Player Matchup

Thanatos
Thanatos
GwBxfelipe
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,449 Elo+
Solo
Medusa
Medusa
Orengel
Medusa
Level 24
God Stats
5W - 3L
1,710 SR
Queue Stats
12W - 11L
1,525 Elo+
Solo
Ra
Ra
TDM BloodKiller
Ra
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,317 Elo+
Solo
Merlin
Merlin
hppy11
Merlin
Level 28
God Stats
3W - 1L
1,750 SR
Queue Stats
32W - 32L
1,673 Elo+
Solo
Khepri
Khepri
viejodelrayo
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,546 Elo+
Solo
Team Averages
Level 20
1,592 SR
1,502 Elo+

VS

Team Averages
Level 26
1,484 SR
1,439 Elo+
Janus
Janus
Hajelino
Janus
Level 34
God Stats
1W - 1L
1,211 SR
Queue Stats
14W - 30L
1,271 Elo+
Party 2
Mercury
Mercury
MasterSanTy
Mercury
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 56L
1,537 Elo+
Party 1
Bellona
Bellona
SL_Fernandolas
Bellona
Level 16
God Stats
5W - 1L
1,625 SR
Queue Stats
18W - 22L
1,344 Elo+
Party 2
Geb
Geb
SonicHero2012
Geb
Level 28
God Stats
9W - 5L
1,500 SR
Queue Stats
281W - 192L
1,644 Elo+
Party 1
Hachiman
Hachiman
akjr04
Hachiman
Level 26
God Stats
7W - 5L
1,585 SR
Queue Stats
57W - 53L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GwBxfelipe
Thanatos
14
3 / 7 / 4
10,242
466
6,990
18,279
8,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Orengel
Medusa
18
5 / 4 / 4
10,500
477
13,114
14,578
6,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 12 / 0
9,465
430
6,278
16,859
6,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
hppy11
Merlin
17
7 / 4 / 4
11,184
508
16,478
10,407
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
14
2 / 3 / 5
9,563
435
5,178
12,908
18,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hajelino
Janus
17
2 / 7 / 3
10,746
488
9,213
13,356
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
MasterSanTy
Mercury
17
6 / 5 / 6
11,324
515
10,597
15,282
4,774
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
13 / 1 / 1
11,966
544
14,485
21,068
18,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 10
10,816
492
9,015
18,863
15,271
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
akjr04
Hachiman
16
4 / 2 / 5
10,423
474
8,642
10,484
3,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
17
Kills
30
30
Deaths
17
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GwBxfelipe
Thanatos
3
7
4
0.71
W
Janus
Hajelino
Janus
2
7
3
0.5
W
Mercury
MasterSanTy
Mercury
6
5
6
1.8
L
Medusa
Orengel
Medusa
5
4
4
1.75
W
13
1
1
13.5
W
5
2
10
5
L
0
12
0
0
W
Hachiman
akjr04
Hachiman
4
2
5
3.25
L
Merlin
hppy11
Merlin
7
4
4
2.25
L
Khepri
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,038
Damage
51,952
73,031
Taken
79,053
45,457
Mitigated
46,217
22,218
Healing
15,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GwBxfelipe
Thanatos
6,990
2,113
0
12,248
18,279
8,387
325
2,388
15,847
0
52,442
W
Janus
Hajelino
Janus
9,213
941
0
2,482
13,356
4,201
2,016
5,023
8,333
68,573
0
W
Mercury
MasterSanTy
Mercury
10,597
5,464
0
2,697
15,282
4,774
0
5,904
9,378
0
70,084
L
Medusa
Orengel
Medusa
13,114
7,245
0
4,401
14,578
6,815
439
4,854
9,638
0
87,746
W
14,485
5,328
0
5,982
21,068
18,885
432
7,920
13,148
74
68,984
W
9,015
2,495
225
1,110
18,863
15,271
0
6,358
12,505
37,955
0
L
6,278
1,490
0
3,078
16,859
6,734
1,566
1,551
15,263
53,156
0
W
Hachiman
akjr04
Hachiman
8,642
6,058
0
2,896
10,484
3,086
702
2,964
7,520
0
58,416
L
Merlin
hppy11
Merlin
16,478
1,491
0
658
10,407
4,840
940
5,544
4,695
75,537
0
L
Khepri
5,178
778
0
1,833
12,908
18,681
45
3,848
8,957
31,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,954
Gold Earned
55,275
468
Minions Killed
478
0
Camps Cleared
0
1,796,635
Distance Traveled
2,052,209
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,242
466
72
3
0
369,870
5
W
Janus
10,746
488
146
7
0
381,476
5
W
Mercury
11,324
515
104
5
0
436,450
2
L
Medusa
10,500
477
115
5
0
382,641
5
W
Bellona
11,966
544
98
4
0
423,373
1
W
Geb
10,816
492
29
1
0
411,869
16
L
Ra
9,465
430
98
4
0
326,418
0
W
Hachiman
10,423
474
101
5
0
399,041
4
L
Merlin
11,184
508
148
7
0
308,549
0
L
Khepri
9,563
435
35
2
0
409,157
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role