Player Matchup

Fenrir
Fenrir
Gold IV
AreteAchilles
Fenrir
Gold IV
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 22L
1,725 MMR
Solo
Izanami
Izanami
Gold I
SirElias
Izanami
Gold I
Level 156
God Stats
28W - 14L
1,786 SR
Queue Stats
159W - 152L
1,751 MMR
Solo
Bastet
Bastet
Platinum IV
fernandokiller3
Bastet
Platinum IV
Level 126
God Stats
168W - 149L
1,589 SR
Queue Stats
842W - 875L
1,757 MMR
Solo
Nike
Nike
Platinum V
ii care not
Nike
Platinum V
Level 124
God Stats
45W - 40L
1,635 SR
Queue Stats
246W - 245L
1,738 MMR
Solo
Hades
Hades
Platinum V
moises brito
Hades
Platinum V
Level 159
God Stats
13W - 9L
1,547 SR
Queue Stats
220W - 216L
1,727 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,611 SR
1,740 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,621 SR
1,693 MMR
Hera
Hera
Platinum III
 
Hera
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum V
LiteWeightPotato
Terra
Platinum V
Level 129
God Stats
8W - 4L
1,698 SR
Queue Stats
76W - 74L
1,718 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
Loco_-Ghost_
Cu Chulainn
Platinum IV
Level 125
God Stats
42W - 27L
1,646 SR
Queue Stats
269W - 248L
1,735 MMR
Solo
Arachne
Arachne
Platinum V
McLovinH10
Arachne
Platinum V
Level 126
God Stats
9W - 4L
1,620 SR
Queue Stats
209W - 208L
1,778 MMR
Solo
Sol
Sol
Gold I
RapidAntelope5
Sol
Gold I
Level 145
God Stats
17W - 19L
1,640 SR
Queue Stats
233W - 231L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 5
6,331
576
3,547
6,490
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SirElias
Izanami
10
2 / 0 / 2
6,313
574
3,022
4,782
1,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
5 / 0 / 3
6,463
588
3,628
5,488
1,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 3
6,258
569
5,527
7,241
5,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 0 / 4
6,266
570
5,624
4,933
2,138
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshMorgan Le FayTiamatAthenaCabrakan

VS

Bans
ArtemisPersephoneYmirOdinCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 4 / 0
5,204
473
4,384
6,173
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
5,166
470
1,987
5,955
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Loco_-Ghost_
Cu Chulainn
9
0 / 3 / 0
5,513
501
2,957
6,854
2,180
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
McLovinH10
Arachne
8
0 / 5 / 0
5,110
465
1,741
7,918
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 0
5,075
461
3,312
6,143
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
16
Kills
0
0
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
0
0
W
4
0
5
6.5
L
0
0
0
0
L
Cu Chulainn
Loco_-Ghost_
Cu Chulainn
0
3
0
0
L
Arachne
McLovinH10
Arachne
0
5
0
0
L
0
4
0
0
W
Izanami
SirElias
Izanami
2
0
2
3
W
5
0
3
6.5
W
1
0
3
2.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,348
Damage
14,381
28,934
Taken
33,043
14,221
Mitigated
12,428
11,729
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,384
885
0
1,722
6,173
1,760
0
2,060
4,113
35,937
0
W
3,547
1,121
0
2,253
6,490
3,865
0
3,382
3,108
0
11,965
L
1,987
295
256
2,756
5,955
4,541
0
1,432
4,523
12,167
0
L
Cu Chulainn
Loco_-Ghost_
Cu Chulainn
2,957
636
0
2,283
6,854
2,180
0
558
5,651
0
26,619
L
Arachne
McLovinH10
Arachne
1,741
1,234
0
1,671
7,918
2,765
0
1,608
6,136
0
26,190
L
3,312
1,335
0
2,117
6,143
1,182
0
699
5,444
31,853
0
W
Izanami
SirElias
Izanami
3,022
2,393
0
1,722
4,782
1,363
75
2,708
2,074
0
44,864
W
3,628
855
0
430
5,488
1,656
0
453
5,035
0
41,153
W
5,527
480
0
3,699
7,241
5,199
0
0
7,241
6,888
30,415
W
5,624
355
906
2,719
4,933
2,138
372
3,140
1,793
36,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,631
Gold Earned
26,068
360
Minions Killed
270
0
Camps Cleared
0
1,057,454
Distance Traveled
1,003,378
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,204
473
71
6
0
183,365
3
W
Fenrir
6,331
576
14
1
0
193,553
5
L
Terra
5,166
470
17
2
0
212,903
4
L
Cu Chulainn
5,513
501
69
6
0
180,603
3
L
Arachne
5,110
465
51
5
0
245,071
2
L
Sol
5,075
461
62
6
0
181,436
3
W
Izanami
6,313
574
99
9
0
212,841
2
W
Bastet
6,463
588
92
8
0
243,716
2
W
Nike
6,258
569
66
6
0
209,461
1
W
Hades
6,266
570
89
8
0
197,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role