Player Matchup

Hel
Hel
Dusan112358
Hel
Level 29
God Stats
29W - 34L
1,398 SR
Queue Stats
258W - 273L
1,476 Elo+
Solo
Anubis
Anubis
Isakyshi9
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,437 Elo+
Solo
Cthulhu
Cthulhu
OneoftheFive
Cthulhu
Level 23
God Stats
18W - 20L
1,424 SR
Queue Stats
188W - 240L
1,311 Elo+
Solo
Kukulkan
Kukulkan
VVR_
Kukulkan
Level 28
God Stats
24W - 32L
1,260 SR
Queue Stats
108W - 131L
1,385 Elo+
Solo
Loki
Loki
nicxsr
Loki
Level 17
God Stats
2W - 4L
1,451 SR
Queue Stats
16W - 25L
1,470 Elo+
Solo
Team Averages
Level 23
1,406 SR
1,416 Elo+

VS

Team Averages
Level 14
1,449 SR
1,438 Elo+
Charybdis
Charybdis
DaHlinng_4
Charybdis
Level 5
God Stats
2W - 5L
1,384 SR
Queue Stats
129W - 119L
1,740 Elo+
Solo
Arachne
Arachne
DogieKnife09
Arachne
Level 29
God Stats
16W - 8L
1,517 SR
Queue Stats
275W - 330L
1,429 Elo+
Solo
Discordia
Discordia
Kingz Trickz
Discordia
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,314 Elo+
Solo
Anubis
Anubis
SNE_Spring
Anubis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,292 Elo+
Solo
Baba Yaga
Baba Yaga
artur4ik941
Baba Yaga
Level 17
God Stats
8W - 6L
1,345 SR
Queue Stats
55W - 52L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 19
14,908
1,065
22,736
23,810
14,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Isakyshi9
Anubis
20
5 / 9 / 17
14,523
1,037
20,303
24,018
11,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
OneoftheFive
Cthulhu
20
3 / 4 / 23
14,955
1,068
19,054
23,921
34,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
VVR_
Kukulkan
20
22 / 7 / 9
18,801
1,343
38,018
21,148
8,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
nicxsr
Loki
20
3 / 9 / 8
12,604
900
9,522
18,677
11,146
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaHlinng_4
Charybdis
20
9 / 1 / 15
15,876
1,134
20,206
16,744
5,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
DogieKnife09
Arachne
20
11 / 8 / 15
16,136
1,153
20,065
25,101
8,522
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Kingz Trickz
Discordia
20
5 / 10 / 13
14,028
1,002
13,191
23,602
7,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
SNE_Spring
Anubis
20
7 / 10 / 20
15,955
1,140
26,816
26,583
12,868
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
artur4ik941
Baba Yaga
20
6 / 8 / 22
14,798
1,057
23,219
22,209
9,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
123
37
Kills
38
38
Deaths
37
76
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DaHlinng_4
Charybdis
9
1
15
16.5
W
Arachne
DogieKnife09
Arachne
11
8
15
2.31
L
4
9
19
1.5
L
Anubis
Isakyshi9
Anubis
5
9
17
1.5
W
Discordia
Kingz Trickz
Discordia
5
10
13
1.15
L
Cthulhu
OneoftheFive
Cthulhu
3
4
23
3.63
W
Anubis
SNE_Spring
Anubis
7
10
20
1.7
L
Kukulkan
VVR_
Kukulkan
22
7
9
3.79
W
Baba Yaga
artur4ik941
Baba Yaga
6
8
22
2.13
L
Loki
nicxsr
Loki
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,633
Damage
103,497
111,574
Taken
114,239
80,610
Mitigated
44,492
20,411
Healing
19,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DaHlinng_4
Charybdis
20,206
11,590
46
2,138
16,744
5,811
0
13,982
2,762
0
55,081
W
Arachne
DogieKnife09
Arachne
20,065
16,482
0
2,043
25,101
8,522
0
21,154
3,947
0
32,418
L
22,736
2,055
4,062
5,608
23,810
14,313
0
14,166
9,583
49,338
0
L
Anubis
Isakyshi9
Anubis
20,303
1,392
0
4,883
24,018
11,593
0
15,240
8,778
47,174
0
W
Discordia
Kingz Trickz
Discordia
13,191
1,504
0
1,860
23,602
7,519
0
20,564
2,906
31,507
0
L
Cthulhu
OneoftheFive
Cthulhu
19,054
1,252
428
2,889
23,921
34,953
0
14,547
9,239
57,843
0
W
Anubis
SNE_Spring
Anubis
26,816
4,131
225
11,095
26,583
12,868
0
23,504
3,079
81,682
0
L
Kukulkan
VVR_
Kukulkan
38,018
4,800
0
1,837
21,148
8,605
0
13,480
7,668
73,360
0
W
Baba Yaga
artur4ik941
Baba Yaga
23,219
595
0
2,330
22,209
9,772
0
20,775
1,434
34,013
0
L
Loki
nicxsr
Loki
9,522
1,795
402
302
18,677
11,146
0
5,597
13,080
0
15,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,791
Gold Earned
76,793
293
Minions Killed
291
3
Camps Cleared
11
1,305,223
Distance Traveled
1,223,141
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,876
1,134
77
6
3
262,190
0
W
Arachne
16,136
1,153
21
2
4
274,397
2
L
Hel
14,908
1,065
50
4
1
275,980
0
L
Anubis
14,523
1,037
56
4
0
236,503
0
W
Discordia
14,028
1,002
35
3
1
210,855
0
L
Cthulhu
14,955
1,068
94
7
0
289,691
0
W
Anubis
15,955
1,140
130
9
2
213,239
0
L
Kukulkan
18,801
1,343
80
6
1
272,149
0
W
Baba Yaga
14,798
1,057
28
2
1
262,460
2
L
Loki
12,604
900
13
1
1
230,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role