Player Matchup

Olorun
Olorun
AAdamzior01
Olorun
Level 20
God Stats
0W - 1L
1,377 SR
Queue Stats
1W - 2L
1,498 Elo+
Party 2
Da Ji
Da Ji
Masterpollo5
Da Ji
Level 57
God Stats
1W - 1L
1,733 SR
Queue Stats
53W - 51L
1,522 Elo+
Party 2
Hercules
Hercules
creeper89
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 93L
1,462 Elo+
Party 2
Team Averages
Level 55
1,537 SR
1,494 Elo+

VS

Team Averages
Level 54
1,681 SR
1,487 Elo+
Hou Yi
Hou Yi
Lee17T
Hou Yi
Level 29
God Stats
15W - 8L
1,727 SR
Queue Stats
53W - 48L
1,462 Elo+
Solo
Zeus
Zeus
Terrarizer
Zeus
Level 107
God Stats
9W - 2L
1,860 SR
Queue Stats
295W - 275L
1,523 Elo+
Party 1
Jormungandr
Jormungandr
rokuzzz
Jormungandr
Level 27
God Stats
10W - 8L
1,455 SR
Queue Stats
84W - 89L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 6 / 3
7,566
688
2,862
8,388
2,941
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 10 / 0
7,914
719
4,357
12,906
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
creeper89
Hercules
12
3 / 4 / 2
8,490
772
5,360
21,328
12,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Lee17T
Hou Yi
13
4 / 1 / 13
8,861
806
10,639
4,897
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
11 / 4 / 7
10,032
912
17,539
6,573
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
rokuzzz
Jormungandr
13
5 / 2 / 13
8,901
809
8,691
8,784
7,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
7
Kills
20
20
Deaths
7
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
6
3
0.42
W
Hou Yi
Lee17T
Hou Yi
4
1
13
10.5
L
3
10
0
0.3
W
11
4
7
3.63
L
Hercules
creeper89
Hercules
3
4
2
1
W
Jormungandr
rokuzzz
Jormungandr
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,579
Damage
36,869
42,622
Taken
20,254
21,776
Mitigated
12,339
7,019
Healing
1,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,862
1,183
186
397
8,388
2,941
0
6,363
2,025
15,686
0
W
Hou Yi
Lee17T
Hou Yi
10,639
3,682
0
496
4,897
2,252
980
863
3,865
0
36,400
L
4,357
617
0
82
12,906
5,867
0
7,509
5,397
0
14,740
W
17,539
1,893
0
526
6,573
2,391
238
163
6,054
38,202
0
L
Hercules
creeper89
Hercules
5,360
943
0
6,354
21,328
12,968
0
12,783
8,545
0
19,977
W
Jormungandr
rokuzzz
Jormungandr
8,691
3,103
0
0
8,784
7,696
703
2,326
6,291
22,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,970
Gold Earned
27,794
86
Minions Killed
128
3
Camps Cleared
8
576,275
Distance Traveled
638,244
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,566
688
32
3
2
175,869
0
W
Hou Yi
8,861
806
50
5
4
225,301
4
L
Da Ji
7,914
719
17
2
1
174,348
2
W
Zeus
10,032
912
54
5
2
205,007
5
L
Hercules
8,490
772
37
3
0
226,058
1
W
Jormungandr
8,901
809
24
2
2
207,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role