Player Matchup

Nemesis
Nemesis
DARWIM938
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,286 Elo+
Solo
Ra
Ra
KAYONBALUDO
Ra
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 24L
1,070 Elo+
Solo
Amaterasu
Amaterasu
KyoriHayashi
Amaterasu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,420 Elo+
Solo
Neith
Neith
fakuc
Neith
Level 28
God Stats
1W - 1L
1,722 SR
Queue Stats
63W - 67L
1,404 Elo+
Solo
Sylvanus
Sylvanus
gatochatoXD
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 16L
1,146 Elo+
Solo
Team Averages
Level 12
1,544 SR
1,265 Elo+

VS

Team Averages
Level 19
1,474 SR
1,399 Elo+
Baron Samedi
Baron Samedi
DemonsKorgun
Baron Samedi
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Thor
Thor
Maqui4v3lo
Thor
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 63L
1,528 Elo+
Solo
Tyr
Tyr
a2a2h2r2
Tyr
Level 26
God Stats
19W - 11L
1,481 SR
Queue Stats
25W - 21L
1,381 Elo+
Solo
Xbalanque
Xbalanque
algaaudren
Xbalanque
Level 21
God Stats
2W - 5L
1,312 SR
Queue Stats
28W - 33L
1,175 Elo+
Solo
Mercury
Mercury
yankia96
Mercury
Level 27
God Stats
19W - 23L
1,576 SR
Queue Stats
81W - 78L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DARWIM938
Nemesis
17
4 / 12 / 7
12,140
450
9,760
23,922
13,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
2 / 12 / 8
11,101
411
8,960
16,875
7,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
KyoriHayashi
Amaterasu
20
4 / 6 / 8
12,905
478
14,383
24,492
21,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
fakuc
Neith
19
14 / 7 / 12
13,879
514
27,810
24,248
13,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
gatochatoXD
Sylvanus
18
6 / 7 / 15
12,376
458
15,151
27,987
43,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DemonsKorgun
Baron Samedi
20
11 / 4 / 12
13,900
515
26,518
20,751
15,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
17 / 6 / 8
16,307
604
29,735
23,073
9,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 2 / 14
14,502
537
14,783
22,090
31,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
algaaudren
Xbalanque
20
4 / 14 / 11
13,512
500
12,029
21,191
7,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
yankia96
Mercury
20
4 / 5 / 9
13,764
510
12,972
21,214
8,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
98
30
Kills
44
44
Deaths
31
50
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DARWIM938
Nemesis
4
12
7
0.63
W
Baron Samedi
DemonsKorgun
Baron Samedi
11
4
12
4.25
L
2
12
8
0.5
L
Amaterasu
KyoriHayashi
Amaterasu
4
6
8
1.33
W
17
6
8
3.5
W
8
2
14
7.5
W
Xbalanque
algaaudren
Xbalanque
4
14
11
0.68
L
Neith
fakuc
Neith
14
7
12
2.86
L
Sylvanus
gatochatoXD
Sylvanus
6
7
15
1.93
W
Mercury
yankia96
Mercury
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,064
Damage
96,037
117,524
Taken
108,319
99,020
Mitigated
72,374
21,166
Healing
21,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DARWIM938
Nemesis
9,760
2,695
0
2,678
23,922
13,892
879
3,801
20,121
0
50,521
W
Baron Samedi
DemonsKorgun
Baron Samedi
26,518
3,740
3,241
6,863
20,751
15,965
2,084
6,453
14,247
78,518
0
L
8,960
1,417
644
910
16,875
7,229
672
4,690
12,185
47,721
0
L
Amaterasu
KyoriHayashi
Amaterasu
14,383
5,701
0
6,052
24,492
21,557
1,230
2,320
22,172
0
57,038
W
29,735
7,894
0
1,650
23,073
9,384
0
5,398
17,475
0
145,914
W
14,783
2,157
0
5,691
22,090
31,310
1,109
3,902
17,670
0
72,384
W
Xbalanque
algaaudren
Xbalanque
12,029
5,270
0
237
21,191
7,601
3,518
3,354
17,810
0
74,059
L
Neith
fakuc
Neith
27,810
13,450
0
4,353
24,248
13,229
1,459
5,566
18,682
0
90,938
L
Sylvanus
gatochatoXD
Sylvanus
15,151
6,185
2,560
3,969
27,987
43,113
1,052
10,337
17,650
39,520
12,507
W
Mercury
yankia96
Mercury
12,972
6,297
0
4,079
21,214
8,114
2,574
3,337
17,877
0
114,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,401
Gold Earned
71,985
435
Minions Killed
690
0
Camps Cleared
0
2,143,345
Distance Traveled
2,311,560
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,140
450
91
3
0
447,798
0
W
Baron Samedi
13,900
515
112
4
0
438,771
2
L
Ra
11,101
411
77
3
0
392,583
5
L
Amaterasu
12,905
478
93
3
0
531,410
3
W
Thor
16,307
604
166
6
0
455,039
2
W
Tyr
14,502
537
142
5
0
524,390
1
W
Xbalanque
13,512
500
125
5
0
342,309
0
L
Neith
13,879
514
109
4
0
388,272
3
L
Sylvanus
12,376
458
65
2
0
383,282
0
W
Mercury
13,764
510
145
5
0
551,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role