Player Matchup

Hades
Hades
AlexisLS24
Hades
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 50L
1,566 Elo+
Solo
Bakasura
Bakasura
Clocktonganian
Bakasura
Level 17
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
DocNazer1th
Charybdis
Level 28
God Stats
6W - 16L
1,224 SR
Queue Stats
193W - 251L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Fivemarket55
Cthulhu
Level 4
God Stats
2W - 1L
1,800 SR
Queue Stats
3W - 2L
1,718 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Red3-y-3Jedi
Morgan Le Fay
Level 29
God Stats
22W - 22L
1,528 SR
Queue Stats
212W - 212L
1,492 Elo+
Solo
Team Averages
Level 19
1,510 SR
1,536 Elo+

VS

Team Averages
Level 26
1,478 SR
1,414 Elo+
Xbalanque
Xbalanque
Messi360451
Xbalanque
Level 7
God Stats
4W - 5L
1,248 SR
Queue Stats
119W - 117L
1,056 Elo+
Party 1
Bellona
Bellona
Naviika
Bellona
Level 27
God Stats
3W - 1L
1,734 SR
Queue Stats
78W - 75L
1,527 Elo+
Solo
Hercules
Hercules
Olsanity
Hercules
Level 29
God Stats
1W - 4L
1,216 SR
Queue Stats
102W - 141L
1,498 Elo+
Solo
Arachne
Arachne
suolaez
Arachne
Level 26
God Stats
24W - 16L
1,610 SR
Queue Stats
133W - 104L
1,499 Elo+
Solo
Chang'e
Chang'e
zarcrafm11789
Chang'e
Level 39
God Stats
12W - 13L
1,580 SR
Queue Stats
73W - 61L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
0 / 4 / 0
7,027
468
4,558
10,047
5,667
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
10
1 / 4 / 0
6,212
414
2,452
10,455
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
DocNazer1th
Charybdis
9
2 / 3 / 2
6,241
416
5,579
6,334
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Fivemarket55
Cthulhu
9
0 / 5 / 2
5,877
392
3,606
9,058
4,534
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Red3-y-3Jedi
Morgan Le Fay
12
5 / 1 / 0
7,402
493
9,314
7,105
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Messi360451
Xbalanque
10
2 / 5 / 6
6,207
414
2,855
9,222
4,972
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
Naviika
Bellona
15
3 / 0 / 1
8,460
564
8,335
8,864
6,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Olsanity
Hercules
12
4 / 0 / 4
7,409
494
6,619
7,945
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Arachne
suolaez
Arachne
15
7 / 0 / 2
8,890
593
5,854
10,712
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
12
1 / 3 / 2
7,465
498
5,726
9,620
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
8
Kills
17
17
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hades
0
4
0
0
L
Bakasura
1
4
0
0.25
L
Charybdis
DocNazer1th
Charybdis
2
3
2
1
L
Cthulhu
Fivemarket55
Cthulhu
0
5
2
0.2
W
Xbalanque
Messi360451
Xbalanque
2
5
6
1
W
Bellona
Naviika
Bellona
3
0
1
3.5
W
Hercules
Olsanity
Hercules
4
0
4
6
L
Morgan Le Fay
Red3-y-3Jedi
Morgan Le Fay
5
1
0
5
W
Arachne
suolaez
Arachne
7
0
2
8
W
Chang'e
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,509
Damage
29,389
42,999
Taken
46,363
18,389
Mitigated
23,562
7,943
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
4,558
666
50
2,393
10,047
5,667
532
565
9,482
38,300
0
L
Bakasura
2,452
1,582
0
1,863
10,455
4,159
474
3,603
6,852
0
23,022
L
Charybdis
DocNazer1th
Charybdis
5,579
3,010
103
1,140
6,334
1,523
689
119
6,215
0
23,390
L
Cthulhu
Fivemarket55
Cthulhu
3,606
168
95
1,440
9,058
4,534
242
353
8,705
21,511
0
W
Xbalanque
Messi360451
Xbalanque
2,855
1,709
0
1,452
9,222
4,972
434
2,261
6,879
0
16,729
W
Bellona
Naviika
Bellona
8,335
2,350
0
2,440
8,864
6,923
1,368
4,097
4,767
0
57,242
W
Hercules
Olsanity
Hercules
6,619
2,055
0
2,565
7,945
4,461
460
2,476
5,407
2,879
30,749
L
Morgan Le Fay
Red3-y-3Jedi
Morgan Le Fay
9,314
556
0
859
7,105
2,506
0
1,558
5,547
36,906
0
W
Arachne
suolaez
Arachne
5,854
4,054
0
6,160
10,712
4,401
0
3,848
6,548
0
68,313
W
Chang'e
5,726
615
123
1,988
9,620
2,805
988
4,032
5,159
42,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,759
Gold Earned
38,431
285
Minions Killed
400
0
Camps Cleared
0
1,392,169
Distance Traveled
1,488,245
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,027
468
84
6
0
233,924
0
L
Bakasura
6,212
414
56
4
0
319,204
1
L
Charybdis
6,241
416
43
3
0
259,951
3
L
Cthulhu
5,877
392
32
2
0
286,406
1
W
Xbalanque
6,207
414
23
2
0
253,058
1
W
Bellona
8,460
564
101
7
0
312,770
4
W
Hercules
7,409
494
67
4
0
324,447
1
L
Morgan Le Fay
7,402
493
70
5
0
292,684
0
W
Arachne
8,890
593
115
8
0
346,329
7
W
Chang'e
7,465
498
94
6
0
251,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role