425 Elo+
Solo
Nu Wa
Nu Wa
Dmitchx
Nu Wa
Level 18
God Stats
8W - 9L
1,291 SR
Queue Stats
64W - 55L
1,510 Elo+
Solo
Merlin
Merlin
Jainara
Merlin
Level 17
God Stats
55W - 38L
1,467 SR
Queue Stats
94W - 95L
1,393 Elo+
Solo
Cerberus
Cerberus
SwordHistory
Cerberus
Level 18
God Stats
1W - 4L
1,410 SR
Queue Stats
22W - 38L
1,363 Elo+
Solo
Neith
Neith
lena12032
Neith
Level 4
God Stats
2W - 3L
1,223 SR
Queue Stats
19W - 32L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DomeksOne
King Arthur
20
8 / 1 / 30
13,561
1,130
13,566
16,628
16,836
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
20
11 / 1 / 22
14,164
1,180
20,586
10,538
3,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Kaze187
Ares
19
3 / 2 / 20
11,175
931
6,071
12,100
10,681
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 3 / 22
13,539
1,128
18,531
16,732
5,402
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 3 / 29
12,667
1,056
22,356
14,161
4,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkCrazy777
Thanatos
17
2 / 4 / 1
10,579
882
4,945
7,508
2,858
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Dmitchx
Nu Wa
18
3 / 6 / 6
11,982
999
21,633
15,836
5,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Jainara
Merlin
17
3 / 8 / 3
11,899
992
13,664
14,238
5,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
SwordHistory
Cerberus
18
1 / 12 / 7
11,301
942
11,918
30,569
37,297
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
lena12032
Neith
17
1 / 11 / 6
11,313
943
9,663
18,369
7,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
33
40
Kills
10
10
Deaths
41
123
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DarkCrazy777
Thanatos
2
4
1
0.63
L
Nu Wa
Dmitchx
Nu Wa
3
6
6
1
W
King Arthur
DomeksOne
King Arthur
8
1
30
23
W
Ah Puch
11
1
22
22
L
Merlin
Jainara
Merlin
3
8
3
0.56
W
Ares
Kaze187
Ares
3
2
20
6.5
L
Cerberus
SwordHistory
Cerberus
1
12
7
0.38
W
13
3
22
8
L
Neith
lena12032
Neith
1
11
6
0.36
W
5
3
29
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,110
Damage
61,823
70,159
Taken
86,520
41,665
Mitigated
58,892
15,165
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DarkCrazy777
Thanatos
4,945
567
0
1,984
7,508
2,858
0
4,527
2,981
0
10,186
L
Nu Wa
Dmitchx
Nu Wa
21,633
5,445
0
181
15,836
5,757
0
8,882
6,954
42,502
0
W
King Arthur
DomeksOne
King Arthur
13,566
911
0
4,427
16,628
16,836
0
10,070
6,341
0
27,741
W
Ah Puch
20,586
1,098
0
3,465
10,538
3,964
0
6,366
3,910
57,932
0
L
Merlin
Jainara
Merlin
13,664
757
0
222
14,238
5,532
0
6,237
8,001
47,185
0
W
Ares
Kaze187
Ares
6,071
458
0
0
12,100
10,681
0
8,352
2,646
22,570
0
L
Cerberus
SwordHistory
Cerberus
11,918
735
0
3,188
30,569
37,297
0
17,344
13,225
26,653
0
W
18,531
7,971
0
4,988
16,732
5,402
0
10,503
6,013
37,412
0
L
Neith
lena12032
Neith
9,663
2,316
0
1,088
18,369
7,448
0
8,198
10,171
0
37,308
W
22,356
10,022
0
2,285
14,161
4,782
0
10,718
3,206
0
53,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,106
Gold Earned
57,074
271
Minions Killed
237
6
Camps Cleared
7
1,132,266
Distance Traveled
961,720
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,579
882
6
1
3
115,641
0
L
Nu Wa
11,982
999
42
4
0
223,055
0
W
King Arthur
13,561
1,130
24
2
0
247,674
1
W
Ah Puch
14,164
1,180
104
9
1
234,798
1
L
Merlin
11,899
992
88
7
1
229,760
0
W
Ares
11,175
931
21
2
0
210,119
0
L
Cerberus
11,301
942
45
4
2
197,309
1
W
Freya
13,539
1,128
40
3
3
226,283
0
L
Neith
11,313
943
56
5
1
195,955
0
W
Artemis
12,667
1,056
82
7
2
213,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role