Player Matchup

Neith
Neith
 
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Lyna_x
Chang'e
Level 26
God Stats
21W - 22L
1,573 SR
Queue Stats
76W - 98L
1,339 Elo+
Party 1
Sylvanus
Sylvanus
vEthxc
Sylvanus
Level 88
God Stats
4W - 8L
1,414 SR
Queue Stats
145W - 181L
1,390 Elo+
Party 1
Team Averages
Level 45
1,496 SR
1,410 Elo+

VS

Team Averages
Level 32
1,633 SR
1,336 Elo+
Cernunnos
Cernunnos
AdequatelyLifted
Cernunnos
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 27L
1,274 Elo+
Party 2
Skadi
Skadi
LexTheMisfit
Skadi
Level 28
God Stats
85W - 51L
1,565 SR
Queue Stats
176W - 135L
1,460 Elo+
Solo
Cerberus
Cerberus
youfunny1
Cerberus
Level 39
God Stats
2W - 1L
1,834 SR
Queue Stats
23W - 38L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
9 / 4 / 5
13,098
655
22,518
19,738
7,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
Lyna_x
Chang'e
16
4 / 2 / 7
12,332
617
18,434
22,115
8,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
vEthxc
Sylvanus
15
1 / 4 / 11
12,712
636
12,262
36,811
48,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
16
3 / 7 / 5
12,644
632
19,821
18,430
6,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 5 / 2
13,160
658
23,142
14,925
5,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
youfunny1
Cerberus
15
1 / 2 / 7
11,631
582
23,526
33,159
39,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
14
Kills
10
10
Deaths
14
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
9
4
5
2.88
W
Cernunnos
3
7
5
0.79
W
6
5
2
1.4
L
Chang'e
Lyna_x
Chang'e
4
2
7
3.75
L
Sylvanus
vEthxc
Sylvanus
1
4
11
1.63
W
Cerberus
youfunny1
Cerberus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,214
Damage
66,489
78,664
Taken
66,514
64,782
Mitigated
51,727
50,442
Healing
26,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
22,518
10,613
623
4,570
19,738
7,967
2,290
6,461
13,277
0
56,595
W
Cernunnos
19,821
10,664
0
5,815
18,430
6,655
574
10,790
7,640
0
55,830
W
23,142
13,534
0
4,719
14,925
5,797
1,981
7,231
7,694
0
71,277
L
Chang'e
Lyna_x
Chang'e
18,434
1,230
8,716
10,049
22,115
8,698
950
6,991
15,124
51,037
0
L
Sylvanus
vEthxc
Sylvanus
12,262
2,792
7,843
18,641
36,811
48,117
216
10,748
26,063
26,982
0
W
Cerberus
youfunny1
Cerberus
23,526
1,142
0
16,113
33,159
39,275
11
13,535
19,624
57,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,142
Gold Earned
37,435
185
Minions Killed
244
5
Camps Cleared
9
967,443
Distance Traveled
991,287
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,098
655
82
4
1
300,319
2
W
Cernunnos
12,644
632
80
4
4
310,597
0
W
Skadi
13,160
658
98
5
4
313,468
1
L
Chang'e
12,332
617
75
4
4
358,379
2
L
Sylvanus
12,712
636
28
1
0
308,745
1
W
Cerberus
11,631
582
66
3
1
367,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role