Player Matchup

Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Pain Gojou
Odin
Level 21
God Stats
83W - 50L
1,629 SR
Queue Stats
682W - 470L
1,513 Elo+
Party 1
Discordia
Discordia
XxWhismanxX
Discordia
Level 108
God Stats
20W - 12L
1,553 SR
Queue Stats
285W - 192L
1,574 Elo+
Party 1
Team Averages
Level 86
1,561 SR
1,529 Elo+

VS

Team Averages
Level 44
1,500 SR
1,359 Elo+
Kukulkan
Kukulkan
Comewithegg
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,282 Elo+
Solo
Tyr
Tyr
MarshalCommander
Tyr
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 39L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Soniczim
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 2 / 10
10,952
608
7,157
21,717
16,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
7 / 3 / 7
11,764
654
6,572
12,752
9,180
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
XxWhismanxX
Discordia
17
13 / 1 / 9
13,056
725
23,030
10,032
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Comewithegg
Kukulkan
12
1 / 6 / 3
9,581
532
5,634
12,058
3,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 7 / 4
10,619
590
9,729
16,997
14,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Soniczim
Nu Wa
12
1 / 10 / 2
9,301
517
7,583
13,629
4,304
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
23
Kills
4
6
Deaths
23
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
2
10
4
L
Kukulkan
Comewithegg
Kukulkan
1
6
3
0.42
L
2
7
4
0.57
W
7
3
7
3.5
L
Nu Wa
Soniczim
Nu Wa
1
10
2
0.2
W
Discordia
XxWhismanxX
Discordia
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,759
Damage
22,946
44,501
Taken
42,684
29,483
Mitigated
22,528
13,195
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,157
1,994
68
8,379
21,717
16,486
503
8,075
13,642
28,810
0
L
Kukulkan
Comewithegg
Kukulkan
5,634
761
0
1,809
12,058
3,670
195
11,192
866
32,588
0
L
9,729
1,223
0
2,419
16,997
14,554
0
8,799
8,198
0
31,607
W
6,572
1,783
0
0
12,752
9,180
701
3,718
9,034
0
25,332
L
Nu Wa
Soniczim
Nu Wa
7,583
4,158
0
149
13,629
4,304
64
10,701
2,928
17,644
0
W
Discordia
XxWhismanxX
Discordia
23,030
928
314
4,434
10,032
3,817
740
1,934
8,098
54,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,772
Gold Earned
29,501
135
Minions Killed
134
9
Camps Cleared
6
982,472
Distance Traveled
773,855
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,952
608
38
2
1
312,197
3
L
Kukulkan
9,581
532
65
4
2
266,650
7
L
Tyr
10,619
590
48
3
3
291,988
2
W
Odin
11,764
654
30
2
4
344,355
3
L
Nu Wa
9,301
517
21
1
1
215,217
0
W
Discordia
13,056
725
67
4
4
325,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role