Player Matchup

Sylvanus
Sylvanus
CravingDeath
Sylvanus
Level 16
God Stats
2W - 0L
1,771 SR
Queue Stats
28W - 23L
1,709 Elo+
Solo
Kukulkan
Kukulkan
KuyYhaiMak
Kukulkan
Level 18
God Stats
9W - 6L
1,659 SR
Queue Stats
9W - 6L
1,427 Elo+
Solo
Loki
Loki
McStankey
Loki
Level 25
God Stats
7W - 2L
1,500 SR
Queue Stats
41W - 27L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
monkeySy
Cu Chulainn
Level 13
God Stats
2W - 3L
1,793 SR
Queue Stats
9W - 11L
1,416 Elo+
Solo
Merlin
Merlin
zlVoid
Merlin
Level 29
God Stats
18W - 8L
1,705 SR
Queue Stats
98W - 80L
1,475 Elo+
Solo
Team Averages
Level 20
1,686 SR
1,517 Elo+

VS

Team Averages
Level 14
1,408 SR
1,420 Elo+
Persephone
Persephone
Gastoncito19
Persephone
Level 25
God Stats
11W - 23L
1,364 SR
Queue Stats
88W - 101L
1,347 Elo+
Solo
Baba Yaga
Baba Yaga
Nisik
Baba Yaga
Level 5
God Stats
1W - 2L
1,677 SR
Queue Stats
1W - 4L
1,339 Elo+
Party 1
Jormungandr
Jormungandr
Steelpelt
Jormungandr
Level 9
God Stats
1W - 5L
1,141 SR
Queue Stats
139W - 139L
1,614 Elo+
Solo
Loki
Loki
bonk32
Loki
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
踏平美国
Sun Wukong
Level 25
God Stats
42W - 55L
1,358 SR
Queue Stats
76W - 93L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CravingDeath
Sylvanus
15
2 / 0 / 3
9,867
470
8,099
14,271
16,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
KuyYhaiMak
Kukulkan
16
3 / 2 / 2
9,954
474
10,432
5,758
2,434
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
18
8 / 1 / 4
11,771
561
11,144
15,677
5,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
monkeySy
Cu Chulainn
15
6 / 4 / 7
10,448
498
14,546
16,389
14,555
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
zlVoid
Merlin
15
5 / 0 / 0
9,280
442
6,443
7,202
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Gastoncito19
Persephone
17
2 / 3 / 0
10,833
516
8,122
12,252
5,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Nisik
Baba Yaga
13
0 / 3 / 1
8,224
392
3,818
11,254
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Steelpelt
Jormungandr
12
0 / 3 / 0
7,948
378
8,650
17,063
16,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
bonk32
Loki
9
0 / 5 / 0
6,928
330
855
9,346
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
踏平美国
Sun Wukong
12
4 / 10 / 1
8,409
400
10,415
20,456
8,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
24
Kills
6
7
Deaths
24
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CravingDeath
Sylvanus
2
0
3
3.5
L
Persephone
Gastoncito19
Persephone
2
3
0
0.67
W
Kukulkan
KuyYhaiMak
Kukulkan
3
2
2
2
W
Loki
8
1
4
10
L
Baba Yaga
Nisik
Baba Yaga
0
3
1
0.17
L
Jormungandr
Steelpelt
Jormungandr
0
3
0
0
L
Loki
bonk32
Loki
0
5
0
0
W
Cu Chulainn
monkeySy
Cu Chulainn
6
4
7
2.38
W
Merlin
zlVoid
Merlin
5
0
0
5
L
Sun Wukong
踏平美国
Sun Wukong
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,664
Damage
31,860
59,297
Taken
70,371
41,617
Mitigated
37,564
18,590
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CravingDeath
Sylvanus
8,099
3,089
591
6,005
14,271
16,571
917
6,614
6,547
42,418
0
L
Persephone
Gastoncito19
Persephone
8,122
503
0
5,386
12,252
5,695
0
3,402
8,411
87,732
0
W
Kukulkan
KuyYhaiMak
Kukulkan
10,432
820
0
1,011
5,758
2,434
2,018
3,833
1,925
64,553
0
W
Loki
11,144
4,393
0
6,287
15,677
5,401
0
2,582
13,095
0
98,687
L
Baba Yaga
Nisik
Baba Yaga
3,818
245
0
2,212
11,254
4,218
127
5,441
5,221
37,252
0
L
Jormungandr
Steelpelt
Jormungandr
8,650
3,098
89
2,944
17,063
16,286
0
8,893
7,983
43,743
0
L
Loki
bonk32
Loki
855
113
0
2,718
9,346
2,391
0
2,303
6,872
0
28,148
W
Cu Chulainn
monkeySy
Cu Chulainn
14,546
3,231
0
2,753
16,389
14,555
722
3,716
12,533
9,654
48,671
W
Merlin
zlVoid
Merlin
6,443
288
0
1,943
7,202
2,656
663
2,737
4,419
43,536
0
L
Sun Wukong
踏平美国
Sun Wukong
10,415
3,744
0
4,730
20,456
8,974
0
6,433
13,305
0
29,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,320
Gold Earned
42,342
483
Minions Killed
388
0
Camps Cleared
0
1,866,591
Distance Traveled
1,752,334
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,867
470
64
3
0
334,832
6
L
Persephone
10,833
516
154
7
0
383,380
7
W
Kukulkan
9,954
474
133
6
0
404,310
3
W
Loki
11,771
561
138
7
0
390,270
2
L
Baba Yaga
8,224
392
69
3
0
385,808
0
L
Jormungandr
7,948
378
68
3
0
292,825
0
L
Loki
6,928
330
44
2
0
293,443
0
W
Cu Chulainn
10,448
498
86
4
0
334,231
0
W
Merlin
9,280
442
62
3
0
402,948
1
L
Sun Wukong
8,409
400
53
3
0
396,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role