Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Kirkmania805
Mulan
Level 72
God Stats
3W - 8L
1,253 SR
Queue Stats
288W - 294L
1,553 Elo+
Solo
Izanami
Izanami
Razorbck08
Izanami
Level 106
God Stats
3W - 2L
1,473 SR
Queue Stats
216W - 244L
1,381 Elo+
Solo
Kukulkan
Kukulkan
arufusama
Kukulkan
Level 123
God Stats
13W - 8L
1,508 SR
Queue Stats
110W - 120L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
purple mirror
Kuzenbo
Level 120
God Stats
25W - 27L
1,586 SR
Queue Stats
102W - 97L
1,462 Elo+
Party 1
Team Averages
Level 93
1,464 SR
1,468 Elo+

VS

Team Averages
Level 107
1,522 SR
1,491 Elo+
Jormungandr
Jormungandr
Ckhrono
Jormungandr
Level 17
God Stats
1W - 0L
1,281 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CoastXD
Baron Samedi
Level 114
God Stats
8W - 10L
1,475 SR
Queue Stats
74W - 82L
1,439 Elo+
Solo
Hercules
Hercules
OnePrime11
Hercules
Level 128
God Stats
14W - 14L
1,589 SR
Queue Stats
210W - 192L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
StoppedLion6
Tsukuyomi
Level 133
God Stats
9W - 6L
1,682 SR
Queue Stats
68W - 62L
1,573 Elo+
Solo
Skadi
Skadi
aokguy
Skadi
Level 145
God Stats
6W - 9L
1,582 SR
Queue Stats
87W - 85L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 6 / 5
10,252
789
14,702
18,770
6,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 8 / 2
9,852
758
11,543
21,374
17,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Razorbck08
Izanami
15
1 / 8 / 4
8,645
665
8,740
15,348
5,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
arufusama
Kukulkan
16
1 / 5 / 4
8,995
692
9,590
9,473
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
14
1 / 7 / 4
8,961
689
8,769
20,717
22,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ckhrono
Jormungandr
15
3 / 4 / 14
10,446
804
12,219
16,495
14,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
CoastXD
Baron Samedi
18
9 / 1 / 12
12,190
938
13,050
12,207
5,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
OnePrime11
Hercules
18
8 / 4 / 16
11,897
915
15,086
21,404
21,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
StoppedLion6
Tsukuyomi
19
7 / 3 / 11
12,102
931
19,306
13,218
7,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
aokguy
Skadi
18
7 / 0 / 14
11,998
923
17,027
11,073
5,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
101
11
Kills
34
34
Deaths
12
19
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
6
5
1.08
W
Jormungandr
Ckhrono
Jormungandr
3
4
14
2.5
W
Baron Samedi
CoastXD
Baron Samedi
9
1
12
15
L
4
8
2
0.63
W
Hercules
OnePrime11
Hercules
8
4
16
4
L
Izanami
Razorbck08
Izanami
1
8
4
0.38
W
Tsukuyomi
StoppedLion6
Tsukuyomi
7
3
11
4.17
W
Skadi
aokguy
Skadi
7
0
14
14
L
Kukulkan
arufusama
Kukulkan
1
5
4
0.6
L
Kuzenbo
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,344
Damage
76,688
85,682
Taken
74,397
54,246
Mitigated
53,717
12,665
Healing
21,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
14,702
1,091
1,768
4,879
18,770
6,702
1
6,153
12,436
32,773
0
W
Jormungandr
Ckhrono
Jormungandr
12,219
2,080
0
949
16,495
14,399
324
8,652
7,843
35,739
0
W
Baron Samedi
CoastXD
Baron Samedi
13,050
376
3,993
5,886
12,207
5,965
1,058
7,290
4,917
34,728
0
L
11,543
1,697
0
3,013
21,374
17,119
0
5,346
15,892
0
30,623
W
Hercules
OnePrime11
Hercules
15,086
4,275
0
6,078
21,404
21,080
705
7,204
14,200
0
32,167
L
Izanami
Razorbck08
Izanami
8,740
4,255
0
1,001
15,348
5,073
67
2,105
13,078
0
36,541
W
Tsukuyomi
StoppedLion6
Tsukuyomi
19,306
6,363
0
1,880
13,218
7,248
2,829
5,572
7,646
0
59,982
W
Skadi
aokguy
Skadi
17,027
8,991
0
2,354
11,073
5,025
3,476
4,790
6,283
0
51,694
L
Kukulkan
arufusama
Kukulkan
9,590
0
0
0
9,473
3,112
0
2,593
6,785
35,224
0
L
Kuzenbo
8,769
2,837
0
2,004
20,717
22,240
0
8,169
11,958
15,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,705
Gold Earned
58,633
259
Minions Killed
336
4
Camps Cleared
13
1,202,989
Distance Traveled
1,270,916
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,252
789
59
5
1
245,124
0
W
Jormungandr
10,446
804
55
4
2
234,766
4
W
Baron Samedi
12,190
938
62
5
1
248,276
0
L
Mulan
9,852
758
56
4
0
220,137
1
W
Hercules
11,897
915
44
3
1
247,418
2
L
Izanami
8,645
665
67
5
0
213,742
5
W
Tsukuyomi
12,102
931
89
7
7
269,448
3
W
Skadi
11,998
923
86
7
2
271,008
0
L
Kukulkan
8,995
692
65
5
3
274,017
1
L
Kuzenbo
8,961
689
12
1
0
249,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role