Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Othriel
Anubis
Level 157
God Stats
48W - 47L
1,674 SR
Queue Stats
339W - 316L
1,686 Elo+
Solo
Set
Set
SirJohnny2310
Set
Level 82
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 5L
1,191 Elo+
Party 1
Gilgamesh
Gilgamesh
trammat98
Gilgamesh
Level 120
God Stats
1W - 2L
1,597 SR
Queue Stats
1W - 5L
1,191 Elo+
Party 1
Team Averages
Level 130
1,579 SR
1,392 Elo+

VS

Team Averages
Level 95
1,515 SR
1,479 Elo+
Anubis
Anubis
Ispiu
Anubis
Level 125
God Stats
21W - 7L
1,795 SR
Queue Stats
192W - 90L
1,818 Elo+
Solo
Rama
Rama
Teraser
Rama
Level 107
God Stats
1W - 0L
1,317 SR
Queue Stats
12W - 12L
1,434 Elo+
Party 2
Achilles
Achilles
Thorums
Achilles
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,449 Elo+
Party 2
Xing Tian
Xing Tian
lozor10
Xing Tian
Level 25
God Stats
1W - 0L
1,447 SR
Queue Stats
1W - 3L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 4 / 4
9,792
699
8,582
12,444
3,491
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Othriel
Anubis
17
3 / 5 / 5
10,808
772
12,258
12,468
6,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 3
9,534
681
10,008
10,056
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
trammat98
Gilgamesh
15
3 / 5 / 5
9,673
691
11,426
16,279
12,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ispiu
Anubis
18
4 / 5 / 7
11,179
799
16,687
14,902
7,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
Teraser
Rama
18
7 / 1 / 6
11,293
807
10,059
9,911
3,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Thorums
Achilles
17
6 / 2 / 7
11,145
796
10,517
16,612
19,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
lozor10
Xing Tian
16
1 / 2 / 11
10,515
751
5,041
15,121
12,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
10
Kills
18
18
Deaths
10
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
4
1
W
Anubis
Ispiu
Anubis
4
5
7
1.5
L
Anubis
Othriel
Anubis
3
5
5
1.1
L
2
4
3
0.88
W
Rama
Teraser
Rama
7
1
6
10
W
Achilles
Thorums
Achilles
6
2
7
4.75
W
Xing Tian
lozor10
Xing Tian
1
2
11
3.25
L
Gilgamesh
trammat98
Gilgamesh
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,274
Damage
42,304
51,247
Taken
56,546
27,179
Mitigated
43,663
11,611
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,582
1,550
0
3,970
12,444
3,491
441
7,735
4,709
37,959
0
W
Anubis
Ispiu
Anubis
16,687
747
0
6,446
14,902
7,754
716
5,185
9,315
52,020
0
L
Anubis
Othriel
Anubis
12,258
466
0
4,855
12,468
6,672
522
5,335
7,133
51,047
0
L
10,008
3,120
0
1,566
10,056
4,669
182
3,104
6,952
0
25,644
W
Rama
Teraser
Rama
10,059
6,110
0
2,065
9,911
3,331
2,507
4,407
5,457
0
43,751
W
Achilles
Thorums
Achilles
10,517
2,695
0
599
16,612
19,929
273
6,949
9,349
0
28,096
W
Xing Tian
lozor10
Xing Tian
5,041
521
0
706
15,121
12,649
278
4,650
10,374
21,532
0
L
Gilgamesh
trammat98
Gilgamesh
11,426
2,233
0
1,220
16,279
12,347
354
5,995
10,284
0
28,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,807
Gold Earned
44,132
242
Minions Killed
229
11
Camps Cleared
12
965,249
Distance Traveled
1,074,701
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,792
699
72
5
3
240,290
3
W
Anubis
11,179
799
98
7
4
228,216
1
L
Anubis
10,808
772
92
7
2
204,990
1
L
Set
9,534
681
44
3
4
274,928
3
W
Rama
11,293
807
73
5
3
286,133
2
W
Achilles
11,145
796
26
2
2
281,117
2
W
Xing Tian
10,515
751
32
2
3
279,235
2
L
Gilgamesh
9,673
691
34
2
2
245,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role