Player Matchup

Bellona
Bellona
BrutalGopher
Bellona
Level 28
God Stats
14W - 17L
1,580 SR
Queue Stats
57W - 49L
1,591 Elo+
Solo
Hachiman
Hachiman
CCube69
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 163L
1,632 Elo+
Solo
Pele
Pele
Dr3adfull
Pele
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 150L
1,561 Elo+
Solo
Ares
Ares
Hyßria
Ares
Level 17
God Stats
1W - 1L
1,838 SR
Queue Stats
28W - 36L
1,568 Elo+
Solo
Tiamat
Tiamat
VTempest200
Tiamat
Level 25
God Stats
3W - 6L
1,516 SR
Queue Stats
74W - 47L
1,753 Elo+
Solo
Team Averages
Level 21
1,587 SR
1,621 Elo+

VS

Team Averages
Level 14
1,636 SR
1,771 Elo+
Awilix
Awilix
BronzeBot
Awilix
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
251W - 175L
1,793 Elo+
Party 1
The Morrigan
The Morrigan
BronzeBrony
The Morrigan
Level 6
God Stats
3W - 3L
1,826 SR
Queue Stats
91W - 48L
1,861 Elo+
Party 1
Ymir
Ymir
Horkorai
Ymir
Level 29
God Stats
4W - 3L
1,562 SR
Queue Stats
54W - 53L
1,571 Elo+
Solo
Artemis
Artemis
Riskypeach
Artemis
Level 26
God Stats
1W - 0L
1,595 SR
Queue Stats
18W - 9L
1,727 Elo+
Solo
Scylla
Scylla
TheNameIsCoach
Scylla
Level 3
God Stats
2W - 3L
1,700 SR
Queue Stats
63W - 66L
1,901 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrutalGopher
Bellona
13
1 / 4 / 2
7,189
479
4,476
11,410
9,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
CCube69
Hachiman
13
0 / 4 / 2
7,151
477
5,488
7,350
2,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
13
5 / 6 / 2
8,350
557
6,126
11,569
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
Hyßria
Ares
10
0 / 7 / 2
6,160
411
3,300
12,877
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
14
4 / 4 / 0
8,312
554
6,182
8,979
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BronzeBot
Awilix
16
6 / 1 / 3
9,230
615
5,551
6,937
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
BronzeBrony
The Morrigan
15
4 / 4 / 3
9,034
602
8,121
7,156
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
12
3 / 3 / 8
7,652
510
3,718
8,785
6,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Riskypeach
Artemis
16
10 / 0 / 7
9,401
627
13,642
7,310
2,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 2 / 6
8,572
571
6,049
8,252
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
10
Kills
25
25
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Awilix
BronzeBot
Awilix
6
1
3
7.5
W
The Morrigan
BronzeBrony
The Morrigan
4
4
3
1.38
L
Bellona
BrutalGopher
Bellona
1
4
2
0.5
L
Hachiman
CCube69
Hachiman
0
4
2
0.25
L
Pele
5
6
2
1
W
Ymir
3
3
8
2.33
L
Ares
Hyßria
Ares
0
7
2
0.14
W
Artemis
Riskypeach
Artemis
10
0
7
13.5
W
2
2
6
2.5
L
Tiamat
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,572
Damage
37,081
52,185
Taken
38,440
26,773
Mitigated
16,695
7,491
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BronzeBot
Awilix
5,551
2,351
0
3,645
6,937
2,221
0
713
6,166
0
62,062
W
The Morrigan
BronzeBrony
The Morrigan
8,121
2,510
0
1,448
7,156
3,182
0
0
7,156
48,093
8,864
L
Bellona
BrutalGopher
Bellona
4,476
856
0
1,569
11,410
9,012
0
4,973
6,421
0
34,954
L
Hachiman
CCube69
Hachiman
5,488
3,094
0
1,694
7,350
2,001
0
1,493
5,857
0
58,566
L
Pele
6,126
1,092
0
861
11,569
3,623
0
2,169
9,300
0
49,824
W
Ymir
3,718
1,000
0
240
8,785
6,566
190
2,325
6,394
17,229
0
L
Ares
Hyßria
Ares
3,300
179
0
791
12,877
7,934
24
2,749
10,006
14,263
0
W
Artemis
Riskypeach
Artemis
13,642
9,974
0
3,034
7,310
2,422
1,209
1,811
5,475
0
64,194
W
6,049
398
88
1,810
8,252
2,304
829
4,231
3,713
49,553
0
L
Tiamat
6,182
477
123
2,453
8,979
4,203
0
2,793
5,948
57,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
43,889
412
Minions Killed
492
0
Camps Cleared
0
1,367,156
Distance Traveled
1,479,802
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,230
615
115
8
0
381,824
0
W
The Morrigan
9,034
602
114
8
0
260,248
1
L
Bellona
7,189
479
78
5
0
275,318
1
L
Hachiman
7,151
477
105
7
0
248,105
5
L
Pele
8,350
557
91
6
0
293,666
4
W
Ymir
7,652
510
51
3
0
268,569
5
L
Ares
6,160
411
15
1
0
281,925
4
W
Artemis
9,401
627
92
6
0
288,554
2
W
Scylla
8,572
571
120
8
0
280,607
2
L
Tiamat
8,312
554
123
8
0
268,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role