Player Matchup

Khepri
Khepri
BARRETODO1980
Khepri
Level 108
God Stats
3W - 4L
1,866 SR
Queue Stats
368W - 382L
1,358 Elo+
Solo
Ne Zha
Ne Zha
LuZere
Ne Zha
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,029 Elo+
Solo
Tyr
Tyr
NovaBerri
Tyr
Level 140
God Stats
3W - 4L
1,694 SR
Queue Stats
824W - 858L
1,394 Elo+
Solo
Anhur
Anhur
QuikrTrigrFinger
Anhur
Level 89
God Stats
5W - 4L
1,328 SR
Queue Stats
249W - 239L
1,368 Elo+
Solo
Scylla
Scylla
Skellys Skelion
Scylla
Level 77
God Stats
0W - 1L
1,279 SR
Queue Stats
5W - 18L
1,181 Elo+
Solo
Team Averages
Level 89
1,533 SR
1,266 Elo+

VS

Team Averages
Level 98
1,460 SR
1,376 Elo+
Aphrodite
Aphrodite
ChabesX
Aphrodite
Level 105
God Stats
2W - 0L
1,609 SR
Queue Stats
188W - 233L
1,302 Elo+
Solo
Thoth
Thoth
LokisBrood207
Thoth
Level 141
God Stats
5W - 7L
1,328 SR
Queue Stats
578W - 594L
1,360 Elo+
Solo
Hera
Hera
SGJayman
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,503 Elo+
Solo
Serqet
Serqet
ToMeS
Serqet
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 191L
1,383 Elo+
Solo
Chaac
Chaac
victor3x6
Chaac
Level 67
God Stats
2W - 0L
1,364 SR
Queue Stats
111W - 102L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 9
9,346
623
9,545
15,343
16,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
LuZere
Ne Zha
17
6 / 6 / 2
9,085
606
16,158
13,954
7,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 7 / 8
9,391
626
8,345
29,542
20,585
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 5 / 3
9,901
660
12,058
14,682
5,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 0 / 2
7,181
479
422
686
183
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChabesX
Aphrodite
20
0 / 1 / 22
11,052
737
11,991
15,835
17,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 1 / 10
11,256
750
13,056
10,365
3,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
20
11 / 2 / 9
12,292
819
26,342
9,510
3,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
ToMeS
Serqet
16
4 / 5 / 8
10,561
704
6,031
11,196
4,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
victor3x6
Chaac
17
1 / 3 / 12
10,791
719
10,500
19,842
13,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
12
Kills
23
23
Deaths
12
24
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
5
9
0.9
W
Aphrodite
ChabesX
Aphrodite
0
1
22
11
W
7
1
10
12
L
Ne Zha
LuZere
Ne Zha
6
6
2
1.17
L
2
7
8
0.86
L
4
5
3
1.1
W
Hera
11
2
9
7.75
L
0
0
2
1
W
Serqet
ToMeS
Serqet
4
5
8
1.6
W
Chaac
victor3x6
Chaac
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,528
Damage
67,920
74,207
Taken
66,748
50,415
Mitigated
42,967
22,671
Healing
37,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,545
290
1,386
2,619
15,343
16,970
0
10,362
4,706
23,933
0
W
Aphrodite
ChabesX
Aphrodite
11,991
2,045
9,634
9,506
15,835
17,162
516
2,817
13,018
26,921
0
W
13,056
1,170
507
3,883
10,365
3,793
1,795
2,188
8,177
33,328
0
L
Ne Zha
LuZere
Ne Zha
16,158
3,182
516
1,330
13,954
7,043
0
9,653
4,040
0
24,575
L
8,345
1,358
776
10,504
29,542
20,585
0
20,755
8,787
0
20,381
L
12,058
6,644
1,105
3,829
14,682
5,634
0
10,185
4,383
0
31,715
W
Hera
26,342
6,936
1,659
783
9,510
3,812
728
1,961
7,549
46,016
0
L
422
18
412
194
686
183
0
434
252
2,234
0
W
Serqet
ToMeS
Serqet
6,031
1,567
1,885
1,091
11,196
4,397
819
1,198
9,998
0
9,952
W
Chaac
victor3x6
Chaac
10,500
2,523
2,944
5,203
19,842
13,803
363
1,803
18,039
0
25,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,904
Gold Earned
55,952
93
Minions Killed
160
0
Camps Cleared
0
1,280,147
Distance Traveled
1,353,824
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,346
623
25
2
0
244,033
0
W
Aphrodite
11,052
737
39
3
0
282,633
0
W
Thoth
11,256
750
41
3
0
262,046
0
L
Ne Zha
9,085
606
16
1
0
241,909
0
L
Tyr
9,391
626
9
1
0
277,772
0
L
Anhur
9,901
660
39
3
0
226,752
0
W
Hera
12,292
819
37
2
0
273,373
0
L
Scylla
7,181
479
4
0
0
289,681
0
W
Serqet
10,561
704
12
1
0
247,872
0
W
Chaac
10,791
719
31
2
0
287,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role