Player Matchup

Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver III
IV Shockz
Sylvanus
Silver III
Level 66
God Stats
1W - 4L
1,378 SR
Queue Stats
21W - 32L
1,182 MMR
Party 1
Artemis
Artemis
Gold V
JoD Camz
Artemis
Gold V
Level 64
God Stats
42W - 30L
1,590 SR
Queue Stats
169W - 165L
1,252 MMR
Solo
Scylla
Scylla
Silver II
fjjulianv
Scylla
Silver II
Level 67
God Stats
15W - 15L
1,461 SR
Queue Stats
94W - 110L
1,236 MMR
Solo
Nemesis
Nemesis
Silver II
x Skench
Nemesis
Silver II
Level 93
God Stats
2W - 2L
1,647 SR
Queue Stats
49W - 56L
1,074 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 87
1,515 SR
1,249 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,499 SR
1,256 MMR
Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
ArtrDog
Morgan Le Fay
Gold IV
Level 96
God Stats
2W - 4L
1,501 SR
Queue Stats
349W - 358L
1,258 MMR
Solo
Ullr
Ullr
Silver I
BeaBeauty
Ullr
Silver I
Level 85
God Stats
2W - 7L
1,379 SR
Queue Stats
147W - 158L
1,196 MMR
Solo
Camazotz
Camazotz
Silver I
Marief500
Camazotz
Silver I
Level 103
God Stats
4W - 3L
1,359 SR
Queue Stats
256W - 264L
1,153 MMR
Solo
Thanatos
Thanatos
Silver III
Ragna_Gamma
Thanatos
Silver III
Level 104
God Stats
0W - 1L
1,754 SR
Queue Stats
13W - 28L
1,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
15 / 2 / 7
15,039
602
24,065
26,122
11,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
IV Shockz
Sylvanus
18
3 / 7 / 18
12,503
500
14,580
22,770
23,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
JoD Camz
Artemis
20
7 / 4 / 11
13,775
551
23,045
16,360
6,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
fjjulianv
Scylla
20
6 / 3 / 13
13,903
556
19,853
17,574
5,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
x Skench
Nemesis
20
5 / 1 / 15
13,986
559
21,767
20,370
20,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaTiamatPersephoneGilgameshAh Muzen Cab

VS

Bans
OdinYmirAwilixFafnirSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
0 / 7 / 6
11,050
442
11,822
31,483
31,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
ArtrDog
Morgan Le Fay
17
5 / 6 / 3
11,305
452
23,417
23,696
11,892
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
20
3 / 5 / 5
13,292
532
8,534
21,384
8,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Marief500
Camazotz
18
2 / 6 / 3
11,108
444
16,309
33,407
27,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
Ragna_Gamma
Thanatos
18
6 / 12 / 3
12,178
487
9,359
24,789
9,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
36
36
Kills
16
17
Deaths
36
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
15
2
7
9.25
L
Cthulhu
 
Cthulhu
0
7
6
0.43
L
Morgan Le Fay
ArtrDog
Morgan Le Fay
5
6
3
1.08
L
Ullr
3
5
5
1.1
W
Sylvanus
IV Shockz
Sylvanus
3
7
18
1.71
W
Artemis
JoD Camz
Artemis
7
4
11
3.13
L
Camazotz
Marief500
Camazotz
2
6
3
0.58
L
Thanatos
Ragna_Gamma
Thanatos
6
12
3
0.63
W
Scylla
fjjulianv
Scylla
6
3
13
4.17
W
Nemesis
x Skench
Nemesis
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,310
Damage
69,441
103,196
Taken
134,759
68,171
Mitigated
89,615
40,210
Healing
39,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
24,065
14,127
0
11,832
26,122
11,753
868
10,862
14,931
0
122,446
L
Cthulhu
 
Cthulhu
11,822
915
136
1,692
31,483
31,862
0
8,213
22,918
65,450
0
L
Morgan Le Fay
ArtrDog
Morgan Le Fay
23,417
828
0
6,027
23,696
11,892
27
6,879
16,529
78,440
0
L
Ullr
8,534
1,922
0
697
21,384
8,723
1,748
5,204
16,066
0
121,699
W
Sylvanus
IV Shockz
Sylvanus
14,580
3,400
4,877
9,125
22,770
23,666
665
9,382
13,131
53,432
17,282
W
Artemis
JoD Camz
Artemis
23,045
11,801
0
3,591
16,360
6,753
2,418
4,955
11,254
0
110,092
L
Camazotz
Marief500
Camazotz
16,309
4,081
0
17,575
33,407
27,436
300
8,061
25,102
0
71,529
L
Thanatos
Ragna_Gamma
Thanatos
9,359
2,119
0
13,002
24,789
9,702
564
4,054
20,581
0
76,047
W
Scylla
fjjulianv
Scylla
19,853
2,344
259
4,790
17,574
5,988
705
7,841
9,577
86,137
0
W
Nemesis
x Skench
Nemesis
21,767
9,454
0
5,736
20,370
20,011
437
4,321
15,085
0
73,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,206
Gold Earned
58,933
594
Minions Killed
675
0
Camps Cleared
0
2,449,897
Distance Traveled
2,274,843
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,039
602
143
6
0
570,422
3
L
Cthulhu
11,050
442
111
4
0
460,081
3
L
Morgan Le Fay
11,305
452
119
5
0
462,354
11
L
Ullr
13,292
532
198
8
0
469,562
2
W
Sylvanus
12,503
500
96
4
0
441,284
7
W
Artemis
13,775
551
123
5
0
446,681
5
L
Camazotz
11,108
444
124
5
0
442,520
3
L
Thanatos
12,178
487
123
5
0
440,326
8
W
Scylla
13,903
556
116
5
0
497,996
4
W
Nemesis
13,986
559
116
5
0
493,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role