Player Matchup

Merlin
Merlin
PREISCH
Merlin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,372 Elo+
Solo
Odin
Odin
xrattobarx
Odin
Level 41
God Stats
32W - 37L
1,472 SR
Queue Stats
105W - 157L
1,391 Elo+
Solo
Chronos
Chronos
zRugger
Chronos
Level 152
God Stats
7W - 5L
1,554 SR
Queue Stats
336W - 318L
1,474 Elo+
Solo
Team Averages
Level 67
1,509 SR
1,412 Elo+

VS

Team Averages
Level 96
1,477 SR
1,402 Elo+
Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ScottChaves
Hachiman
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 144L
1,336 Elo+
Solo
Ra
Ra
xapadinn
Ra
Level 108
God Stats
25W - 27L
1,431 SR
Queue Stats
421W - 531L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PREISCH
Merlin
8
0 / 6 / 3
6,636
553
1,229
6,665
2,102
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
2 / 5 / 3
7,434
620
4,657
12,350
11,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
zRugger
Chronos
12
3 / 6 / 1
8,002
667
10,223
13,182
5,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
10 / 0 / 7
9,995
833
13,015
8,348
6,019
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
ScottChaves
Hachiman
12
3 / 4 / 10
8,325
694
5,303
7,767
2,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 13
8,883
740
7,935
8,691
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
17
17
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
0
7
13.5
L
Merlin
PREISCH
Merlin
0
6
3
0.25
W
Hachiman
ScottChaves
Hachiman
3
4
10
2
W
4
1
13
10.5
L
2
5
3
0.7
L
Chronos
zRugger
Chronos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,109
Damage
26,253
32,197
Taken
24,806
19,686
Mitigated
12,013
3,346
Healing
12,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,015
3,241
0
3,500
8,348
6,019
974
2,691
5,314
5,605
28,519
L
Merlin
PREISCH
Merlin
1,229
246
0
453
6,665
2,102
0
2,376
4,289
9,978
0
W
Hachiman
ScottChaves
Hachiman
5,303
2,813
0
1,450
7,767
2,944
1,218
4,933
2,670
0
20,576
W
7,935
755
1,921
5,494
8,691
3,050
717
3,262
5,205
31,510
0
L
4,657
855
0
628
12,350
11,990
0
3,818
8,532
0
6,720
L
Chronos
zRugger
Chronos
10,223
3,786
0
2,265
13,182
5,594
0
3,507
9,675
34,435
2,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,072
Gold Earned
27,203
93
Minions Killed
124
3
Camps Cleared
5
488,929
Distance Traveled
657,620
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,995
833
43
4
2
244,111
2
L
Merlin
6,636
553
18
2
0
94,899
0
W
Hachiman
8,325
694
27
2
1
185,813
0
W
Ra
8,883
740
54
5
2
227,696
4
L
Odin
7,434
620
7
1
0
201,754
2
L
Chronos
8,002
667
68
6
3
192,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role